Player Matchup

Guan Yu
Guan Yu
Edward6ix9ine
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
TheBigDerp
Gilgamesh
Level 13
God Stats
23W - 11L
1,979 SR
Queue Stats
135W - 104L
1,722 Elo+
Solo
Tiamat
Tiamat
TheHameer
Tiamat
Level 24
God Stats
5W - 4L
1,841 SR
Queue Stats
30W - 25L
1,464 Elo+
Solo
Fenrir
Fenrir
ijskill
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
koreanplayer1
Susano
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,390 Elo+
Solo
Team Averages
Level 18
1,664 SR
1,520 Elo+

VS

Team Averages
Level 17
1,493 SR
1,507 Elo+
Aphrodite
Aphrodite
Diricen
Aphrodite
Level 22
God Stats
7W - 4L
1,661 SR
Queue Stats
192W - 215L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
HPK62
Gilgamesh
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 27L
1,513 Elo+
Solo
Cupid
Cupid
IHaveARealGF
Cupid
Level 18
God Stats
1W - 2L
1,533 SR
Queue Stats
30W - 22L
1,679 Elo+
Solo
Yemoja
Yemoja
NaNa200
Yemoja
Level 13
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 5L
1,154 Elo+
Solo
Ra
Ra
Zsidóbűnöző
Ra
Level 28
God Stats
1W - 3L
1,493 SR
Queue Stats
63W - 46L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 3 / 3
8,140
452
1,737
8,663
8,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
TheBigDerp
Gilgamesh
17
8 / 3 / 7
10,810
601
15,706
15,216
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
TheHameer
Tiamat
16
3 / 5 / 7
10,137
563
11,789
10,510
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ijskill
Fenrir
17
12 / 2 / 4
11,190
622
11,143
11,464
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 4 / 2
8,750
486
3,864
11,942
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Diricen
Aphrodite
12
1 / 9 / 5
7,998
444
3,389
12,700
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
HPK62
Gilgamesh
15
8 / 5 / 3
10,184
566
12,204
15,014
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

3
0 / 1 / 1
5,418
301
376
1,353
158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
NaNa200
Yemoja
11
1 / 3 / 4
7,367
409
1,573
8,389
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 6 / 4
10,398
578
9,728
15,578
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
24
Kills
16
17
Deaths
24
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Diricen
Aphrodite
1
9
5
0.39
W
Guan Yu
1
3
3
0.83
L
Gilgamesh
HPK62
Gilgamesh
8
5
3
1.9
L
0
1
1
0.5
L
Yemoja
NaNa200
Yemoja
1
3
4
1
W
Gilgamesh
TheBigDerp
Gilgamesh
8
3
7
3.83
W
Tiamat
TheHameer
Tiamat
3
5
7
1.3
L
6
6
4
1.33
W
Fenrir
ijskill
Fenrir
12
2
4
7
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,239
Damage
27,270
57,795
Taken
53,034
35,637
Mitigated
27,749
19,185
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Diricen
Aphrodite
3,389
870
1,766
3,216
12,700
6,132
52
2,856
9,568
21,522
0
W
Guan Yu
1,737
176
697
1,410
8,663
8,830
978
702
7,959
0
22,070
L
Gilgamesh
HPK62
Gilgamesh
12,204
3,521
0
720
15,014
9,354
0
2,655
11,833
0
50,194
L
376
376
0
112
1,353
158
0
0
1,328
0
2,493
L
Yemoja
NaNa200
Yemoja
1,573
454
315
547
8,389
6,117
124
2,651
5,449
14,340
0
W
Gilgamesh
TheBigDerp
Gilgamesh
15,706
6,052
0
5,690
15,216
6,903
1,090
5,524
8,873
0
85,689
W
Tiamat
TheHameer
Tiamat
11,789
998
0
4,720
10,510
5,439
3,032
3,341
6,965
56,134
0
L
9,728
1,444
1,244
4,038
15,578
5,988
84
2,777
12,380
78,262
0
W
Fenrir
ijskill
Fenrir
11,143
2,759
0
3,107
11,464
10,226
1,329
2,090
9,305
0
58,692
W
3,864
866
0
3,561
11,942
4,239
289
2,474
9,356
0
51,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
41,365
479
Minions Killed
340
0
Camps Cleared
0
1,666,274
Distance Traveled
1,222,916
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,998
444
43
2
0
287,877
1
W
Guan Yu
8,140
452
42
2
0
327,102
1
L
Gilgamesh
10,184
566
94
5
0
346,084
2
L
Cupid
5,418
301
7
0
0
28,421
1
L
Yemoja
7,367
409
34
2
0
251,182
1
W
Gilgamesh
10,810
601
125
7
0
328,620
2
W
Tiamat
10,137
563
114
6
0
322,614
4
L
Ra
10,398
578
162
9
0
309,352
2
W
Fenrir
11,190
622
88
5
0
336,247
3
W
Susano
8,750
486
110
6
0
351,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role