Player Matchup

Bakasura
Bakasura
Haggbladet
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,556 Elo+
Solo
Fenrir
Fenrir
Mimatix
Fenrir
Level 29
God Stats
4W - 5L
1,521 SR
Queue Stats
120W - 127L
1,463 Elo+
Solo
Tyr
Tyr
Tarkhgar67
Tyr
Level 29
God Stats
29W - 18L
1,677 SR
Queue Stats
77W - 75L
1,451 Elo+
Party 1
Janus
Janus
Winkt
Janus
Level 32
God Stats
44W - 38L
1,544 SR
Queue Stats
92W - 90L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Yinyanou
Danzaburou
Level 28
God Stats
15W - 12L
1,542 SR
Queue Stats
66W - 62L
1,434 Elo+
Party 1
Team Averages
Level 29
1,557 SR
1,467 Elo+

VS

Team Averages
Level 22
1,471 SR
1,457 Elo+
Ganesha
Ganesha
AtoZ1to9
Ganesha
Level 18
God Stats
9W - 7L
1,500 SR
Queue Stats
122W - 138L
1,419 Elo+
Solo
Chernobog
Chernobog
MCpopestar
Chernobog
Level 29
God Stats
5W - 12L
1,284 SR
Queue Stats
420W - 410L
1,403 Elo+
Solo
Ra
Ra
ProtiVit
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Sleeze0
Thanatos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
сосиxуй
Anubis
Level 17
God Stats
56W - 42L
1,573 SR
Queue Stats
82W - 76L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Haggbladet
Bakasura
13
0 / 11 / 6
8,994
360
8,131
22,723
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Fenrir
Mimatix
Fenrir
15
3 / 9 / 8
10,903
436
10,449
26,562
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
10 / 10 / 4
13,020
521
16,415
31,470
22,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Winkt
Janus
18
4 / 7 / 4
11,845
474
13,043
14,966
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Yinyanou
Danzaburou
16
5 / 8 / 6
11,137
445
13,658
20,996
5,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AtoZ1to9
Ganesha
17
0 / 5 / 23
12,284
491
12,497
25,874
28,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
MCpopestar
Chernobog
18
13 / 4 / 12
13,064
523
22,765
15,619
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
7 / 8 / 17
12,251
490
20,554
16,723
7,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Sleeze0
Thanatos
19
7 / 5 / 15
12,757
510
14,767
20,715
9,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
18 / 1 / 5
14,713
589
24,773
17,432
12,040
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
117
22
Kills
45
45
Deaths
23
28
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AtoZ1to9
Ganesha
0
5
23
2.3
L
Bakasura
Haggbladet
Bakasura
0
11
6
0.27
W
Chernobog
MCpopestar
Chernobog
13
4
12
4.75
L
Fenrir
Mimatix
Fenrir
3
9
8
0.78
W
7
8
17
1.94
W
Thanatos
Sleeze0
Thanatos
7
5
15
2.9
L
10
10
4
1.2
L
Janus
Winkt
Janus
4
7
4
0.86
L
Danzaburou
Yinyanou
Danzaburou
5
8
6
1
W
18
1
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,696
Damage
95,356
116,717
Taken
96,363
58,178
Mitigated
64,118
21,357
Healing
45,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AtoZ1to9
Ganesha
12,497
576
0
2,672
25,874
28,378
496
3,758
21,636
42,536
0
L
Bakasura
Haggbladet
Bakasura
8,131
5,276
0
4,621
22,723
8,249
0
10,841
11,634
0
39,463
W
Chernobog
MCpopestar
Chernobog
22,765
14,168
0
4,294
15,619
6,815
5,315
2,158
13,302
0
58,729
L
Fenrir
Mimatix
Fenrir
10,449
1,695
0
4,705
26,562
17,956
0
10,424
15,952
3,787
28,520
W
20,554
1,477
1,945
4,934
16,723
7,636
2,999
2,700
13,879
59,482
0
W
Thanatos
Sleeze0
Thanatos
14,767
5,281
0
18,800
20,715
9,249
3,289
2,131
18,477
0
89,927
L
16,415
1,872
0
5,548
31,470
22,530
1,121
13,464
17,344
0
57,772
L
Janus
Winkt
Janus
13,043
602
0
1,608
14,966
4,079
0
8,277
6,471
80,619
0
L
Danzaburou
Yinyanou
Danzaburou
13,658
6,686
0
4,875
20,996
5,364
287
13,418
7,492
0
46,247
W
24,773
789
0
12,583
17,432
12,040
1,494
2,175
14,916
117,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,899
Gold Earned
65,069
433
Minions Killed
556
0
Camps Cleared
0
2,216,010
Distance Traveled
2,290,967
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,284
491
12
0
0
488,395
0
L
Bakasura
8,994
360
89
4
0
437,893
3
W
Chernobog
13,064
523
127
5
0
469,099
3
L
Fenrir
10,903
436
30
1
0
447,579
4
W
Ra
12,251
490
95
4
0
396,779
2
W
Thanatos
12,757
510
145
6
0
531,937
1
L
Tyr
13,020
521
87
3
0
447,706
0
L
Janus
11,845
474
155
6
0
436,828
3
L
Danzaburou
11,137
445
72
3
0
446,004
2
W
Anubis
14,713
589
177
7
0
404,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role