Player Matchup

Cabrakan
Cabrakan
Gold V
ExplosionofLife
Cabrakan
Gold V
Level 143
God Stats
3W - 0L
1,650 SR
Queue Stats
8W - 0L
1,726 MMR
Party 1
Ra
Ra
Gold V
FlayUntilDawn
Ra
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,726 MMR
Party 1
Medusa
Medusa
Gold V
MysticalxxWolf
Medusa
Gold V
Level 142
God Stats
4W - 0L
1,840 SR
Queue Stats
8W - 0L
1,726 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,663 SR
1,726 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,666 SR
1,601 MMR
Fenrir
Fenrir
Bronze III
GiluchiOP
Fenrir
Bronze III
Level 89
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,554 MMR
Solo
Kukulkan
Kukulkan
Gold III
Maladragon777
Kukulkan
Gold III
Level 118
God Stats
7W - 9L
1,622 SR
Queue Stats
139W - 147L
1,593 MMR
Solo
Cthulhu
Cthulhu
Platinum III
lPlR-REAPER
Cthulhu
Platinum III
Level 129
God Stats
126W - 113L
1,643 SR
Queue Stats
978W - 860L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 2 / 7
8,584
715
4,146
10,333
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 6
8,060
672
5,590
3,317
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 1 / 1
9,069
756
12,688
9,252
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneAthenaTiamatDanzaburou

VS

Bans
AphroditeSobekGuan YuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GiluchiOP
Fenrir
11
2 / 4 / 2
7,657
638
4,377
8,949
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Maladragon777
Kukulkan
10
1 / 3 / 2
7,448
621
6,572
6,328
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
lPlR-REAPER
Cthulhu
11
1 / 1 / 3
8,257
688
4,780
10,687
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
2
7
2.25
W
1
1
6
4
L
Fenrir
GiluchiOP
Fenrir
2
4
2
0.75
L
Kukulkan
Maladragon777
Kukulkan
1
3
2
0.67
W
6
1
1
6.5
L
Cthulhu
lPlR-REAPER
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
15,729
22,902
Taken
25,964
14,409
Mitigated
16,796
7,689
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,146
447
0
4,054
10,333
9,775
120
5,028
4,765
10,573
0
W
5,590
255
1,495
1,348
3,317
1,250
40
1,794
1,410
36,683
0
L
Fenrir
GiluchiOP
Fenrir
4,377
1,166
0
1,711
8,949
6,364
0
2,808
5,913
0
19,679
L
Kukulkan
Maladragon777
Kukulkan
6,572
648
0
180
6,328
2,156
0
3,268
2,970
30,951
0
W
12,688
6,346
0
792
9,252
3,384
1,429
3,909
5,079
0
51,962
L
Cthulhu
lPlR-REAPER
Cthulhu
4,780
175
60
3,602
10,687
8,276
0
3,154
7,284
31,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
23,362
159
Minions Killed
126
0
Camps Cleared
0
732,419
Distance Traveled
692,641
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,584
715
12
1
0
234,899
4
W
Ra
8,060
672
81
7
0
255,940
3
L
Fenrir
7,657
638
30
3
0
243,228
4
L
Kukulkan
7,448
621
57
5
0
191,237
0
W
Medusa
9,069
756
66
6
0
241,580
3
L
Cthulhu
8,257
688
39
3
0
258,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role