Player Matchup

Gilgamesh
Gilgamesh
AkumaDemon
Gilgamesh
Level 88
God Stats
1W - 0L
1,639 SR
Queue Stats
87W - 69L
1,352 Elo+
Solo
Anhur
Anhur
Astickmonkey
Anhur
Level 98
God Stats
23W - 19L
1,510 SR
Queue Stats
140W - 120L
1,505 Elo+
Party 2
Raijin
Raijin
Feloniaz
Raijin
Level 125
God Stats
4W - 6L
1,525 SR
Queue Stats
53W - 57L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
SidTheSloth2020
Erlang Shen
Level 64
God Stats
14W - 7L
1,673 SR
Queue Stats
200W - 176L
1,556 Elo+
Party 2
Pele
Pele
SquidCity1027
Pele
Level 102
God Stats
21W - 11L
1,816 SR
Queue Stats
400W - 412L
1,462 Elo+
Solo
Team Averages
Level 95
1,633 SR
1,476 Elo+

VS

Team Averages
Level 95
1,569 SR
1,488 Elo+
Sun Wukong
Sun Wukong
DuckieLove
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,438 Elo+
Solo
Khepri
Khepri
SirBaconhawk
Khepri
Level 86
God Stats
23W - 21L
1,662 SR
Queue Stats
92W - 70L
1,542 Elo+
Party 1
Tiamat
Tiamat
ayepoetaytoe
Tiamat
Level 88
God Stats
15W - 13L
1,657 SR
Queue Stats
90W - 90L
1,549 Elo+
Party 1
Merlin
Merlin
gab3412
Merlin
Level 91
God Stats
22W - 30L
1,467 SR
Queue Stats
367W - 363L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
shrek1994
Gilgamesh
Level 125
God Stats
10W - 9L
1,558 SR
Queue Stats
109W - 130L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkumaDemon
Gilgamesh
16
5 / 5 / 3
9,963
586
7,570
12,907
7,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 0
8,312
489
1,322
11,274
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Feloniaz
Raijin
15
6 / 3 / 3
9,853
580
9,346
10,518
3,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
SidTheSloth2020
Erlang Shen
11
2 / 4 / 1
7,301
429
9,043
13,438
6,326
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 4
8,449
497
5,638
13,191
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DuckieLove
Sun Wukong
11
0 / 3 / 3
7,161
421
4,610
8,890
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
3 / 4 / 6
8,061
474
5,739
12,119
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
12
0 / 3 / 3
7,748
456
5,124
10,222
6,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
gab3412
Merlin
15
7 / 2 / 4
9,417
554
12,717
8,425
3,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
shrek1994
Gilgamesh
18
9 / 2 / 0
10,732
631
12,517
12,866
7,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
14
Kills
19
19
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AkumaDemon
Gilgamesh
5
5
3
1.3
W
0
3
0
0
L
Sun Wukong
DuckieLove
Sun Wukong
0
3
3
0.5
W
Raijin
Feloniaz
Raijin
6
3
3
2.5
W
Erlang Shen
SidTheSloth2020
Erlang Shen
2
4
1
0.63
L
Khepri
3
4
6
1.5
W
1
4
4
0.75
L
Tiamat
0
3
3
0.5
L
Merlin
gab3412
Merlin
7
2
4
4.5
L
Gilgamesh
shrek1994
Gilgamesh
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
40,707
61,328
Taken
52,522
26,409
Mitigated
31,180
17,875
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AkumaDemon
Gilgamesh
7,570
2,650
0
2,123
12,907
7,902
0
1,279
11,628
0
45,410
W
1,322
496
0
3,679
11,274
3,708
736
6,323
4,951
0
54,658
L
Sun Wukong
DuckieLove
Sun Wukong
4,610
1,629
0
2,566
8,890
4,181
154
1,735
7,155
0
38,155
W
Raijin
Feloniaz
Raijin
9,346
1,448
0
1,331
10,518
3,547
760
4,776
5,742
55,601
0
W
Erlang Shen
SidTheSloth2020
Erlang Shen
9,043
5,790
384
3,514
13,438
6,326
0
6,864
6,574
0
40,096
L
Khepri
5,739
916
0
2,066
12,119
9,937
0
1,960
10,159
21,247
0
W
5,638
1,871
0
6,844
13,191
4,926
0
4,338
8,853
0
54,013
L
Tiamat
5,124
529
168
4,724
10,222
6,408
0
4,363
5,859
46,794
0
L
Merlin
gab3412
Merlin
12,717
1,648
78
1,759
8,425
3,608
169
0
8,425
60,299
0
L
Gilgamesh
shrek1994
Gilgamesh
12,517
5,586
0
2,701
12,866
7,046
676
1,288
11,578
0
76,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
43,119
455
Minions Killed
463
0
Camps Cleared
0
1,465,122
Distance Traveled
1,544,493
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,963
586
96
6
0
329,949
3
W
Anhur
8,312
489
114
7
0
267,064
4
L
Sun Wukong
7,161
421
82
5
0
281,969
0
W
Raijin
9,853
580
115
7
0
293,119
4
W
Erlang Shen
7,301
429
50
3
0
332,682
4
L
Khepri
8,061
474
37
2
0
328,619
8
W
Pele
8,449
497
80
5
0
242,308
4
L
Tiamat
7,748
456
93
5
0
312,391
1
L
Merlin
9,417
554
109
6
0
292,417
2
L
Gilgamesh
10,732
631
142
8
0
329,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role