Player Matchup

Achilles
Achilles
Brawil
Achilles
Level 12
God Stats
4W - 1L
1,869 SR
Queue Stats
100W - 88L
1,378 Elo+
Party 1
Thanatos
Thanatos
Brxan25
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
Ares
Ares
RensBird
Ares
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 35L
1,421 Elo+
Solo
Nemesis
Nemesis
lasthitm
Nemesis
Level 12
God Stats
1W - 3L
1,532 SR
Queue Stats
37W - 31L
1,562 Elo+
Party 1
Izanami
Izanami
nuJl10JlbkuH
Izanami
Level 5
God Stats
23W - 10L
1,500 SR
Queue Stats
126W - 104L
1,596 Elo+
Party 1
Team Averages
Level 12
1,580 SR
1,484 Elo+

VS

Team Averages
Level 20
1,556 SR
1,515 Elo+
Medusa
Medusa
Hungryhugoo
Medusa
Level 27
God Stats
63W - 46L
1,667 SR
Queue Stats
134W - 115L
1,547 Elo+
Solo
Ganesha
Ganesha
Juork
Ganesha
Level 27
God Stats
13W - 8L
1,835 SR
Queue Stats
54W - 55L
1,518 Elo+
Party 2
Susano
Susano
gogohug
Susano
Level 22
God Stats
2W - 0L
1,359 SR
Queue Stats
54W - 55L
1,518 Elo+
Party 2
Poseidon
Poseidon
kastoras91
Poseidon
Level 17
God Stats
36W - 39L
1,419 SR
Queue Stats
127W - 142L
1,510 Elo+
Solo
Bellona
Bellona
salvationArceus
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brawil
Achilles
11
3 / 5 / 1
7,336
489
5,132
9,625
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Brxan25
Thanatos
10
2 / 6 / 1
6,733
449
2,721
6,381
1,811
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
10
0 / 9 / 3
6,204
414
6,256
15,421
8,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
lasthitm
Nemesis
11
2 / 4 / 3
7,249
483
3,404
11,899
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
nuJl10JlbkuH
Izanami
11
0 / 4 / 0
6,233
416
3,108
7,557
2,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 0 / 3
10,044
670
6,040
6,434
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Juork
Ganesha
11
0 / 1 / 13
7,976
532
6,190
6,830
3,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
gogohug
Susano
13
8 / 2 / 6
8,516
568
7,001
10,536
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
kastoras91
Poseidon
16
12 / 1 / 4
9,586
639
11,677
6,396
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 4
7,006
467
3,318
7,723
3,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
28
28
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
Brawil
Achilles
3
5
1
0.7
L
Thanatos
Brxan25
Thanatos
2
6
1
0.42
W
Medusa
7
0
3
8.5
W
Ganesha
Juork
Ganesha
0
1
13
6.5
L
Ares
0
9
3
0.17
W
Susano
gogohug
Susano
8
2
6
5.5
W
Poseidon
kastoras91
Poseidon
12
1
4
14
L
Nemesis
lasthitm
Nemesis
2
4
3
0.88
L
Izanami
nuJl10JlbkuH
Izanami
0
4
0
0
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,621
Damage
34,226
50,883
Taken
37,919
24,102
Mitigated
15,347
10,228
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Brawil
Achilles
5,132
1,408
0
1,400
9,625
6,877
533
4,793
4,635
0
23,562
L
Thanatos
Brxan25
Thanatos
2,721
599
0
2,785
6,381
1,811
305
2,883
3,376
0
18,951
W
Medusa
6,040
4,285
0
3,863
6,434
2,390
1,939
671
5,763
0
72,336
W
Ganesha
Juork
Ganesha
6,190
702
0
440
6,830
3,751
306
2,583
4,222
15,001
0
L
Ares
6,256
1,017
112
1,509
15,421
8,539
323
5,727
9,474
23,624
0
W
Susano
gogohug
Susano
7,001
2,370
0
4,204
10,536
3,149
205
288
10,198
0
37,458
W
Poseidon
kastoras91
Poseidon
11,677
2,232
0
850
6,396
2,228
405
2,009
4,387
57,483
0
L
Nemesis
lasthitm
Nemesis
3,404
2,267
0
3,198
11,899
4,227
0
2,378
9,451
0
30,361
L
Izanami
nuJl10JlbkuH
Izanami
3,108
1,595
0
1,224
7,557
2,648
0
1,397
6,080
0
36,769
W
3,318
900
0
198
7,723
3,829
323
705
6,718
0
23,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
43,128
252
Minions Killed
378
0
Camps Cleared
0
1,322,446
Distance Traveled
1,377,102
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,336
489
43
3
0
241,668
0
L
Thanatos
6,733
449
38
3
0
250,621
0
W
Medusa
10,044
670
155
10
0
251,962
0
W
Ganesha
7,976
532
4
0
0
309,745
2
L
Ares
6,204
414
35
2
0
261,472
2
W
Susano
8,516
568
78
5
0
277,821
0
W
Poseidon
9,586
639
103
7
0
306,069
0
L
Nemesis
7,249
483
72
5
0
293,047
4
L
Izanami
6,233
416
64
4
0
275,638
2
W
Bellona
7,006
467
38
3
0
231,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role