Player Matchup

Terra
Terra
Barry Hatman
Terra
Level 27
God Stats
5W - 14L
1,500 SR
Queue Stats
134W - 182L
1,223 Elo+
Party 1
Scylla
Scylla
JPC2209
Scylla
Level 38
God Stats
1W - 2L
1,535 SR
Queue Stats
125W - 154L
1,280 Elo+
Party 1
Ymir
Ymir
LeafyEnvelope59
Ymir
Level 28
God Stats
6W - 3L
1,545 SR
Queue Stats
42W - 48L
1,401 Elo+
Party 1
Medusa
Medusa
LivvvyQuinn
Medusa
Level 22
God Stats
23W - 21L
1,176 SR
Queue Stats
124W - 186L
1,197 Elo+
Party 1
Guan Yu
Guan Yu
revan11111
Guan Yu
Level 18
God Stats
2W - 1L
1,540 SR
Queue Stats
30W - 68L
1,292 Elo+
Solo
Team Averages
Level 27
1,459 SR
1,279 Elo+

VS

Team Averages
Level 15
1,357 SR
1,402 Elo+
Freya
Freya
DXzProtoss
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,500 Elo+
Party 2
Tiamat
Tiamat
Rhaegal609
Tiamat
Level 16
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
ashfantaa2
King Arthur
Level 29
God Stats
15W - 14L
1,276 SR
Queue Stats
38W - 53L
1,261 Elo+
Party 2
Cthulhu
Cthulhu
caifawors754
Cthulhu
Level 17
God Stats
0W - 3L
1,172 SR
Queue Stats
5W - 7L
1,248 Elo+
Solo
Bakasura
Bakasura
milchsake646
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 10
8,830
491
7,747
16,179
7,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
JPC2209
Scylla
17
11 / 0 / 8
11,348
630
16,120
5,652
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
16 / 0 / 7
10,933
607
13,158
11,939
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
14
3 / 3 / 1
9,581
532
4,071
8,659
3,378
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
revan11111
Guan Yu
8
0 / 7 / 8
7,080
393
438
8,586
2,906

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
4 / 11 / 2
7,212
401
3,195
10,759
2,906
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Rhaegal609
Tiamat
4
0 / 4 / 1
5,332
296
0
4,305
1,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ashfantaa2
King Arthur
13
5 / 7 / 4
8,128
452
11,598
18,812
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
caifawors754
Cthulhu
11
2 / 9 / 3
7,427
413
3,866
13,919
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
milchsake646
Bakasura
10
1 / 9 / 1
7,125
396
3,249
14,400
4,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
35
Kills
12
13
Deaths
40
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Freya
4
11
2
0.45
W
Scylla
JPC2209
Scylla
11
0
8
15
W
16
0
7
19.5
W
Medusa
3
3
1
1.17
L
Tiamat
Rhaegal609
Tiamat
0
4
1
0.13
L
King Arthur
ashfantaa2
King Arthur
5
7
4
1
L
Cthulhu
caifawors754
Cthulhu
2
9
3
0.39
L
Bakasura
milchsake646
Bakasura
1
9
1
0.17
W
Guan Yu
revan11111
Guan Yu
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,534
Damage
21,908
51,015
Taken
62,195
22,533
Mitigated
22,941
16,662
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,747
3,241
3,903
6,495
16,179
7,312
2,225
1,738
14,391
22,864
0
L
Freya
3,195
1,504
0
823
10,759
2,906
161
5,662
5,005
8,899
0
W
Scylla
JPC2209
Scylla
16,120
2,137
0
1,160
5,652
2,174
5,850
938
4,714
76,559
0
W
13,158
2,265
0
3,854
11,939
6,763
1,002
1,522
9,705
68,221
0
W
Medusa
4,071
1,180
0
1,070
8,659
3,378
5,068
141
8,518
0
48,608
L
Tiamat
Rhaegal609
Tiamat
0
0
0
68
4,305
1,330
0
1,767
2,538
288
0
L
King Arthur
ashfantaa2
King Arthur
11,598
3,330
0
1,870
18,812
8,335
252
11,783
6,755
0
36,744
L
Cthulhu
caifawors754
Cthulhu
3,866
54
163
424
13,919
5,426
0
10,326
3,447
18,879
0
L
Bakasura
milchsake646
Bakasura
3,249
2,319
0
2,164
14,400
4,944
0
6,935
7,425
0
27,753
W
Guan Yu
revan11111
Guan Yu
438
336
0
180
8,586
2,906
0
2,722
5,854
0
4,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
35,224
408
Minions Killed
151
0
Camps Cleared
0
1,618,492
Distance Traveled
1,216,424
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,830
491
29
2
0
330,094
0
L
Freya
7,212
401
10
1
0
273,023
0
W
Scylla
11,348
630
137
8
0
296,507
0
W
Ymir
10,933
607
134
7
0
397,632
0
W
Medusa
9,581
532
98
5
0
303,003
0
L
Tiamat
5,332
296
0
0
0
46,023
2
L
King Arthur
8,128
452
58
3
0
318,128
0
L
Cthulhu
7,427
413
25
1
0
276,758
3
L
Bakasura
7,125
396
58
3
0
302,492
0
W
Guan Yu
7,080
393
10
1
0
291,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role