Player Matchup

Baron Samedi
Baron Samedi
AzzaxeQc
Baron Samedi
Level 15
God Stats
45W - 30L
1,316 SR
Queue Stats
365W - 446L
1,386 Elo+
Solo
Bellona
Bellona
Masterj3di3448
Bellona
Level 18
God Stats
1W - 1L
1,712 SR
Queue Stats
53W - 46L
1,289 Elo+
Solo
Tiamat
Tiamat
k-muca307
Tiamat
Level 26
God Stats
8W - 9L
1,507 SR
Queue Stats
76W - 87L
1,298 Elo+
Solo
Cabrakan
Cabrakan
levisquirell
Cabrakan
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 37L
1,323 Elo+
Solo
Susano
Susano
rafal-one
Susano
Level 25
God Stats
7W - 7L
1,480 SR
Queue Stats
52W - 45L
1,345 Elo+
Solo
Team Averages
Level 23
1,503 SR
1,328 Elo+

VS

Team Averages
Level 11
1,494 SR
1,426 Elo+
Gilgamesh
Gilgamesh
Ice Queen5227
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Neith
Neith
NeithWildKitty
Neith
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Savage_-Dictator
Izanami
Level 28
God Stats
17W - 16L
1,535 SR
Queue Stats
99W - 123L
1,326 Elo+
Solo
Ra
Ra
genio_furioso142
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Horus
Horus
keno2804
Horus
Level 23
God Stats
54W - 61L
1,434 SR
Queue Stats
228W - 240L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzzaxeQc
Baron Samedi
13
1 / 5 / 0
7,702
481
5,553
11,709
5,152
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 6 / 1
6,815
426
3,728
12,516
8,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
k-muca307
Tiamat
11
0 / 5 / 1
6,615
413
5,322
11,488
7,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
levisquirell
Cabrakan
12
2 / 5 / 1
7,431
464
5,348
11,941
7,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
rafal-one
Susano
11
2 / 7 / 0
7,017
439
5,306
11,385
3,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ice Queen5227
Gilgamesh
17
8 / 3 / 2
10,327
645
11,667
10,117
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 1 / 2
8,820
551
12,229
7,966
2,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 2 / 3
9,722
608
8,400
10,149
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 4
8,750
547
7,350
7,722
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
keno2804
Horus
13
5 / 0 / 4
8,937
559
2,922
8,563
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
28
28
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AzzaxeQc
Baron Samedi
1
5
0
0.2
W
Gilgamesh
Ice Queen5227
Gilgamesh
8
3
2
3
L
1
6
1
0.25
W
7
1
2
8
W
4
2
3
2.75
W
4
1
4
6
L
Tiamat
k-muca307
Tiamat
0
5
1
0.1
W
Horus
keno2804
Horus
5
0
4
7
L
Cabrakan
levisquirell
Cabrakan
2
5
1
0.5
L
Susano
rafal-one
Susano
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,257
Damage
42,568
59,039
Taken
44,517
32,798
Mitigated
21,426
10,467
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AzzaxeQc
Baron Samedi
5,553
728
0
3,599
11,709
5,152
588
3,950
7,335
38,870
0
W
Gilgamesh
Ice Queen5227
Gilgamesh
11,667
4,848
0
1,928
10,117
5,887
2,271
219
9,898
0
64,601
L
3,728
1,716
0
1,076
12,516
8,325
0
616
11,878
0
31,936
W
12,229
5,385
0
3,428
7,966
2,664
340
4,149
3,817
0
46,938
W
8,400
5,956
147
4,373
10,149
3,227
2,053
3,010
7,139
0
55,658
W
7,350
1,506
364
2,368
7,722
3,174
514
4,864
2,858
40,144
0
L
Tiamat
k-muca307
Tiamat
5,322
908
0
2,757
11,488
7,389
579
73
11,415
42,394
0
W
Horus
keno2804
Horus
2,922
1,458
625
1,858
8,563
6,474
246
3,981
4,582
0
33,852
L
Cabrakan
levisquirell
Cabrakan
5,348
630
0
932
11,941
7,942
297
1,449
10,427
29,498
0
L
Susano
rafal-one
Susano
5,306
1,206
0
2,103
11,385
3,990
780
703
10,634
0
32,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,580
Gold Earned
46,556
320
Minions Killed
428
0
Camps Cleared
0
1,393,687
Distance Traveled
1,397,523
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,702
481
74
5
0
244,948
1
W
Gilgamesh
10,327
645
116
7
0
300,610
0
L
Bellona
6,815
426
64
4
0
305,277
0
W
Neith
8,820
551
76
5
0
210,536
0
W
Izanami
9,722
608
105
7
0
300,171
0
W
Ra
8,750
547
64
4
0
302,651
1
L
Tiamat
6,615
413
66
4
0
279,788
0
W
Horus
8,937
559
67
4
0
283,555
4
L
Cabrakan
7,431
464
50
3
0
266,761
3
L
Susano
7,017
439
66
4
0
296,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role