Player Matchup

Mercury
Mercury
Blur15
Mercury
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 32L
1,409 Elo+
Solo
Olorun
Olorun
Damirrus1
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Dazent777
Yemoja
Level 28
God Stats
15W - 16L
1,415 SR
Queue Stats
102W - 129L
1,312 Elo+
Solo
Bellona
Bellona
manarasha
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
veNNuz1337
Izanami
Level 2
God Stats
4W - 6L
1,500 SR
Queue Stats
164W - 169L
1,500 Elo+
Solo
Team Averages
Level 13
1,483 SR
1,444 Elo+

VS

Team Averages
Level 18
1,454 SR
1,238 Elo+
Medusa
Medusa
CelSareS
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 2
Ra
Ra
Chrischii87
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
TimothyGamer
Yemoja
Level 17
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 10L
1,063 Elo+
Party 1
Neith
Neith
TimothySteam
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,156 Elo+
Party 1
Thanatos
Thanatos
selretaz
Thanatos
Level 12
God Stats
19W - 10L
1,500 SR
Queue Stats
75W - 56L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blur15
Mercury
19
12 / 4 / 2
12,133
578
14,406
15,036
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Damirrus1
Olorun
18
5 / 5 / 6
11,588
552
9,410
13,418
5,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Dazent777
Yemoja
16
1 / 1 / 9
10,643
507
3,207
11,085
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
manarasha
Bellona
17
4 / 5 / 4
10,855
517
10,375
13,995
9,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
veNNuz1337
Izanami
16
2 / 3 / 6
10,142
483
5,857
10,109
3,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CelSareS
Medusa
15
2 / 3 / 2
9,050
431
3,062
8,535
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 3
9,074
432
5,862
9,263
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
16
1 / 3 / 1
9,926
473
4,676
8,847
5,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 9 / 1
8,949
426
6,770
15,253
6,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
selretaz
Thanatos
17
14 / 7 / 1
11,569
551
19,546
20,215
9,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
24
Kills
18
18
Deaths
25
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
Blur15
Mercury
12
4
2
3.25
L
Medusa
CelSareS
Medusa
2
3
2
1
L
1
3
3
0.83
W
Olorun
Damirrus1
Olorun
5
5
6
1.6
W
Yemoja
Dazent777
Yemoja
1
1
9
5.5
L
Yemoja
1
3
1
0.5
L
0
9
1
0.06
W
Bellona
manarasha
Bellona
4
5
4
1.2
L
Thanatos
selretaz
Thanatos
14
7
1
2.07
W
Izanami
veNNuz1337
Izanami
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
39,916
63,643
Taken
62,113
35,165
Mitigated
27,305
19,483
Healing
19,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Blur15
Mercury
14,406
6,231
0
4,264
15,036
6,351
1,464
889
14,127
0
76,586
L
Medusa
CelSareS
Medusa
3,062
873
0
489
8,535
2,874
2,364
1,618
6,917
0
31,089
L
5,862
723
794
2,233
9,263
3,337
1,140
487
8,776
70,166
0
W
Olorun
Damirrus1
Olorun
9,410
4,519
731
4,181
13,418
5,129
7,931
1,734
11,662
73,763
0
W
Yemoja
Dazent777
Yemoja
3,207
413
4,477
2,913
11,085
9,995
681
3,157
7,660
31,045
0
L
Yemoja
4,676
514
688
495
8,847
5,563
1,002
1,238
7,609
38,623
0
L
6,770
2,662
0
652
15,253
6,231
3,390
4,537
10,716
0
47,473
W
Bellona
manarasha
Bellona
10,375
3,167
0
772
13,995
9,995
1,142
2,008
11,987
0
39,019
L
Thanatos
selretaz
Thanatos
19,546
7,601
0
13,853
20,215
9,300
0
4,737
15,478
0
66,908
W
Izanami
veNNuz1337
Izanami
5,857
4,033
0
2,145
10,109
3,695
3,018
2,470
7,289
0
67,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,361
Gold Earned
48,568
499
Minions Killed
452
0
Camps Cleared
0
1,826,717
Distance Traveled
1,651,219
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,133
578
123
6
0
378,681
1
L
Medusa
9,050
431
73
3
0
348,536
4
L
Ra
9,074
432
112
5
0
354,009
4
W
Olorun
11,588
552
122
6
0
364,372
6
W
Yemoja
10,643
507
60
3
0
353,310
0
L
Yemoja
9,926
473
75
4
0
326,302
0
L
Neith
8,949
426
94
4
0
286,506
2
W
Bellona
10,855
517
67
3
0
380,260
0
L
Thanatos
11,569
551
98
5
0
335,866
1
W
Izanami
10,142
483
127
6
0
350,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role