Player Matchup

Danzaburou
Danzaburou
FuiTapeado
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,230 Elo+
Solo
Cthulhu
Cthulhu
K1DSgr4ss4
Cthulhu
Level 128
God Stats
2W - 0L
1,754 SR
Queue Stats
9W - 17L
1,237 Elo+
Solo
Anubis
Anubis
SkysPablo
Anubis
Level 135
God Stats
20W - 13L
1,041 SR
Queue Stats
236W - 221L
1,482 Elo+
Solo
Team Averages
Level 92
1,432 SR
1,316 Elo+

VS

Team Averages
Level 82
1,312 SR
1,339 Elo+
Baron Samedi
Baron Samedi
Switchkun
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ThisWesleySL
Artemis
Level 27
God Stats
9W - 32L
1,247 SR
Queue Stats
71W - 137L
1,257 Elo+
Party 1
Nox
Nox
wL Henrique
Nox
Level 62
God Stats
2W - 11L
1,190 SR
Queue Stats
179W - 294L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FuiTapeado
Danzaburou
13
7 / 2 / 4
9,121
829
11,011
8,137
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
K1DSgr4ss4
Cthulhu
10
1 / 3 / 7
7,681
698
2,028
7,075
6,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
SkysPablo
Anubis
13
4 / 1 / 7
8,977
816
5,907
7,212
3,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Switchkun
Baron Samedi
7
1 / 4 / 1
6,737
612
2,759
6,468
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
ThisWesleySL
Artemis
13
3 / 5 / 3
8,538
776
6,946
8,506
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 3
8,256
751
3,636
7,232
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FuiTapeado
Danzaburou
7
2
4
4.5
W
Cthulhu
K1DSgr4ss4
Cthulhu
1
3
7
1.5
W
Anubis
SkysPablo
Anubis
4
1
7
7.5
L
Baron Samedi
Switchkun
Baron Samedi
1
4
1
0.38
L
Artemis
ThisWesleySL
Artemis
3
5
3
0.9
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
13,341
22,424
Taken
22,206
13,103
Mitigated
7,235
6,508
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FuiTapeado
Danzaburou
11,011
5,856
0
1,862
8,137
3,040
1,295
2,518
5,095
0
43,338
W
Cthulhu
K1DSgr4ss4
Cthulhu
2,028
0
0
0
7,075
6,198
0
2,406
4,610
10,059
0
W
Anubis
SkysPablo
Anubis
5,907
0
0
4,646
7,212
3,865
682
1,141
5,909
44,371
0
L
Baron Samedi
Switchkun
Baron Samedi
2,759
313
0
1,056
6,468
2,042
140
2,058
4,410
12,358
0
L
Artemis
ThisWesleySL
Artemis
6,946
3,180
0
972
8,506
2,844
200
2,788
5,718
0
29,163
L
3,636
201
0
819
7,232
2,349
0
3,161
4,071
24,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
23,531
150
Minions Killed
115
0
Camps Cleared
0
525,798
Distance Traveled
446,162
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,121
829
67
6
0
199,852
5
W
Cthulhu
7,681
698
9
1
0
132,249
1
W
Anubis
8,977
816
74
7
0
193,697
4
L
Baron Samedi
6,737
612
22
2
0
97,697
2
L
Artemis
8,538
776
50
5
0
156,724
1
L
Nox
8,256
751
43
4
0
191,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role