Player Matchup

Neith
Neith
FrenchTheKid91
Neith
Level 17
God Stats
20W - 34L
1,381 SR
Queue Stats
26W - 41L
1,295 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HighKing710
Cu Chulainn
Level 17
God Stats
44W - 58L
1,373 SR
Queue Stats
66W - 86L
1,227 Elo+
Party 1
Sobek
Sobek
RIP Z3RO
Sobek
Level 25
God Stats
5W - 5L
1,288 SR
Queue Stats
156W - 189L
1,253 Elo+
Solo
Pele
Pele
Rayo2424
Pele
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 90L
1,328 Elo+
Party 2
The Morrigan
The Morrigan
Traith24
The Morrigan
Level 21
God Stats
4W - 6L
1,129 SR
Queue Stats
123W - 151L
1,280 Elo+
Party 2
Team Averages
Level 21
1,334 SR
1,276 Elo+

VS

Team Averages
Level 17
1,463 SR
1,440 Elo+
Hel
Hel
IbukiBuddah
Hel
Level 17
God Stats
4W - 4L
1,487 SR
Queue Stats
4W - 4L
1,355 Elo+
Solo
Ares
Ares
ToaTimeLord
Ares
Level 24
God Stats
1W - 2L
1,291 SR
Queue Stats
57W - 62L
1,347 Elo+
Solo
Bakasura
Bakasura
V0ID SCAVENG3R
Bakasura
Level 22
God Stats
2W - 2L
1,724 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
swimmerguyDJ
Xbalanque
Level 17
God Stats
11W - 5L
1,314 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
th3Midg3420
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
9,139
435
7,920
6,502
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
HighKing710
Cu Chulainn
18
3 / 2 / 4
11,575
551
8,517
14,111
12,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
RIP Z3RO
Sobek
13
4 / 2 / 2
9,269
441
5,352
11,441
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
15
7 / 6 / 4
10,105
481
10,384
14,108
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Traith24
The Morrigan
17
7 / 3 / 1
11,182
532
8,684
8,205
2,647
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
9,731
463
10,142
15,691
6,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 2
9,072
432
3,186
22,212
18,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
14
5 / 3 / 1
8,875
423
7,671
10,967
4,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
swimmerguyDJ
Xbalanque
14
1 / 2 / 1
8,031
382
8,520
7,483
2,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
th3Midg3420
Guan Yu
6
0 / 5 / 0
6,328
301
722
4,982
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
22
Kills
11
13
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Cu Chulainn
HighKing710
Cu Chulainn
3
2
4
2.5
L
3
5
5
1.1
W
Sobek
RIP Z3RO
Sobek
4
2
2
2.5
W
Pele
7
6
4
1.5
L
2
8
2
0.38
W
The Morrigan
Traith24
The Morrigan
7
3
1
2.5
L
Bakasura
5
3
1
1.83
L
Xbalanque
swimmerguyDJ
Xbalanque
1
2
1
0.75
L
Guan Yu
th3Midg3420
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,857
Damage
30,241
54,367
Taken
61,335
32,259
Mitigated
34,282
13,269
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,920
3,868
0
3,296
6,502
2,347
2,549
1,228
5,274
0
53,207
W
Cu Chulainn
HighKing710
Cu Chulainn
8,517
2,677
0
3,963
14,111
12,178
4,486
4,090
9,464
11,503
60,090
L
10,142
2,031
1,810
6,163
15,691
6,283
255
3,853
11,563
48,268
0
W
Sobek
RIP Z3RO
Sobek
5,352
679
0
2,152
11,441
10,261
0
1,143
10,023
26,698
0
W
Pele
10,384
2,191
0
3,234
14,108
4,826
572
3,203
10,607
0
52,753
L
3,186
363
118
1,941
22,212
18,866
711
5,741
16,321
26,415
0
W
The Morrigan
Traith24
The Morrigan
8,684
1,341
0
624
8,205
2,647
2,423
2,942
4,863
56,640
3,501
L
Bakasura
7,671
4,960
0
2,767
10,967
4,433
0
1,428
9,489
0
33,824
L
Xbalanque
swimmerguyDJ
Xbalanque
8,520
3,549
528
1,606
7,483
2,286
590
1,477
6,006
0
48,656
L
Guan Yu
th3Midg3420
Guan Yu
722
150
0
262
4,982
2,414
0
880
4,077
0
11,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
42,037
474
Minions Killed
316
0
Camps Cleared
0
1,902,940
Distance Traveled
1,740,547
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,139
435
95
5
0
358,991
0
W
Cu Chulainn
11,575
551
148
7
0
347,519
0
L
Hel
9,731
463
93
4
0
378,671
0
W
Sobek
9,269
441
43
2
0
428,695
5
W
Pele
10,105
481
69
3
0
407,733
1
L
Ares
9,072
432
24
1
0
359,911
0
W
The Morrigan
11,182
532
119
6
0
360,002
0
L
Bakasura
8,875
423
76
4
0
470,368
6
L
Xbalanque
8,031
382
97
5
0
391,487
9
L
Guan Yu
6,328
301
26
1
0
140,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role