Player Matchup

Fenrir
Fenrir
Kaketzuffeli
Fenrir
Level 157
God Stats
3W - 5L
1,747 SR
Queue Stats
214W - 216L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mhorgal
Cu Chulainn
Level 109
God Stats
4W - 7L
1,369 SR
Queue Stats
80W - 60L
1,541 Elo+
Party 3
Kukulkan
Kukulkan
Skjaldmö
Kukulkan
Level 158
God Stats
10W - 3L
1,769 SR
Queue Stats
118W - 93L
1,584 Elo+
Party 3
Xbalanque
Xbalanque
noppanen
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
vaahtopylly
Geb
Level 139
God Stats
3W - 3L
1,325 SR
Queue Stats
328W - 328L
1,493 Elo+
Party 2
Team Averages
Level 130
1,542 SR
1,527 Elo+

VS

Team Averages
Level 122
1,646 SR
1,534 Elo+
Fenrir
Fenrir
Brenchm8
Fenrir
Level 159
God Stats
6W - 6L
1,908 SR
Queue Stats
176W - 143L
1,574 Elo+
Party 1
Anubis
Anubis
Duffonzicus
Anubis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
Joericks
Gilgamesh
Level 125
God Stats
24W - 18L
1,599 SR
Queue Stats
143W - 129L
1,578 Elo+
Party 1
Medusa
Medusa
NaythanPRO
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
neouae
Persephone
Level 78
God Stats
4W - 1L
1,721 SR
Queue Stats
264W - 288L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 2 / 0
5,615
562
4,255
8,480
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Mhorgal
Cu Chulainn
9
1 / 7 / 0
5,319
532
3,702
10,130
4,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Skjaldmö
Kukulkan
11
1 / 1 / 0
6,150
615
2,308
2,630
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
noppanen
Xbalanque
7
0 / 2 / 1
4,384
438
2,629
5,683
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,156
416
2,152
7,341
3,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brenchm8
Fenrir
13
10 / 2 / 0
7,544
754
9,858
9,184
4,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Anubis
10
0 / 0 / 0
5,395
540
1,268
3,321
1,452
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Joericks
Gilgamesh
9
3 / 0 / 2
5,755
576
4,005
5,209
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
NaythanPRO
Medusa
9
1 / 1 / 3
5,343
534
5,265
4,940
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
neouae
Persephone
8
1 / 0 / 1
5,432
543
2,324
4,513
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
15
15
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Brenchm8
Fenrir
10
2
0
5
W
Anubis
0
0
0
0
W
Gilgamesh
Joericks
Gilgamesh
3
0
2
4
L
Fenrir
1
2
0
0.5
L
Cu Chulainn
Mhorgal
Cu Chulainn
1
7
0
0.14
W
Medusa
NaythanPRO
Medusa
1
1
3
2.5
L
Kukulkan
Skjaldmö
Kukulkan
1
1
0
1
W
Persephone
neouae
Persephone
1
0
1
1.5
L
Xbalanque
noppanen
Xbalanque
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,046
Damage
22,720
34,264
Taken
27,167
13,390
Mitigated
10,096
6,793
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Brenchm8
Fenrir
9,858
3,497
0
4,229
9,184
4,263
0
239
8,943
0
33,995
W
Anubis
1,268
42
0
1,192
3,321
1,452
0
389
2,890
33,521
0
W
Gilgamesh
Joericks
Gilgamesh
4,005
1,415
0
1,659
5,209
1,587
76
242
4,931
0
23,240
L
Fenrir
4,255
1,150
0
2,629
8,480
2,536
0
947
7,533
0
32,285
L
Cu Chulainn
Mhorgal
Cu Chulainn
3,702
1,344
0
557
10,130
4,427
0
257
9,873
0
24,849
W
Medusa
NaythanPRO
Medusa
5,265
2,817
0
1,990
4,940
1,437
867
2,355
2,543
0
31,223
L
Kukulkan
Skjaldmö
Kukulkan
2,308
70
0
180
2,630
937
0
822
1,808
40,637
0
W
Persephone
neouae
Persephone
2,324
427
0
2,392
4,513
1,357
416
1,047
3,400
18,092
0
L
Xbalanque
noppanen
Xbalanque
2,629
1,261
0
2,427
5,683
1,552
630
454
5,229
0
22,491
L
2,152
546
0
1,000
7,341
3,938
408
1,112
6,229
7,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
29,469
265
Minions Killed
277
0
Camps Cleared
0
877,884
Distance Traveled
912,817
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,544
754
65
7
0
190,505
0
W
Anubis
5,395
540
69
7
0
147,559
0
W
Gilgamesh
5,755
576
58
6
0
240,324
2
L
Fenrir
5,615
562
65
7
0
194,579
2
L
Cu Chulainn
5,319
532
55
6
0
174,621
1
W
Medusa
5,343
534
50
5
0
168,672
3
L
Kukulkan
6,150
615
92
9
0
177,980
2
W
Persephone
5,432
543
35
4
0
165,757
3
L
Xbalanque
4,384
438
43
4
0
155,259
1
L
Geb
4,156
416
10
1
0
175,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role