Player Matchup

Merlin
Merlin
Lampenstuhl
Merlin
Level 47
God Stats
3W - 2L
1,620 SR
Queue Stats
22W - 21L
1,509 Elo+
Solo
Izanami
Izanami
Maxiimaxii
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Rammen
Ares
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
156W - 144L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
oEvoLuTioNzo
Sun Wukong
Level 94
God Stats
31W - 27L
1,542 SR
Queue Stats
325W - 308L
1,455 Elo+
Solo
Ratatoskr
Ratatoskr
кусоксала
Ratatoskr
Level 119
God Stats
13W - 16L
1,216 SR
Queue Stats
96W - 91L
1,400 Elo+
Solo
Team Averages
Level 78
1,476 SR
1,478 Elo+

VS

Team Averages
Level 102
1,620 SR
1,496 Elo+
Sun Wukong
Sun Wukong
Coju23
Sun Wukong
Level 111
God Stats
14W - 16L
1,664 SR
Queue Stats
602W - 581L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
SlimFat_HiFi
Sylvanus
Level 123
God Stats
3W - 8L
1,461 SR
Queue Stats
1,043W - 1,085L
1,518 Elo+
Party 2
He Bo
He Bo
Xanthates
He Bo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Zignity
Ares
Level 60
God Stats
3W - 4L
1,724 SR
Queue Stats
60W - 78L
1,424 Elo+
Party 1
Agni
Agni
berent93
Agni
Level 106
God Stats
0W - 1L
1,754 SR
Queue Stats
329W - 338L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 3 / 2
8,390
599
5,196
6,888
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Maxiimaxii
Izanami
13
2 / 2 / 7
8,015
573
7,326
7,929
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Rammen
Ares
12
5 / 2 / 5
7,718
551
6,924
9,391
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
oEvoLuTioNzo
Sun Wukong
15
3 / 0 / 0
8,756
625
4,301
9,022
3,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
6 / 2 / 2
8,152
582
4,782
7,226
2,559
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coju23
Sun Wukong
12
6 / 3 / 1
8,177
584
5,270
11,577
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
SlimFat_HiFi
Sylvanus
11
1 / 4 / 4
6,428
459
5,954
10,743
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
Xanthates
He Bo
12
1 / 3 / 1
6,887
492
2,848
6,837
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Zignity
Ares
9
0 / 4 / 0
5,414
387
2,975
6,242
5,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Agni
12
1 / 6 / 1
6,557
468
5,603
8,388
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
20
Kills
9
9
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Coju23
Sun Wukong
6
3
1
2.17
W
Merlin
4
3
2
1.67
W
Izanami
Maxiimaxii
Izanami
2
2
7
2.75
W
Ares
Rammen
Ares
5
2
5
3.75
L
Sylvanus
SlimFat_HiFi
Sylvanus
1
4
4
0.75
L
He Bo
Xanthates
He Bo
1
3
1
0.5
L
Ares
Zignity
Ares
0
4
0
0
L
Agni
1
6
1
0.25
W
Sun Wukong
oEvoLuTioNzo
Sun Wukong
3
0
0
3
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
22,650
40,456
Taken
43,787
17,063
Mitigated
21,833
13,607
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Coju23
Sun Wukong
5,270
1,111
0
1,356
11,577
6,735
0
2,878
8,605
260
30,187
W
Merlin
5,196
229
0
979
6,888
2,532
442
3,574
3,120
45,669
0
W
Izanami
Maxiimaxii
Izanami
7,326
4,537
0
3,801
7,929
2,677
834
3,606
4,271
0
55,524
W
Ares
Rammen
Ares
6,924
413
0
1,511
9,391
5,329
0
4,232
5,091
19,940
0
L
Sylvanus
SlimFat_HiFi
Sylvanus
5,954
2,150
2,026
4,595
10,743
5,308
0
2,724
8,019
24,479
5,132
L
He Bo
Xanthates
He Bo
2,848
115
0
2,344
6,837
1,922
0
924
5,879
43,141
0
L
Ares
Zignity
Ares
2,975
131
0
524
6,242
5,313
0
100
6,142
18,124
0
L
Agni
5,603
400
0
920
8,388
2,555
0
4,982
3,022
35,496
0
W
Sun Wukong
oEvoLuTioNzo
Sun Wukong
4,301
971
0
4,146
9,022
3,966
28
2,629
6,353
0
63,352
W
4,782
1,387
0
3,170
7,226
2,559
0
2,622
4,560
0
45,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,031
Gold Earned
33,463
452
Minions Killed
286
0
Camps Cleared
0
1,322,268
Distance Traveled
1,220,176
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,177
584
46
3
0
263,936
7
W
Merlin
8,390
599
91
7
0
228,080
3
W
Izanami
8,015
573
118
8
0
248,652
4
W
Ares
7,718
551
21
2
0
260,173
4
L
Sylvanus
6,428
459
53
4
0
212,770
3
L
He Bo
6,887
492
82
6
0
279,181
2
L
Ares
5,414
387
22
2
0
192,932
0
L
Agni
6,557
468
83
6
0
271,357
1
W
Sun Wukong
8,756
625
132
9
0
274,870
2
W
Ratatoskr
8,152
582
90
6
0
310,493
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role