Player Matchup

Neith
Neith
AwfulSauce98
Neith
Level 47
God Stats
19W - 10L
1,633 SR
Queue Stats
185W - 200L
1,432 Elo+
Party 2
Bacchus
Bacchus
BANANAMANJ
Bacchus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
DarkMaster1712
Gilgamesh
Level 68
God Stats
3W - 0L
1,722 SR
Queue Stats
27W - 14L
1,521 Elo+
Party 2
Team Averages
Level 73
1,618 SR
1,516 Elo+

VS

Team Averages
Level 81
1,735 SR
1,494 Elo+
Anhur
Anhur
Irritayted
Anhur
Level 64
God Stats
6W - 8L
1,482 SR
Queue Stats
193W - 199L
1,435 Elo+
Solo
Eset
Eset
SBF Craker
Eset
Level 145
God Stats
5W - 2L
1,867 SR
Queue Stats
182W - 178L
1,529 Elo+
Party 1
Chaac
Chaac
xLMaoxZedongx
Chaac
Level 35
God Stats
8W - 5L
1,857 SR
Queue Stats
18W - 24L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 12
10,499
954
11,500
8,756
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
BANANAMANJ
Bacchus
12
5 / 2 / 16
9,322
847
10,750
12,203
12,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
DarkMaster1712
Gilgamesh
12
8 / 2 / 10
9,514
865
7,622
11,449
5,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
3 / 9 / 0
7,982
726
6,379
12,374
4,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 9 / 1
7,569
688
9,155
9,568
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 4
7,461
678
6,632
12,818
9,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
23
Kills
5
5
Deaths
23
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
W
Bacchus
BANANAMANJ
Bacchus
5
2
16
6.5
W
Gilgamesh
DarkMaster1712
Gilgamesh
8
2
10
6.5
L
Anhur
3
9
0
0.33
L
2
9
1
0.28
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
22,166
32,408
Taken
34,760
20,177
Mitigated
16,915
10,924
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,500
5,258
0
3,868
8,756
2,910
2,079
1,752
6,792
0
44,592
W
Bacchus
BANANAMANJ
Bacchus
10,750
1,538
1,244
1,489
12,203
12,195
289
3,130
8,656
25,996
0
W
Gilgamesh
DarkMaster1712
Gilgamesh
7,622
2,045
417
3,906
11,449
5,072
399
3,540
7,278
0
27,068
L
Anhur
6,379
2,222
0
0
12,374
4,209
0
3,380
8,994
0
22,225
L
9,155
902
0
1,221
9,568
3,124
0
2,776
6,792
31,205
0
L
6,632
926
0
2,937
12,818
9,582
0
4,606
8,212
0
14,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
23,012
129
Minions Killed
91
0
Camps Cleared
0
648,733
Distance Traveled
517,774
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,499
954
66
6
0
199,222
2
W
Bacchus
9,322
847
28
3
0
225,552
0
W
Gilgamesh
9,514
865
35
3
0
223,959
0
L
Anhur
7,982
726
40
4
0
166,415
0
L
Eset
7,569
688
32
3
0
157,343
2
L
Chaac
7,461
678
19
2
0
194,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role