Player Matchup

Ymir
Ymir
MagnaCezar
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,219 Elo+
Solo
He Bo
He Bo
Tehar1
He Bo
Level 16
God Stats
2W - 1L
1,668 SR
Queue Stats
14W - 15L
1,482 Elo+
Solo
Izanami
Izanami
asoumeru27_
Izanami
Level 25
God Stats
1W - 4L
1,545 SR
Queue Stats
17W - 12L
1,671 Elo+
Solo
Sol
Sol
geomen332014
Sol
Level 29
God Stats
13W - 10L
1,591 SR
Queue Stats
57W - 62L
1,426 Elo+
Solo
Anhur
Anhur
imrsv
Anhur
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
153W - 183L
1,418 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,443 Elo+

VS

Team Averages
Level 17
1,480 SR
1,396 Elo+
Ah Muzen Cab
Ah Muzen Cab
FiresFox95
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Joffrey29270
Kukulkan
Level 13
God Stats
8W - 13L
1,392 SR
Queue Stats
14W - 33L
1,302 Elo+
Party 1
Mercury
Mercury
Smeaads
Mercury
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Xx-xX29
Nemesis
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 1
Gilgamesh
Gilgamesh
naruto13579
Gilgamesh
Level 28
God Stats
9W - 14L
1,506 SR
Queue Stats
108W - 119L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 10
10,378
943
4,513
26,593
13,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

He Bo
Tehar1
He Bo
17
5 / 5 / 8
11,745
1,068
10,530
15,035
5,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
asoumeru27_
Izanami
17
1 / 5 / 9
10,802
982
13,890
19,204
6,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 13 / 5
11,920
1,084
13,771
24,442
8,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
imrsv
Anhur
16
2 / 10 / 6
10,328
939
4,984
20,697
7,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FiresFox95
Ah Muzen Cab
20
9 / 1 / 23
12,653
1,150
22,636
6,387
2,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Joffrey29270
Kukulkan
19
7 / 0 / 21
12,106
1,101
14,364
4,968
1,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Smeaads
Mercury
20
20 / 3 / 12
15,058
1,369
31,140
14,748
6,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Xx-xX29
Nemesis
18
4 / 3 / 20
11,194
1,018
10,270
14,957
6,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
naruto13579
Gilgamesh
20
6 / 7 / 31
12,705
1,155
21,999
15,149
9,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
153
14
Kills
46
46
Deaths
14
38
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FiresFox95
Ah Muzen Cab
9
1
23
20.5
W
Kukulkan
Joffrey29270
Kukulkan
7
0
21
17.5
L
0
13
10
0.38
W
Mercury
Smeaads
Mercury
20
3
12
8.67
L
He Bo
Tehar1
He Bo
5
5
8
1.8
W
Nemesis
Xx-xX29
Nemesis
4
3
20
4.67
L
Izanami
asoumeru27_
Izanami
1
5
9
1.1
L
6
13
5
0.65
L
Anhur
imrsv
Anhur
2
10
6
0.5
W
Gilgamesh
naruto13579
Gilgamesh
6
7
31
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,688
Damage
100,409
105,971
Taken
56,209
41,007
Mitigated
26,890
6,045
Healing
4,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FiresFox95
Ah Muzen Cab
22,636
7,484
0
2,403
6,387
2,611
0
3,178
3,209
0
47,898
W
Kukulkan
Joffrey29270
Kukulkan
14,364
1,825
0
5
4,968
1,815
0
2,248
2,720
23,467
0
L
4,513
660
0
263
26,593
13,334
0
6,630
19,963
11,709
0
W
Mercury
Smeaads
Mercury
31,140
21,809
0
625
14,748
6,795
0
5,953
8,795
0
51,042
L
He Bo
Tehar1
He Bo
10,530
1,083
688
318
15,035
5,030
0
1,812
13,223
30,133
0
W
Nemesis
Xx-xX29
Nemesis
10,270
4,037
0
1,366
14,957
6,634
0
8,673
6,284
0
29,561
L
Izanami
asoumeru27_
Izanami
13,890
10,144
0
630
19,204
6,805
0
1,105
18,099
0
50,690
L
13,771
4,569
0
3,916
24,442
8,303
0
3,318
21,124
31,370
0
L
Anhur
imrsv
Anhur
4,984
1,176
0
230
20,697
7,535
0
1,912
18,785
0
12,080
W
Gilgamesh
naruto13579
Gilgamesh
21,999
2,349
0
240
15,149
9,035
0
8,762
6,387
413
39,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,173
Gold Earned
63,716
205
Minions Killed
210
5
Camps Cleared
10
969,658
Distance Traveled
1,148,366
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,653
1,150
58
5
1
228,110
0
W
Kukulkan
12,106
1,101
32
3
0
216,890
0
L
Ymir
10,378
943
16
1
0
148,070
2
W
Mercury
15,058
1,369
41
4
6
248,443
0
L
He Bo
11,745
1,068
58
5
2
213,462
0
W
Nemesis
11,194
1,018
36
3
0
246,418
0
L
Izanami
10,802
982
85
8
1
205,424
0
L
Sol
11,920
1,084
35
3
1
198,620
0
L
Anhur
10,328
939
11
1
1
204,082
0
W
Gilgamesh
12,705
1,155
43
4
3
208,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role