Player Matchup

Danzaburou
Danzaburou
Bearablepeak97
Danzaburou
Level 8
God Stats
9W - 9L
1,240 SR
Queue Stats
40W - 43L
1,138 Elo+
Solo
Ymir
Ymir
LeoCG83
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
gas-mask-man46
Nox
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 47L
1,370 Elo+
Solo
Cthulhu
Cthulhu
lukinhasdemais
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Solo
Discordia
Discordia
myronaintnice246
Discordia
Level 21
God Stats
52W - 38L
1,481 SR
Queue Stats
346W - 362L
1,349 Elo+
Solo
Team Averages
Level 10
1,444 SR
1,349 Elo+

VS

Team Averages
Level 15
1,474 SR
1,377 Elo+
Olorun
Olorun
AlbinoWhale
Olorun
Level 14
God Stats
5W - 2L
1,573 SR
Queue Stats
5W - 4L
1,382 Elo+
Solo
Fenrir
Fenrir
ArKtiC Resse
Fenrir
Level 14
God Stats
107W - 90L
1,444 SR
Queue Stats
123W - 110L
1,392 Elo+
Solo
Bellona
Bellona
CaesuraOne
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,313 Elo+
Solo
Artemis
Artemis
RebuffedDwarf37
Artemis
Level 12
God Stats
3W - 2L
1,459 SR
Queue Stats
7W - 3L
1,474 Elo+
Solo
Cupid
Cupid
Subtle Expert
Cupid
Level 29
God Stats
36W - 38L
1,395 SR
Queue Stats
87W - 85L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bearablepeak97
Danzaburou
15
1 / 14 / 3
9,643
964
12,444
26,958
12,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
LeoCG83
Ymir
13
0 / 4 / 0
8,000
800
153
3,705
1,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 8 / 2
10,072
1,007
9,021
13,779
6,583
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 7 / 0
8,110
811
2,525
7,963
5,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
15
3 / 3 / 1
10,090
1,009
14,743
11,139
4,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
7 / 3 / 14
11,065
1,107
8,603
10,014
4,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
15 / 0 / 12
12,108
1,211
18,861
13,577
5,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
CaesuraOne
Bellona
18
4 / 2 / 20
11,359
1,136
11,373
11,007
8,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 1 / 18
11,303
1,130
11,437
5,431
2,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 18
10,691
1,069
9,213
6,916
2,844
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
118
6
Kills
36
36
Deaths
7
6
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
3
14
4.67
W
Fenrir
15
0
12
21
L
Danzaburou
Bearablepeak97
Danzaburou
1
14
3
0.18
W
Bellona
CaesuraOne
Bellona
4
2
20
7
L
Ymir
LeoCG83
Ymir
0
4
0
0
W
8
1
18
17
W
2
1
18
11
L
2
8
2
0.38
L
0
7
0
0
L
Discordia
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
59,487
63,544
Taken
46,945
30,190
Mitigated
23,976
855
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,603
5,901
319
2,152
10,014
4,451
0
5,044
4,970
21,606
0
W
Fenrir
18,861
7,757
0
2,803
13,577
5,874
0
6,668
6,909
0
29,223
L
Danzaburou
Bearablepeak97
Danzaburou
12,444
6,582
0
592
26,958
12,699
0
3,176
23,782
0
25,088
W
Bellona
CaesuraOne
Bellona
11,373
6,397
0
3,052
11,007
8,286
0
6,036
4,971
0
31,723
L
Ymir
LeoCG83
Ymir
153
153
0
0
3,705
1,523
0
659
3,046
730
0
W
11,437
6,777
0
954
5,431
2,521
0
3,719
1,712
0
16,683
W
9,213
4,393
1,367
503
6,916
2,844
0
4,975
1,941
0
34,506
L
9,021
1,165
0
263
13,779
6,583
0
2,118
11,661
22,678
0
L
2,525
385
0
0
7,963
5,007
0
2,203
5,760
5,084
0
L
Discordia
14,743
645
0
0
11,139
4,378
0
447
10,692
41,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,915
Gold Earned
56,526
116
Minions Killed
198
0
Camps Cleared
3
613,561
Distance Traveled
929,658
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,065
1,107
41
4
0
123,624
1
W
Fenrir
12,108
1,211
26
3
0
248,057
0
L
Danzaburou
9,643
964
28
3
0
137,957
0
W
Bellona
11,359
1,136
44
4
3
208,466
0
L
Ymir
8,000
800
1
0
0
34,114
0
W
Artemis
11,303
1,130
16
2
0
159,193
0
W
Cupid
10,691
1,069
71
7
0
190,318
0
L
Nox
10,072
1,007
23
2
0
154,470
1
L
Cthulhu
8,110
811
6
1
0
77,750
1
L
Discordia
10,090
1,009
58
6
0
209,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role