Player Matchup

He Bo
He Bo
AlphaFeeder
He Bo
Level 15
God Stats
1W - 2L
1,758 SR
Queue Stats
117W - 83L
1,724 Elo+
Solo
Hachiman
Hachiman
Beuph
Hachiman
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
CoccMouthPython
Sun Wukong
Level 16
God Stats
1W - 2L
1,552 SR
Queue Stats
44W - 24L
1,716 Elo+
Solo
Sobek
Sobek
Jewgioh
Sobek
Level 29
God Stats
6W - 2L
1,835 SR
Queue Stats
17W - 10L
1,632 Elo+
Party 1
Fenrir
Fenrir
fractaloflight
Fenrir
Level 7
God Stats
0W - 1L
1,324 SR
Queue Stats
2W - 4L
1,506 Elo+
Solo
Team Averages
Level 16
1,594 SR
1,643 Elo+

VS

Team Averages
Level 39
1,605 SR
1,600 Elo+
Bacchus
Bacchus
AidsInMySausage
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,662 Elo+
Party 2
Odin
Odin
BlackTracks
Odin
Level 127
God Stats
16W - 8L
1,778 SR
Queue Stats
694W - 476L
1,691 Elo+
Party 3
Loki
Loki
NecroTracks
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,487 Elo+
Party 3
Baron Samedi
Baron Samedi
OnielGemini
Baron Samedi
Level 18
God Stats
1W - 2L
1,573 SR
Queue Stats
9W - 6L
1,561 Elo+
Party 2
Apollo
Apollo
moomoplayz
Apollo
Level 24
God Stats
18W - 20L
1,675 SR
Queue Stats
197W - 184L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,560
656
4,006
5,466
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Beuph
Hachiman
8
1 / 1 / 0
4,872
487
2,589
4,547
1,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
CoccMouthPython
Sun Wukong
11
1 / 3 / 1
6,144
614
4,327
7,883
3,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Jewgioh
Sobek
8
0 / 2 / 1
4,933
493
2,337
7,238
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 6 / 1
4,134
413
1,129
5,454
1,542

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,255
526
2,185
2,427
1,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 1 / 0
6,948
695
7,074
7,031
2,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 2
5,894
589
3,050
6,019
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Baron Samedi
OnielGemini
Baron Samedi
9
2 / 2 / 2
5,422
542
3,147
2,611
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
moomoplayz
Apollo
10
4 / 1 / 0
5,728
573
4,977
6,400
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
13
13
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
4
1
0
4
L
Hachiman
Beuph
Hachiman
1
1
0
1
W
5
1
0
5
L
Sun Wukong
CoccMouthPython
Sun Wukong
1
3
1
0.5
L
Sobek
Jewgioh
Sobek
0
2
1
0.25
W
2
2
2
1.5
W
Baron Samedi
OnielGemini
Baron Samedi
2
2
2
1.5
L
0
6
1
0.08
W
Apollo
moomoplayz
Apollo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
20,433
30,588
Taken
24,488
11,582
Mitigated
8,613
7,563
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,185
389
0
660
2,427
1,589
58
844
1,583
5,710
0
L
4,006
289
0
1,884
5,466
1,534
0
674
4,718
36,986
0
L
Hachiman
Beuph
Hachiman
2,589
1,565
0
1,580
4,547
1,013
0
727
3,820
0
19,269
W
7,074
3,504
0
1,985
7,031
2,778
908
1,001
6,030
0
38,227
L
Sun Wukong
CoccMouthPython
Sun Wukong
4,327
1,421
0
1,788
7,883
3,428
0
126
7,755
0
35,178
L
Sobek
Jewgioh
Sobek
2,337
343
0
1,982
7,238
4,065
0
1,920
5,264
14,397
0
W
3,050
861
0
3,037
6,019
1,607
0
1,792
4,227
0
31,973
W
Baron Samedi
OnielGemini
Baron Samedi
3,147
256
0
464
2,611
930
0
1,382
1,229
16,361
0
L
1,129
194
0
329
5,454
1,542
174
1,561
3,699
0
7,428
W
Apollo
moomoplayz
Apollo
4,977
3,144
0
3,162
6,400
1,709
786
1,324
5,076
0
34,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
29,247
249
Minions Killed
248
0
Camps Cleared
0
917,578
Distance Traveled
920,524
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,255
526
9
1
0
201,186
0
L
He Bo
6,560
656
85
9
0
195,967
2
L
Hachiman
4,872
487
54
5
0
157,751
2
W
Odin
6,948
695
87
9
0
190,523
2
L
Sun Wukong
6,144
614
82
8
0
190,519
0
L
Sobek
4,933
493
20
2
0
210,480
2
W
Loki
5,894
589
60
6
0
200,961
2
W
Baron Samedi
5,422
542
29
3
0
156,774
0
L
Fenrir
4,134
413
8
1
0
162,861
1
W
Apollo
5,728
573
63
6
0
171,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role