Player Matchup

Set
Set
Bigshakyboi
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,525 Elo+
Solo
Hera
Hera
IItheJester
Hera
Level 28
God Stats
1W - 0L
1,534 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
KillstationS
Ares
Level 7
God Stats
6W - 3L
1,625 SR
Queue Stats
6W - 3L
1,520 Elo+
Party 1
Hades
Hades
zuykiss
Hades
Level 8
God Stats
1W - 1L
1,298 SR
Queue Stats
6W - 3L
1,520 Elo+
Party 1
Artemis
Artemis
年轻人不讲武德哈
Artemis
Level 29
God Stats
15W - 11L
1,629 SR
Queue Stats
77W - 67L
1,536 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,520 Elo+

VS

Team Averages
Level 15
1,527 SR
1,486 Elo+
Odin
Odin
HPK62
Odin
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 27L
1,573 Elo+
Party 2
Nemesis
Nemesis
KBKags
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,409 Elo+
Party 2
Hercules
Hercules
MostAIL33
Hercules
Level 25
God Stats
1W - 1L
1,700 SR
Queue Stats
4W - 4L
1,385 Elo+
Solo
Artemis
Artemis
NTFLucifer
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,639 Elo+
Party 2
Thoth
Thoth
TimeCrisis3
Thoth
Level 27
God Stats
1W - 2L
1,436 SR
Queue Stats
244W - 261L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,426
602
8,828
10,089
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 7
7,575
541
4,215
2,098
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 6
8,297
593
5,715
6,721
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
zuykiss
Hades
13
4 / 2 / 5
7,794
557
3,000
6,520
2,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 0 / 4
8,556
611
4,410
3,939
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
HPK62
Odin
12
3 / 2 / 1
7,424
530
5,153
9,504
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
KBKags
Nemesis
7
0 / 6 / 1
5,385
385
2,601
8,755
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
MostAIL33
Hercules
11
1 / 4 / 0
6,460
461
3,263
10,991
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
NTFLucifer
Artemis
4
0 / 1 / 0
4,494
321
801
931
218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 6 / 0
5,551
397
3,035
6,808
1,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
4
4
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Odin
HPK62
Odin
3
2
1
1.75
W
2
0
7
5.5
L
Nemesis
KBKags
Nemesis
0
6
1
0.08
W
6
1
6
9
L
Hercules
MostAIL33
Hercules
1
4
0
0.25
L
Artemis
NTFLucifer
Artemis
0
1
0
0
L
0
6
0
0
W
Hades
zuykiss
Hades
4
2
5
3.25
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
14,853
29,367
Taken
36,989
15,001
Mitigated
16,656
12,063
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,828
4,174
0
5,661
10,089
4,200
0
30
9,934
0
56,200
L
Odin
HPK62
Odin
5,153
1,979
0
300
9,504
7,099
0
5,106
4,306
0
28,793
W
4,215
879
0
87
2,098
996
2,749
1,032
1,066
32,543
0
L
Nemesis
KBKags
Nemesis
2,601
1,567
0
1,974
8,755
2,497
0
1,356
7,359
0
18,272
W
5,715
44
0
880
6,721
5,821
1,008
1,148
5,523
15,248
0
L
Hercules
MostAIL33
Hercules
3,263
571
0
3,419
10,991
4,972
0
2,882
8,017
0
19,458
L
Artemis
NTFLucifer
Artemis
801
292
0
30
931
218
0
259
672
0
7,766
L
3,035
100
0
241
6,808
1,870
0
3,019
3,705
21,034
0
W
Hades
zuykiss
Hades
3,000
584
110
2,788
6,520
2,674
1,417
825
5,474
32,379
0
W
4,410
2,028
0
2,537
3,939
1,310
2,394
0
3,939
0
45,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
29,314
375
Minions Killed
211
0
Camps Cleared
0
1,293,106
Distance Traveled
1,090,038
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,426
602
95
7
0
300,943
1
L
Odin
7,424
530
78
6
0
285,679
3
W
Hera
7,575
541
82
6
0
265,022
7
L
Nemesis
5,385
385
40
3
0
251,939
3
W
Ares
8,297
593
22
2
0
254,406
2
L
Hercules
6,460
461
39
3
0
265,701
4
L
Artemis
4,494
321
15
1
0
67,711
0
L
Thoth
5,551
397
39
3
0
219,008
3
W
Hades
7,794
557
82
6
0
228,784
5
W
Artemis
8,556
611
94
7
0
243,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role