Player Matchup

Chang'e
Chang'e
I-StaY-TOONeD-I
Chang'e
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 159L
1,601 Elo+
Solo
He Bo
He Bo
Leivux
He Bo
Level 146
God Stats
1W - 1L
1,521 SR
Queue Stats
40W - 40L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
Mister_Oz_Blue01
Ratatoskr
Level 145
God Stats
1W - 4L
1,549 SR
Queue Stats
269W - 246L
1,568 Elo+
Solo
Vulcan
Vulcan
OvTrue
Vulcan
Level 160
God Stats
5W - 1L
1,959 SR
Queue Stats
53W - 52L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
ThirtyFour07
Sun Wukong
Level 155
God Stats
1W - 3L
1,262 SR
Queue Stats
93W - 101L
1,588 Elo+
Solo
Team Averages
Level 146
1,558 SR
1,564 Elo+

VS

Team Averages
Level 143
1,407 SR
1,628 Elo+
Sylvanus
Sylvanus
LightTunnel
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Omar sB5542
Kumbhakarna
Level 137
God Stats
1W - 1L
1,386 SR
Queue Stats
54W - 42L
1,620 Elo+
Solo
Rama
Rama
Qeih
Rama
Level 160
God Stats
4W - 1L
1,514 SR
Queue Stats
379W - 124L
1,908 Elo+
Party 1
Ullr
Ullr
RPGD
Ullr
Level 143
God Stats
1W - 4L
1,277 SR
Queue Stats
157W - 153L
1,590 Elo+
Party 2
Merlin
Merlin
SnipedByADragon
Merlin
Level 115
God Stats
3W - 7L
1,358 SR
Queue Stats
213W - 219L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 9
11,412
671
8,843
18,464
9,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Leivux
He Bo
16
4 / 7 / 6
10,787
635
14,923
12,460
5,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
17
4 / 7 / 8
10,400
612
13,143
24,705
19,808
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
OvTrue
Vulcan
20
2 / 6 / 10
12,328
725
26,011
19,785
10,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ThirtyFour07
Sun Wukong
17
1 / 6 / 10
10,171
598
11,029
23,858
25,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LightTunnel
Sylvanus
20
3 / 3 / 27
13,716
807
11,585
23,425
27,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Omar sB5542
Kumbhakarna
16
0 / 7 / 15
11,196
659
7,071
31,149
34,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Qeih
Rama
20
10 / 3 / 16
13,046
767
23,837
15,571
7,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
RPGD
Ullr
20
11 / 2 / 20
13,886
817
25,175
18,334
9,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 1 / 20
13,193
776
19,252
10,602
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
129
16
Kills
31
32
Deaths
16
43
Assists
98
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
L
He Bo
Leivux
He Bo
4
7
6
1
W
Sylvanus
LightTunnel
Sylvanus
3
3
27
5.5
L
Ratatoskr
4
7
8
1.14
W
Kumbhakarna
Omar sB5542
Kumbhakarna
0
7
15
1.07
L
Vulcan
OvTrue
Vulcan
2
6
10
1.17
W
Rama
Qeih
Rama
10
3
16
6
W
Ullr
RPGD
Ullr
11
2
20
10.5
W
7
1
20
17
L
Sun Wukong
ThirtyFour07
Sun Wukong
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,949
Damage
86,920
99,272
Taken
99,081
71,475
Mitigated
83,949
39,920
Healing
45,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,843
139
11,604
7,261
18,464
9,955
681
7,996
10,156
24,775
0
L
He Bo
Leivux
He Bo
14,923
720
0
729
12,460
5,410
460
6,084
6,190
23,931
0
W
Sylvanus
LightTunnel
Sylvanus
11,585
1,427
18,782
9,289
23,425
27,280
486
13,182
9,943
17,005
0
L
Ratatoskr
13,143
2,184
1,851
6,768
24,705
19,808
119
8,240
16,021
404
18,844
W
Kumbhakarna
Omar sB5542
Kumbhakarna
7,071
376
2,854
6,288
31,149
34,004
362
12,464
18,460
17,532
0
L
Vulcan
OvTrue
Vulcan
26,011
9,395
554
2,574
19,785
10,693
34
6,879
12,618
66,956
0
W
Rama
Qeih
Rama
23,837
18,031
1,096
3,257
15,571
7,379
2,034
7,453
8,018
0
46,141
W
Ullr
RPGD
Ullr
25,175
10,287
918
1,687
18,334
9,962
3,180
10,542
7,692
0
68,631
W
19,252
960
339
1,135
10,602
5,324
728
6,939
3,613
51,019
0
L
Sun Wukong
ThirtyFour07
Sun Wukong
11,029
710
2,766
5,813
23,858
25,609
53
7,103
16,379
420
20,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,098
Gold Earned
65,037
183
Minions Killed
217
0
Camps Cleared
0
1,404,193
Distance Traveled
1,558,044
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,412
671
32
2
0
293,161
0
L
He Bo
10,787
635
23
1
0
204,127
0
W
Sylvanus
13,716
807
10
1
0
325,082
0
L
Ratatoskr
10,400
612
24
1
0
295,556
3
W
Kumbhakarna
11,196
659
10
1
0
301,034
0
L
Vulcan
12,328
725
84
5
0
306,288
0
W
Rama
13,046
767
49
3
0
301,836
1
W
Ullr
13,886
817
66
4
0
314,583
3
W
Merlin
13,193
776
82
5
0
315,509
0
L
Sun Wukong
10,171
598
20
1
0
305,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role