Player Matchup

Cthulhu
Cthulhu
Evaird
Cthulhu
Level 134
God Stats
1W - 2L
1,237 SR
Queue Stats
104W - 125L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
Inebriaaation
Cu Chulainn
Level 55
God Stats
16W - 18L
1,500 SR
Queue Stats
239W - 235L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
RoboTheGreat
Baron Samedi
Level 62
God Stats
30W - 27L
1,506 SR
Queue Stats
168W - 211L
1,390 Elo+
Solo
Izanami
Izanami
SkyGoddess
Izanami
Level 86
God Stats
1W - 3L
1,848 SR
Queue Stats
248W - 262L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
theganjaeffect
Gilgamesh
Level 87
God Stats
19W - 9L
1,745 SR
Queue Stats
127W - 117L
1,545 Elo+
Party 1
Team Averages
Level 85
1,567 SR
1,465 Elo+

VS

Team Averages
Level 83
1,553 SR
1,463 Elo+
Ra
Ra
AzuNyan0215
Ra
Level 137
God Stats
3W - 0L
1,738 SR
Queue Stats
85W - 64L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
BackStreetKoi
Gilgamesh
Level 71
God Stats
3W - 0L
1,673 SR
Queue Stats
139W - 144L
1,391 Elo+
Solo
Chaac
Chaac
Hovot
Chaac
Level 62
God Stats
16W - 15L
1,698 SR
Queue Stats
285W - 272L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
SHACAHRC
Ratatoskr
Level 66
God Stats
64W - 73L
1,467 SR
Queue Stats
635W - 669L
1,403 Elo+
Solo
Neith
Neith
TheHolyChimpin
Neith
Level 80
God Stats
3W - 2L
1,190 SR
Queue Stats
115W - 98L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evaird
Cthulhu
10
0 / 2 / 3
5,498
500
5,346
8,736
5,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Inebriaaation
Cu Chulainn
9
0 / 3 / 0
5,070
461
3,699
8,354
4,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
RoboTheGreat
Baron Samedi
7
1 / 2 / 0
4,674
425
2,164
4,689
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
SkyGoddess
Izanami
9
1 / 3 / 0
5,186
471
2,489
5,376
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
theganjaeffect
Gilgamesh
10
3 / 1 / 0
5,817
529
4,305
7,570
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,163
560
5,181
6,202
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BackStreetKoi
Gilgamesh
10
3 / 2 / 2
5,940
540
3,471
7,215
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Hovot
Chaac
13
3 / 0 / 1
7,208
655
6,273
8,182
5,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
SHACAHRC
Ratatoskr
8
0 / 2 / 5
5,507
501
3,208
6,772
2,258
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 0 / 1
6,533
594
3,864
2,632
754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Gilgamesh
BackStreetKoi
Gilgamesh
3
2
2
2
L
Cthulhu
Evaird
Cthulhu
0
2
3
0.75
W
Chaac
Hovot
Chaac
3
0
1
3.5
L
Cu Chulainn
Inebriaaation
Cu Chulainn
0
3
0
0
L
Baron Samedi
RoboTheGreat
Baron Samedi
1
2
0
0.5
W
Ratatoskr
SHACAHRC
Ratatoskr
0
2
5
1.25
L
Izanami
SkyGoddess
Izanami
1
3
0
0.33
W
4
0
1
4.5
L
Gilgamesh
theganjaeffect
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,003
Damage
21,997
34,725
Taken
31,003
15,552
Mitigated
13,413
13,699
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,181
716
471
1,744
6,202
2,041
0
3,320
2,730
36,509
0
W
Gilgamesh
BackStreetKoi
Gilgamesh
3,471
1,414
0
578
7,215
2,754
0
1,215
5,927
0
28,440
L
Cthulhu
Evaird
Cthulhu
5,346
155
100
2,130
8,736
5,360
0
2,065
6,552
32,304
0
W
Chaac
Hovot
Chaac
6,273
959
0
3,225
8,182
5,606
922
322
7,513
0
43,212
L
Cu Chulainn
Inebriaaation
Cu Chulainn
3,699
1,060
0
3,045
8,354
4,408
0
0
8,354
0
21,228
L
Baron Samedi
RoboTheGreat
Baron Samedi
2,164
78
53
2,421
4,689
1,429
0
1,665
2,800
13,652
0
W
Ratatoskr
SHACAHRC
Ratatoskr
3,208
844
0
1,897
6,772
2,258
0
2,141
4,631
0
12,438
L
Izanami
SkyGoddess
Izanami
2,489
1,225
0
1,534
5,376
1,621
0
0
5,376
0
25,672
W
3,864
1,660
0
1,470
2,632
754
0
312
2,320
0
38,350
L
Gilgamesh
theganjaeffect
Gilgamesh
4,305
799
0
4,416
7,570
2,734
0
1,028
6,462
0
28,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
31,351
242
Minions Killed
346
0
Camps Cleared
0
956,888
Distance Traveled
1,036,574
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,163
560
77
7
0
212,203
3
W
Gilgamesh
5,940
540
57
5
0
209,114
2
L
Cthulhu
5,498
500
63
6
0
201,524
4
W
Chaac
7,208
655
107
10
0
205,077
3
L
Cu Chulainn
5,070
461
42
4
0
180,570
1
L
Baron Samedi
4,674
425
25
2
0
121,667
0
W
Ratatoskr
5,507
501
29
3
0
213,665
0
L
Izanami
5,186
471
48
4
0
206,448
2
W
Neith
6,533
594
76
7
0
196,515
0
L
Gilgamesh
5,817
529
64
6
0
246,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role