Player Matchup

Cthulhu
Cthulhu
CthulhuPlays
Cthulhu
Level 16
God Stats
2W - 0L
1,766 SR
Queue Stats
7W - 2L
1,846 Elo+
Party 1
Sun Wukong
Sun Wukong
Dukenukem200
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,958 Elo+
Party 1
Ymir
Ymir
RedGuy678
Ymir
Level 7
God Stats
4W - 0L
1,770 SR
Queue Stats
7W - 3L
1,909 Elo+
Party 1
Danzaburou
Danzaburou
Rocksquisher
Danzaburou
Level 68
God Stats
10W - 3L
1,756 SR
Queue Stats
196W - 166L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
aPapaSmurf
Gilgamesh
Level 62
God Stats
9W - 9L
1,642 SR
Queue Stats
109W - 79L
1,671 Elo+
Party 1
Team Averages
Level 33
1,687 SR
1,800 Elo+

VS

Team Averages
Level 26
1,624 SR
1,649 Elo+
Apollo
Apollo
CrazyGunMan34
Apollo
Level 22
God Stats
8W - 8L
1,602 SR
Queue Stats
69W - 56L
1,682 Elo+
Solo
Thor
Thor
FlamingIcyBoi
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,618 Elo+
Solo
Khepri
Khepri
MrEagle101
Khepri
Level 24
God Stats
3W - 3L
1,410 SR
Queue Stats
58W - 49L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
NlAG
Gilgamesh
Level 28
God Stats
10W - 5L
1,673 SR
Queue Stats
110W - 94L
1,601 Elo+
Party 2
Ra
Ra
RubbaBubBub
Ra
Level 29
God Stats
2W - 1L
1,935 SR
Queue Stats
104W - 46L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CthulhuPlays
Cthulhu
20
7 / 3 / 10
15,356
548
19,770
23,612
29,782
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Dukenukem200
Sun Wukong
20
5 / 5 / 11
15,563
556
18,942
28,474
24,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
18
1 / 7 / 9
11,724
419
4,590
18,722
15,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Rocksquisher
Danzaburou
20
4 / 7 / 6
14,915
533
11,322
23,197
9,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
aPapaSmurf
Gilgamesh
20
10 / 3 / 6
15,475
553
25,101
23,992
20,085
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 6
16,097
575
23,474
26,370
14,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 5
11,871
424
7,218
13,000
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
MrEagle101
Khepri
17
2 / 5 / 12
13,637
487
8,770
21,338
29,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
NlAG
Gilgamesh
20
3 / 8 / 4
12,948
462
15,590
25,521
28,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 7 / 8
14,257
509
21,260
17,477
10,120
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
60
27
Kills
25
25
Deaths
28
42
Assists
35
Player
Kills
Deaths
Assists
KDA
L
13
5
6
3.2
W
Cthulhu
CthulhuPlays
Cthulhu
7
3
10
4
W
Sun Wukong
Dukenukem200
Sun Wukong
5
5
11
2.1
L
2
3
5
1.5
L
Khepri
MrEagle101
Khepri
2
5
12
1.6
L
Gilgamesh
NlAG
Gilgamesh
3
8
4
0.63
W
Ymir
1
7
9
0.79
W
Danzaburou
Rocksquisher
Danzaburou
4
7
6
1
L
5
7
8
1.29
W
Gilgamesh
aPapaSmurf
Gilgamesh
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,725
Damage
76,312
117,997
Taken
103,706
99,901
Mitigated
87,754
33,186
Healing
27,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,474
18,996
0
11,846
26,370
14,531
2,207
5,248
21,047
0
136,851
W
Cthulhu
CthulhuPlays
Cthulhu
19,770
1,508
1,158
5,559
23,612
29,782
484
4,142
19,388
101,936
0
W
Sun Wukong
Dukenukem200
Sun Wukong
18,942
3,604
0
8,564
28,474
24,719
1,024
7,045
21,087
0
126,177
L
7,218
2,124
0
3,666
13,000
5,653
0
2,163
10,762
0
55,288
L
Khepri
MrEagle101
Khepri
8,770
350
0
1,536
21,338
29,094
833
4,259
16,555
27,705
0
L
Gilgamesh
NlAG
Gilgamesh
15,590
4,511
0
3,048
25,521
28,356
1,260
9,658
15,114
0
82,626
W
Ymir
4,590
884
0
2,312
18,722
15,574
102
7,064
11,510
25,063
0
W
Danzaburou
Rocksquisher
Danzaburou
11,322
4,760
0
9,140
23,197
9,741
890
5,203
17,902
0
130,052
L
21,260
2,249
1,950
5,410
17,477
10,120
1,376
2,217
15,185
116,226
0
W
Gilgamesh
aPapaSmurf
Gilgamesh
25,101
6,948
0
6,453
23,992
20,085
1,326
5,762
18,080
118
112,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,033
Gold Earned
68,810
731
Minions Killed
631
0
Camps Cleared
0
2,725,792
Distance Traveled
2,325,916
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
16,097
575
202
7
0
562,667
1
W
Cthulhu
15,356
548
183
7
0
586,817
7
W
Sun Wukong
15,563
556
204
7
0
530,325
4
L
Thor
11,871
424
95
3
0
309,430
3
L
Khepri
13,637
487
38
1
0
474,198
1
L
Gilgamesh
12,948
462
132
5
0
511,018
3
W
Ymir
11,724
419
40
1
0
535,858
2
W
Danzaburou
14,915
533
160
6
0
488,727
5
L
Ra
14,257
509
164
6
0
468,603
7
W
Gilgamesh
15,475
553
144
5
0
584,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role