Player Matchup

Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond III
CZN2
Guan Yu
Diamond III
Level 68
God Stats
3W - 3L
1,641 SR
Queue Stats
95W - 70L
2,132 MMR
Party 2
Thor
Thor
Diamond V
FnT Grim
Thor
Diamond V
Level 160
God Stats
2W - 3L
1,712 SR
Queue Stats
436W - 396L
1,983 MMR
Party 1
Vulcan
Vulcan
Diamond II
PREM1UMZ
Vulcan
Diamond II
Level 115
God Stats
11W - 5L
1,784 SR
Queue Stats
260W - 218L
2,178 MMR
Party 2
Jing Wei
Jing Wei
Diamond IV
komma
Jing Wei
Diamond IV
Level 155
God Stats
6W - 6L
1,380 SR
Queue Stats
106W - 86L
2,230 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,603 SR
2,005 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,689 SR
2,236 MMR
Mercury
Mercury
Diamond II
ElMotoroloR6
Mercury
Diamond II
Level 145
God Stats
43W - 29L
1,798 SR
Queue Stats
467W - 446L
2,330 MMR
Solo
Rama
Rama
Diamond III
Goparr2099
Rama
Diamond III
Level 144
God Stats
3W - 6L
1,518 SR
Queue Stats
346W - 348L
2,151 MMR
Solo
Agni
Agni
Masters
JajaDiff
Agni
Masters
Level 160
God Stats
5W - 8L
1,469 SR
Queue Stats
366W - 338L
2,096 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
PapaDust8229
Sun Wukong
Diamond I
Level 148
God Stats
61W - 44L
1,849 SR
Queue Stats
402W - 366L
2,595 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
SlipAndCounter
Sylvanus
Diamond IV
Level 157
God Stats
0W - 2L
1,811 SR
Queue Stats
571W - 575L
2,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
10 / 2 / 14
15,390
592
17,778
26,689
43,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
CZN2
Guan Yu
20
11 / 1 / 12
15,947
613
34,089
37,158
46,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
20
4 / 3 / 9
14,699
565
8,556
20,385
13,528
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
PREM1UMZ
Vulcan
20
3 / 4 / 12
14,955
575
10,464
14,159
6,817
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
komma
Jing Wei
20
6 / 2 / 10
17,231
663
18,450
19,985
10,341
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTiamatScyllaAthenaApollo

VS

Bans
TsukuyomiCu ChulainnDanzaburouChang'eAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElMotoroloR6
Mercury
20
4 / 5 / 3
13,068
503
11,514
21,679
9,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 1
14,866
572
18,001
22,281
8,831
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
19
2 / 6 / 3
12,271
472
12,728
14,390
7,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PapaDust8229
Sun Wukong
20
1 / 9 / 3
13,157
506
18,495
28,355
25,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
16
0 / 8 / 6
9,786
376
6,308
24,908
24,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
34
Kills
12
12
Deaths
34
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
10
2
14
8.5
W
Guan Yu
CZN2
Guan Yu
11
1
12
17
L
Mercury
ElMotoroloR6
Mercury
4
5
3
1.1
W
Thor
4
3
9
2.83
L
5
6
1
0.92
L
Agni
2
6
3
0.58
W
Vulcan
PREM1UMZ
Vulcan
3
4
12
2.25
L
Sun Wukong
PapaDust8229
Sun Wukong
1
9
3
0.28
L
Sylvanus
0
8
6
0.38
W
Jing Wei
komma
Jing Wei
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,337
Damage
67,046
118,376
Taken
111,613
121,081
Mitigated
75,110
58,971
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
17,778
1,756
0
10,317
26,689
43,757
860
5,952
20,737
45,674
0
W
Guan Yu
CZN2
Guan Yu
34,089
2,924
4,621
21,483
37,158
46,638
574
5,519
31,639
463
107,764
L
Mercury
ElMotoroloR6
Mercury
11,514
5,874
0
500
21,679
9,198
0
5,251
16,372
0
105,898
W
Thor
8,556
1,281
0
7,921
20,385
13,528
353
1,799
18,586
0
106,921
L
18,001
15,635
0
7,608
22,281
8,831
3,114
5,650
16,531
0
116,282
L
Agni
12,728
160
0
671
14,390
7,505
0
3,480
10,810
87,867
0
W
Vulcan
PREM1UMZ
Vulcan
10,464
3,012
273
4,386
14,159
6,817
944
5,371
8,788
131,523
0
L
Sun Wukong
PapaDust8229
Sun Wukong
18,495
3,617
0
4,632
28,355
25,551
0
3,944
24,393
0
106,231
L
Sylvanus
6,308
1,765
1,770
3,743
24,908
24,025
0
9,910
14,802
29,968
12,446
W
Jing Wei
komma
Jing Wei
18,450
15,191
0
9,970
19,985
10,341
9,946
1,536
18,449
0
142,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,222
Gold Earned
63,148
791
Minions Killed
784
0
Camps Cleared
0
2,670,455
Distance Traveled
2,372,408
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,390
592
52
2
0
583,948
7
W
Guan Yu
15,947
613
152
6
0
565,458
2
L
Mercury
13,068
503
150
6
0
563,869
3
W
Thor
14,699
565
161
6
0
511,503
3
L
Rama
14,866
572
208
8
0
401,536
3
L
Agni
12,271
472
180
7
0
488,550
1
W
Vulcan
14,955
575
185
7
0
518,962
9
L
Sun Wukong
13,157
506
188
7
0
504,377
3
L
Sylvanus
9,786
376
58
2
0
414,076
3
W
Jing Wei
17,231
663
241
9
0
490,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role