Player Matchup

Janus
Janus
AmericanTwist
Janus
Level 28
God Stats
7W - 5L
1,612 SR
Queue Stats
29W - 28L
1,511 Elo+
Solo
Set
Set
BishopNoox
Set
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BloodLightning
Athena
Level 18
God Stats
10W - 6L
1,596 SR
Queue Stats
10W - 11L
1,535 Elo+
Party 2
Hou Yi
Hou Yi
Cènxilor
Hou Yi
Level 43
God Stats
3W - 0L
1,564 SR
Queue Stats
14W - 17L
1,480 Elo+
Party 2
Nemesis
Nemesis
rimzSupreme
Nemesis
Level 8
God Stats
1W - 1L
1,349 SR
Queue Stats
24W - 24L
1,333 Elo+
Solo
Team Averages
Level 24
1,524 SR
1,472 Elo+

VS

Team Averages
Level 17
1,601 SR
1,452 Elo+
Ares
Ares
Empto
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,395 Elo+
Party 1
Odin
Odin
GamePrime
Odin
Level 29
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Freya
Freya
Irksomebear
Freya
Level 28
God Stats
7W - 4L
1,756 SR
Queue Stats
159W - 165L
1,556 Elo+
Party 3
Medusa
Medusa
Natsirth
Medusa
Level 16
God Stats
7W - 4L
1,528 SR
Queue Stats
31W - 36L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Tellure
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,130
713
4,870
3,692
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 1
5,438
544
3,277
6,777
2,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 7
4,771
477
1,575
3,929
1,917
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Cènxilor
Hou Yi
10
7 / 1 / 2
6,262
626
6,705
4,518
1,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
rimzSupreme
Nemesis
8
1 / 3 / 1
4,927
493
1,899
6,726
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Empto
Ares
7
1 / 4 / 0
4,913
491
1,937
6,359
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
9
1 / 3 / 1
5,105
511
2,686
4,587
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 2 / 1
5,556
556
3,890
5,362
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Natsirth
Medusa
6
0 / 4 / 0
4,248
425
3,416
4,731
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
Tellure
Nu Wa
8
0 / 4 / 1
4,761
476
1,390
4,726
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
5
6
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
2
2
1
1.25
W
0
0
7
3.5
W
Hou Yi
Cènxilor
Hou Yi
7
1
2
8
L
Ares
Empto
Ares
1
4
0
0.25
L
Odin
1
3
1
0.5
L
3
2
1
1.75
L
Medusa
Natsirth
Medusa
0
4
0
0
L
Nu Wa
Tellure
Nu Wa
0
4
1
0.13
W
Nemesis
rimzSupreme
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,326
Damage
13,319
25,642
Taken
25,765
8,996
Mitigated
9,770
7,089
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,870
399
0
910
3,692
964
52
456
3,095
41,371
0
W
3,277
1,263
0
694
6,777
2,991
228
2,208
4,409
0
21,900
W
1,575
289
261
527
3,929
1,917
308
1,518
2,401
5,744
0
W
Hou Yi
Cènxilor
Hou Yi
6,705
3,326
0
2,335
4,518
1,256
972
1,018
3,490
0
32,833
L
Ares
Empto
Ares
1,937
224
0
906
6,359
2,959
0
1,433
4,898
8,158
0
L
Odin
2,686
263
0
735
4,587
2,713
143
1,043
3,508
255
16,265
L
3,890
1,216
0
2,489
5,362
1,369
0
314
5,019
16,997
0
L
Medusa
Natsirth
Medusa
3,416
1,242
0
823
4,731
1,277
0
875
3,856
0
20,709
L
Nu Wa
Tellure
Nu Wa
1,390
283
0
330
4,726
1,452
0
2,555
2,039
14,641
0
W
Nemesis
rimzSupreme
Nemesis
1,899
728
0
2,362
6,726
1,868
354
2,029
4,657
0
24,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
24,583
292
Minions Killed
166
0
Camps Cleared
0
914,239
Distance Traveled
885,657
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,130
713
105
11
0
205,934
0
W
Set
5,438
544
55
6
0
184,760
0
W
Athena
4,771
477
15
2
0
169,281
2
W
Hou Yi
6,262
626
65
7
0
175,069
2
L
Ares
4,913
491
15
2
0
194,781
0
L
Odin
5,105
511
37
4
0
170,531
1
L
Freya
5,556
556
38
4
0
190,743
0
L
Medusa
4,248
425
37
4
0
156,794
0
L
Nu Wa
4,761
476
39
4
0
172,808
0
W
Nemesis
4,927
493
52
5
0
179,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role