Player Matchup

Artemis
Artemis
ElFedePaLasNenas
Artemis
Level 18
God Stats
7W - 5L
1,257 SR
Queue Stats
58W - 54L
1,444 Elo+
Solo
Bellona
Bellona
OedibusRex
Bellona
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 2L
1,781 Elo+
Solo
Susano
Susano
R2Doucebag
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,483 Elo+
Solo
Ares
Ares
Sbc0401
Ares
Level 3
God Stats
2W - 3L
1,701 SR
Queue Stats
55W - 49L
1,642 Elo+
Solo
Chronos
Chronos
TERTGANG
Chronos
Level 29
God Stats
45W - 27L
1,617 SR
Queue Stats
126W - 116L
1,516 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,573 Elo+

VS

Team Averages
Level 10
1,465 SR
1,288 Elo+
Chernobog
Chernobog
NATTAMILD
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,224 Elo+
Party 1
Thor
Thor
NikanaP001
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 1
Bellona
Bellona
chanel1441
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,264 Elo+
Party 1
Scylla
Scylla
daisyfifi
Scylla
Level 8
God Stats
14W - 19L
1,324 SR
Queue Stats
37W - 47L
1,244 Elo+
Party 1
Terra
Terra
lunarrlailaa
Terra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 11
12,496
595
30,389
18,357
8,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OedibusRex
Bellona
15
5 / 4 / 13
9,962
474
8,267
14,975
11,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
R2Doucebag
Susano
14
5 / 5 / 8
9,706
462
8,012
13,343
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Sbc0401
Ares
14
1 / 8 / 20
10,124
482
5,110
20,125
22,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
TERTGANG
Chronos
20
30 / 2 / 14
13,617
648
41,852
19,701
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NATTAMILD
Chernobog
15
4 / 9 / 6
9,847
469
9,186
19,035
8,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 13 / 6
9,389
447
7,138
23,382
9,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
chanel1441
Bellona
14
3 / 10 / 5
8,755
417
6,495
21,258
16,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
daisyfifi
Scylla
16
7 / 12 / 9
10,747
512
12,595
18,813
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 15 / 8
7,506
357
3,821
27,338
25,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
52
59
Kills
18
20
Deaths
59
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
18
1
11
23.5
L
Chernobog
NATTAMILD
Chernobog
4
9
6
0.78
L
4
13
6
0.54
W
Bellona
OedibusRex
Bellona
5
4
13
2.88
W
Susano
R2Doucebag
Susano
5
5
8
1.8
W
Ares
Sbc0401
Ares
1
8
20
1.38
W
Chronos
TERTGANG
Chronos
30
2
14
18.5
L
Bellona
chanel1441
Bellona
3
10
5
0.55
L
Scylla
daisyfifi
Scylla
7
12
9
0.96
L
0
15
8
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,630
Damage
39,235
86,501
Taken
109,826
56,826
Mitigated
66,919
28,368
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,389
20,145
0
11,309
18,357
8,687
3,343
2,739
15,564
0
92,300
L
Chernobog
NATTAMILD
Chernobog
9,186
5,910
0
1,000
19,035
8,130
973
7,183
11,852
0
42,999
L
7,138
1,550
0
2,834
23,382
9,506
0
12,291
11,091
0
49,213
W
Bellona
OedibusRex
Bellona
8,267
2,008
0
3,192
14,975
11,067
734
1,697
13,190
0
41,705
W
Susano
R2Doucebag
Susano
8,012
1,361
0
3,096
13,343
5,746
274
1,099
12,208
0
45,069
W
Ares
Sbc0401
Ares
5,110
964
0
680
20,125
22,831
493
4,422
15,523
41,188
0
W
Chronos
TERTGANG
Chronos
41,852
16,429
0
10,091
19,701
8,495
2,622
5,849
13,600
100,341
0
L
Bellona
chanel1441
Bellona
6,495
1,409
0
184
21,258
16,753
549
6,023
15,235
0
25,277
L
Scylla
daisyfifi
Scylla
12,595
1,313
164
262
18,813
7,257
215
10,857
7,956
35,865
0
L
3,821
2,054
1,243
3,038
27,338
25,273
0
10,608
16,730
10,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,905
Gold Earned
46,244
460
Minions Killed
276
0
Camps Cleared
0
1,854,974
Distance Traveled
1,553,731
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,496
595
125
6
0
373,830
2
L
Chernobog
9,847
469
84
4
0
283,013
2
L
Thor
9,389
447
80
4
0
281,213
0
W
Bellona
9,962
474
76
4
0
361,630
2
W
Susano
9,706
462
89
4
0
414,648
2
W
Ares
10,124
482
55
3
0
348,674
0
W
Chronos
13,617
648
115
5
0
356,192
0
L
Bellona
8,755
417
35
2
0
375,014
2
L
Scylla
10,747
512
58
3
0
291,619
0
L
Terra
7,506
357
19
1
0
322,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role