Player Matchup

Fenrir
Fenrir
Blacknaugth
Fenrir
Level 93
God Stats
4W - 3L
1,598 SR
Queue Stats
327W - 325L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Diddlekid69
Sylvanus
Level 81
God Stats
11W - 16L
1,475 SR
Queue Stats
436W - 427L
1,465 Elo+
Solo
Ah Puch
Ah Puch
DuckieLove
Ah Puch
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,410 Elo+
Solo
Anhur
Anhur
Flyre72
Anhur
Level 157
God Stats
5W - 10L
1,447 SR
Queue Stats
571W - 558L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
whynot295
Gilgamesh
Level 60
God Stats
18W - 14L
1,685 SR
Queue Stats
144W - 134L
1,479 Elo+
Solo
Team Averages
Level 95
1,541 SR
1,463 Elo+

VS

Team Averages
Level 93
1,518 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeefHooters
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,727 SR
Queue Stats
40W - 33L
1,548 Elo+
Party 1
Zeus
Zeus
M4ND0L0R14N
Zeus
Level 106
God Stats
11W - 12L
1,465 SR
Queue Stats
517W - 519L
1,455 Elo+
Solo
King Arthur
King Arthur
Vicegerent
King Arthur
Level 67
God Stats
4W - 2L
1,661 SR
Queue Stats
24W - 24L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
Wolfy2874
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 274L
1,324 Elo+
Solo
Hel
Hel
adriansoo
Hel
Level 126
God Stats
3W - 3L
1,237 SR
Queue Stats
179W - 173L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 3
5,524
552
2,701
5,973
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Diddlekid69
Sylvanus
10
3 / 0 / 3
5,779
578
3,381
5,542
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
DuckieLove
Ah Puch
11
0 / 0 / 1
5,924
592
976
1,516
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Flyre72
Anhur
9
3 / 0 / 3
5,522
552
3,654
5,027
1,331
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
whynot295
Gilgamesh
11
4 / 0 / 2
6,365
637
3,662
3,397
1,558
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeefHooters
Ah Muzen Cab
6
0 / 1 / 0
4,055
406
3,481
3,816
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 1
5,428
543
1,049
2,095
466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Vicegerent
King Arthur
6
0 / 4 / 0
4,302
430
1,131
5,377
1,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Wolfy2874
Ao Kuang
8
0 / 2 / 1
4,581
458
748
7,379
1,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 4 / 0
4,772
477
1,940
8,122
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
1
1
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeefHooters
Ah Muzen Cab
0
1
0
0
W
Fenrir
1
1
3
2.5
W
Sylvanus
Diddlekid69
Sylvanus
3
0
3
4.5
W
Ah Puch
DuckieLove
Ah Puch
0
0
1
0.5
W
Anhur
Flyre72
Anhur
3
0
3
4.5
L
0
0
1
0.5
L
King Arthur
Vicegerent
King Arthur
0
4
0
0
L
Ao Kuang
Wolfy2874
Ao Kuang
0
2
1
0.25
L
1
4
0
0.25
W
Gilgamesh
whynot295
Gilgamesh
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,374
Damage
8,349
21,455
Taken
26,789
7,816
Mitigated
6,843
10,758
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeefHooters
Ah Muzen Cab
3,481
978
0
1,101
3,816
782
93
984
2,832
0
16,767
W
Fenrir
2,701
421
0
3,146
5,973
2,054
0
942
5,031
0
27,556
W
Sylvanus
Diddlekid69
Sylvanus
3,381
1,379
940
2,421
5,542
2,457
361
1,076
4,466
21,065
6,133
W
Ah Puch
DuckieLove
Ah Puch
976
85
0
719
1,516
416
0
356
1,160
35,185
0
W
Anhur
Flyre72
Anhur
3,654
1,699
0
1,742
5,027
1,331
498
1,363
3,664
0
22,109
L
1,049
260
0
1,102
2,095
466
0
160
1,935
30,691
0
L
King Arthur
Vicegerent
King Arthur
1,131
123
0
298
5,377
1,620
0
0
5,377
0
12,036
L
Ao Kuang
Wolfy2874
Ao Kuang
748
214
0
1,985
7,379
1,641
0
380
6,999
21,270
0
L
1,940
116
845
2,417
8,122
2,334
0
2,505
5,617
12,203
0
W
Gilgamesh
whynot295
Gilgamesh
3,662
1,166
0
1,790
3,397
1,558
586
0
3,397
0
29,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
23,138
320
Minions Killed
209
0
Camps Cleared
0
919,860
Distance Traveled
830,846
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,055
406
34
3
0
137,472
1
W
Fenrir
5,524
552
63
6
0
209,635
1
W
Sylvanus
5,779
578
62
6
0
156,397
1
W
Ah Puch
5,924
592
84
8
0
204,763
0
W
Anhur
5,522
552
50
5
0
171,354
6
L
Zeus
5,428
543
85
9
0
187,937
2
L
King Arthur
4,302
430
22
2
0
127,148
3
L
Ao Kuang
4,581
458
51
5
0
183,007
0
L
Hel
4,772
477
17
2
0
195,282
2
W
Gilgamesh
6,365
637
61
6
0
177,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role