Player Matchup

Da Ji
Da Ji
Lenamakapaka
Da Ji
Level 29
God Stats
11W - 6L
1,871 SR
Queue Stats
533W - 561L
1,515 Elo+
Solo
Achilles
Achilles
Qhudall
Achilles
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Sloukou
Hades
Level 15
God Stats
4W - 1L
1,851 SR
Queue Stats
84W - 68L
1,517 Elo+
Party 1
Apollo
Apollo
SpartanCalan
Apollo
Level 23
God Stats
34W - 31L
1,528 SR
Queue Stats
148W - 161L
1,452 Elo+
Solo
Ganesha
Ganesha
TaxifahrerDieter
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,524 Elo+
Party 1
Team Averages
Level 25
1,650 SR
1,502 Elo+

VS

Team Averages
Level 37
1,558 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
CupraMan96
Tsukuyomi
Level 25
God Stats
19W - 14L
1,618 SR
Queue Stats
46W - 48L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
Oedem2quick
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,566 Elo+
Party 3
Bellona
Bellona
Sameusername
Bellona
Level 28
God Stats
4W - 3L
1,655 SR
Queue Stats
53W - 50L
1,504 Elo+
Party 2
Apollo
Apollo
The_Shark1009
Apollo
Level 103
God Stats
1W - 5L
1,431 SR
Queue Stats
269W - 272L
1,523 Elo+
Party 3
Ymir
Ymir
ligmaballzzboii
Ymir
Level 25
God Stats
5W - 6L
1,586 SR
Queue Stats
51W - 52L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,291
572
3,804
6,501
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Qhudall
Achilles
12
2 / 0 / 0
6,531
594
3,161
5,047
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Sloukou
Hades
10
6 / 2 / 2
6,609
601
7,148
5,691
3,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
11
9 / 1 / 2
6,828
621
6,352
5,613
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 11
5,967
542
3,379
7,619
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CupraMan96
Tsukuyomi
9
2 / 4 / 0
5,568
506
2,942
5,912
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Oedem2quick
Kukulkan
9
0 / 4 / 2
5,349
486
4,365
4,992
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sameusername
Bellona
9
0 / 2 / 0
5,206
473
2,126
6,366
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 6 / 3
5,548
504
5,000
9,987
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 2
5,098
463
4,685
6,387
2,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
4
4
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CupraMan96
Tsukuyomi
2
4
0
0.5
W
2
1
4
4
L
Kukulkan
Oedem2quick
Kukulkan
0
4
2
0.25
W
Achilles
Qhudall
Achilles
2
0
0
2
L
Bellona
Sameusername
Bellona
0
2
0
0
W
Hades
Sloukou
Hades
6
2
2
3.5
W
Apollo
9
1
2
10
W
0
0
11
5.5
L
1
6
3
0.42
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,844
Damage
19,118
30,471
Taken
33,644
14,646
Mitigated
12,381
8,589
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CupraMan96
Tsukuyomi
2,942
633
0
896
5,912
1,770
0
1,483
4,429
0
16,067
W
3,804
458
0
851
6,501
2,115
0
729
5,772
0
34,451
L
Kukulkan
Oedem2quick
Kukulkan
4,365
635
0
943
4,992
1,601
0
2,650
2,342
23,948
0
W
Achilles
Qhudall
Achilles
3,161
741
0
2,710
5,047
3,616
696
508
4,539
0
28,858
L
Bellona
Sameusername
Bellona
2,126
368
0
1,276
6,366
3,458
308
0
6,141
0
23,756
W
Hades
Sloukou
Hades
7,148
646
33
1,731
5,691
3,085
546
2,561
3,130
22,911
0
W
Apollo
6,352
4,398
0
2,480
5,613
1,715
0
2,175
3,438
0
30,426
W
3,379
331
0
784
7,619
4,115
0
3,077
4,542
16,611
0
L
5,000
2,885
0
2,609
9,987
2,762
0
3,345
6,642
0
28,586
L
4,685
891
0
1,133
6,387
2,790
0
3,049
3,288
15,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
26,769
272
Minions Killed
221
0
Camps Cleared
0
1,027,509
Distance Traveled
1,091,619
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,568
506
27
2
0
231,334
2
W
Da Ji
6,291
572
66
6
0
210,572
1
L
Kukulkan
5,349
486
55
5
0
216,315
0
W
Achilles
6,531
594
70
6
0
193,959
2
L
Bellona
5,206
473
63
6
0
215,223
1
W
Hades
6,609
601
44
4
0
196,177
1
W
Apollo
6,828
621
82
7
0
195,782
4
W
Ganesha
5,967
542
10
1
0
231,019
1
L
Apollo
5,548
504
53
5
0
193,847
0
L
Ymir
5,098
463
23
2
0
234,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role