Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
Amodemo
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 115L
1,552 Elo+
Party 1
Bellona
Bellona
LoOx-unDerGroUnD
Bellona
Level 34
God Stats
4W - 1L
1,347 SR
Queue Stats
44W - 48L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
adj245
Sun Wukong
Level 18
God Stats
15W - 12L
1,524 SR
Queue Stats
42W - 46L
1,395 Elo+
Party 1
Khepri
Khepri
lil-mustygoat383
Khepri
Level 28
God Stats
3W - 3L
1,625 SR
Queue Stats
59W - 58L
1,597 Elo+
Party 4
Team Averages
Level 53
1,499 SR
1,481 Elo+

VS

Team Averages
Level 37
1,575 SR
1,430 Elo+
Fenrir
Fenrir
Ilusu
Fenrir
Level 43
God Stats
15W - 15L
1,501 SR
Queue Stats
115W - 144L
1,406 Elo+
Party 3
Scylla
Scylla
Matibal22
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,529 Elo+
Party 3
Neith
Neith
TjSpartan1619
Neith
Level 46
God Stats
8W - 15L
1,713 SR
Queue Stats
131W - 162L
1,428 Elo+
Solo
Yemoja
Yemoja
wyattskar1mc
Yemoja
Level 27
God Stats
5W - 5L
1,595 SR
Queue Stats
161W - 160L
1,425 Elo+
Party 2
Amaterasu
Amaterasu
yizzlG
Amaterasu
Level 44
God Stats
8W - 6L
1,565 SR
Queue Stats
120W - 138L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 1 / 0
10,324
607
7,668
7,251
4,169
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Amodemo
Anhur
14
1 / 2 / 2
8,563
504
4,830
10,529
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 1
8,646
509
1,545
11,669
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
adj245
Sun Wukong
16
4 / 0 / 0
9,513
560
6,547
10,603
5,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 0 / 3
7,960
468
3,401
6,402
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ilusu
Fenrir
11
0 / 2 / 2
6,949
409
3,480
11,337
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Matibal22
Scylla
14
2 / 3 / 0
7,841
461
1,296
6,779
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
7,039
414
6,874
10,562
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
12
1 / 1 / 1
7,322
431
5,394
4,813
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
yizzlG
Amaterasu
13
0 / 2 / 0
7,224
425
4,207
9,823
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
4
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
0
4
W
Anhur
Amodemo
Anhur
1
2
2
1
L
Fenrir
Ilusu
Fenrir
0
2
2
0.5
W
1
1
1
1.5
L
Scylla
Matibal22
Scylla
2
3
0
0.67
L
1
2
1
0.75
W
Sun Wukong
adj245
Sun Wukong
4
0
0
4
W
0
0
3
1.5
L
Yemoja
1
1
1
1.5
L
Amaterasu
yizzlG
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,991
Damage
21,251
46,454
Taken
43,314
27,988
Mitigated
21,933
15,535
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,668
542
0
751
7,251
4,169
506
797
6,404
84,388
0
W
Anhur
Amodemo
Anhur
4,830
1,848
0
2,225
10,529
3,896
1,153
2,152
8,377
0
59,970
L
Fenrir
Ilusu
Fenrir
3,480
224
0
4,215
11,337
6,237
0
4,243
7,094
0
43,389
W
1,545
438
0
5,326
11,669
8,826
419
1,472
10,130
226
56,318
L
Scylla
Matibal22
Scylla
1,296
215
0
643
6,779
2,275
0
2,772
4,007
41,035
0
L
6,874
2,700
0
2,380
10,562
3,252
859
2,811
7,751
0
51,396
W
Sun Wukong
adj245
Sun Wukong
6,547
1,084
0
3,992
10,603
5,532
1,665
383
9,889
0
52,031
W
3,401
129
463
2,778
6,402
5,565
0
1,754
4,583
29,439
0
L
Yemoja
5,394
961
1,313
1,038
4,813
3,027
635
1,205
3,608
24,575
0
L
Amaterasu
yizzlG
Amaterasu
4,207
1,821
0
1,826
9,823
7,142
0
256
9,567
0
33,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,006
Gold Earned
36,375
556
Minions Killed
376
0
Camps Cleared
0
1,561,675
Distance Traveled
1,561,620
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,324
607
178
10
0
313,532
1
W
Anhur
8,563
504
124
7
0
281,139
2
L
Fenrir
6,949
409
88
5
0
333,497
2
W
Bellona
8,646
509
110
6
0
316,160
0
L
Scylla
7,841
461
92
5
0
278,634
8
L
Neith
7,039
414
96
6
0
313,841
5
W
Sun Wukong
9,513
560
107
6
0
301,991
0
W
Khepri
7,960
468
37
2
0
348,853
4
L
Yemoja
7,322
431
33
2
0
315,284
5
L
Amaterasu
7,224
425
67
4
0
320,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role