Player Matchup

Chernobog
Chernobog
Bronze III
ColdbloodABX
Chernobog
Bronze III
Level 58
God Stats
0W - 1L
1,774 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
EMERALDxEAGLE
Discordia
Bronze III
Level 124
God Stats
7W - 7L
1,266 SR
Queue Stats
13W - 13L
1,498 MMR
Solo
Fenrir
Fenrir
Gold III
Matty_Mo_3
Fenrir
Gold III
Level 88
God Stats
158W - 150L
1,593 SR
Queue Stats
885W - 854L
1,496 MMR
Solo
Aphrodite
Aphrodite
Gold IV
OG Taco127
Aphrodite
Gold IV
Level 102
God Stats
18W - 21L
1,616 SR
Queue Stats
57W - 76L
1,497 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Oh Standardz
Cu Chulainn
Gold III
Level 122
God Stats
3W - 3L
1,717 SR
Queue Stats
206W - 204L
1,505 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,593 SR
1,499 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,608 SR
1,499 MMR
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
Grimmy IV
Arachne
Silver I
Level 140
God Stats
9W - 9L
1,749 SR
Queue Stats
126W - 119L
1,506 MMR
Solo
King Arthur
King Arthur
Gold II
OS-JohnRS
King Arthur
Gold II
Level 153
God Stats
11W - 12L
1,661 SR
Queue Stats
97W - 81L
1,486 MMR
Solo
Neith
Neith
Silver II
WhosYourLAMMA
Neith
Silver II
Level 129
God Stats
2W - 5L
1,633 SR
Queue Stats
8W - 19L
1,504 MMR
Solo
Geb
Geb
Bronze III
cris234771
Geb
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ColdbloodABX
Chernobog
16
5 / 5 / 3
10,033
528
7,837
15,527
6,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
EMERALDxEAGLE
Discordia
14
0 / 4 / 3
8,353
440
8,897
8,427
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Matty_Mo_3
Fenrir
17
7 / 3 / 3
10,647
560
12,564
13,933
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
OG Taco127
Aphrodite
9
0 / 2 / 7
7,109
374
1,852
5,258
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Oh Standardz
Cu Chulainn
15
2 / 5 / 1
8,983
473
10,321
17,946
11,977
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
DanzaburouTiamatAthenaTsukuyomiJanus

VS

Bans
ApolloCthulhuSobekSetChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 1 / 4
10,461
551
13,090
14,602
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Grimmy IV
Arachne
16
5 / 4 / 6
10,138
534
6,756
17,387
7,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
OS-JohnRS
King Arthur
17
5 / 1 / 4
10,291
542
13,454
16,994
11,234
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 5 / 1
10,079
530
7,783
9,534
3,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 2
7,551
397
2,983
9,785
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
14
Kills
19
19
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
4
6
L
Chernobog
ColdbloodABX
Chernobog
5
5
3
1.3
L
Discordia
EMERALDxEAGLE
Discordia
0
4
3
0.38
W
Arachne
Grimmy IV
Arachne
5
4
6
2
L
Fenrir
Matty_Mo_3
Fenrir
7
3
3
2.83
L
Aphrodite
OG Taco127
Aphrodite
0
2
7
1.75
W
King Arthur
OS-JohnRS
King Arthur
5
1
4
7
L
Cu Chulainn
Oh Standardz
Cu Chulainn
2
5
1
0.5
W
5
5
1
1.1
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,471
Damage
44,066
61,091
Taken
68,302
30,188
Mitigated
37,715
15,095
Healing
24,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,090
966
363
8,776
14,602
7,489
526
3,226
11,033
77,153
0
L
Chernobog
ColdbloodABX
Chernobog
7,837
4,686
0
270
15,527
6,869
696
3,097
12,277
0
74,678
L
Discordia
EMERALDxEAGLE
Discordia
8,897
447
0
2,073
8,427
2,870
0
2,953
5,276
54,787
0
W
Arachne
Grimmy IV
Arachne
6,756
4,095
0
4,571
17,387
7,355
160
2,867
14,318
0
67,715
L
Fenrir
Matty_Mo_3
Fenrir
12,564
3,176
0
4,650
13,933
6,106
0
4,570
9,201
0
68,557
L
Aphrodite
OG Taco127
Aphrodite
1,852
372
2,162
2,780
5,258
2,366
216
1,050
4,176
10,753
0
W
King Arthur
OS-JohnRS
King Arthur
13,454
1,409
0
6,183
16,994
11,234
0
2,386
14,422
0
72,578
L
Cu Chulainn
Oh Standardz
Cu Chulainn
10,321
2,224
0
3,160
17,946
11,977
0
3,742
14,088
592
56,481
W
7,783
4,030
311
1,990
9,534
3,363
4,240
417
9,117
0
64,695
W
2,983
210
270
1,557
9,785
8,274
521
1,545
8,118
18,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
48,520
510
Minions Killed
552
0
Camps Cleared
0
1,603,498
Distance Traveled
1,796,761
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,461
551
151
8
0
357,974
4
L
Chernobog
10,033
528
135
7
0
360,269
4
L
Discordia
8,353
440
115
6
0
340,660
5
W
Arachne
10,138
534
111
6
0
373,046
2
L
Fenrir
10,647
560
135
7
0
405,147
5
L
Aphrodite
7,109
374
31
2
0
177,248
3
W
King Arthur
10,291
542
148
8
0
379,085
0
L
Cu Chulainn
8,983
473
94
5
0
320,174
6
W
Neith
10,079
530
112
6
0
280,432
2
W
Geb
7,551
397
30
2
0
406,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role