Player Matchup

Cu Chulainn
Cu Chulainn
FKT-Odin
Cu Chulainn
Level 38
God Stats
10W - 7L
1,622 SR
Queue Stats
24W - 17L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
FlacKii
Danzaburou
Level 29
God Stats
5W - 3L
1,685 SR
Queue Stats
70W - 79L
1,430 Elo+
Party 1
Ares
Ares
Wolfskiller
Ares
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
141W - 150L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
Zimbo_2007
Gilgamesh
Level 34
God Stats
1W - 4L
1,510 SR
Queue Stats
231W - 287L
1,398 Elo+
Solo
Sol
Sol
mittlerer-Prolog
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,556 Elo+
Solo
Team Averages
Level 34
1,563 SR
1,482 Elo+

VS

Team Averages
Level 106
1,584 SR
1,629 Elo+
King Arthur
King Arthur
Crispylolol
King Arthur
Level 128
God Stats
39W - 26L
1,724 SR
Queue Stats
451W - 387L
1,676 Elo+
Party 2
Xing Tian
Xing Tian
Grimm_Cypher
Xing Tian
Level 87
God Stats
5W - 6L
1,454 SR
Queue Stats
110W - 102L
1,430 Elo+
Solo
Janus
Janus
Jiddle1999
Janus
Level 123
God Stats
21W - 18L
1,651 SR
Queue Stats
298W - 276L
1,624 Elo+
Party 2
Tyr
Tyr
Prongul
Tyr
Level 142
God Stats
3W - 2L
1,332 SR
Queue Stats
343W - 296L
1,684 Elo+
Party 2
Izanami
Izanami
zXI Inferno x
Izanami
Level 49
God Stats
40W - 23L
1,757 SR
Queue Stats
156W - 109L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FKT-Odin
Cu Chulainn
11
0 / 3 / 0
6,010
501
5,228
11,430
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
FlacKii
Danzaburou
8
0 / 7 / 0
5,149
429
2,051
7,442
1,808
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 1
5,668
472
2,098
9,122
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Zimbo_2007
Gilgamesh
8
0 / 5 / 1
5,316
443
2,508
8,792
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 0 / 1
7,006
584
6,511
5,912
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crispylolol
King Arthur
14
4 / 0 / 1
8,013
668
8,240
9,729
5,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Grimm_Cypher
Xing Tian
9
3 / 1 / 6
6,355
530
4,143
8,251
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
10
1 / 2 / 5
6,048
504
4,828
4,949
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
11
2 / 0 / 5
6,418
535
4,094
6,592
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
12
9 / 0 / 2
7,313
609
9,156
5,944
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
19
19
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Crispylolol
King Arthur
4
0
1
4.5
L
Cu Chulainn
FKT-Odin
Cu Chulainn
0
3
0
0
L
Danzaburou
FlacKii
Danzaburou
0
7
0
0
W
Xing Tian
Grimm_Cypher
Xing Tian
3
1
6
6
W
Janus
1
2
5
1.75
W
Tyr
2
0
5
4.5
L
1
4
1
0.38
L
Gilgamesh
Zimbo_2007
Gilgamesh
0
5
1
0.1
L
2
0
1
2.5
W
Izanami
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
30,461
42,698
Taken
35,465
18,939
Mitigated
16,390
10,865
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Crispylolol
King Arthur
8,240
1,347
0
3,052
9,729
5,142
12
252
8,961
0
52,809
L
Cu Chulainn
FKT-Odin
Cu Chulainn
5,228
957
0
3,902
11,430
8,161
0
293
11,067
1,349
32,341
L
Danzaburou
FlacKii
Danzaburou
2,051
1,044
222
1,138
7,442
1,808
0
2,594
4,766
0
21,752
W
Xing Tian
Grimm_Cypher
Xing Tian
4,143
459
0
2,508
8,251
5,432
60
2,384
5,803
14,094
0
W
Janus
4,828
343
0
1,276
4,949
1,514
0
2,566
2,193
33,470
0
W
Tyr
4,094
843
0
2,818
6,592
2,367
150
1,515
4,908
0
31,995
L
2,098
286
307
1,020
9,122
4,450
0
1,423
7,657
16,733
0
L
Gilgamesh
Zimbo_2007
Gilgamesh
2,508
807
0
741
8,792
2,733
0
1,709
6,999
0
25,943
L
6,511
1,134
0
3,535
5,912
1,787
0
2,460
3,238
42,113
0
W
Izanami
9,156
5,861
0
2,962
5,944
1,935
258
1,952
3,966
0
49,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
34,147
299
Minions Killed
382
0
Camps Cleared
0
1,035,341
Distance Traveled
1,186,293
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,013
668
119
10
0
257,910
2
L
Cu Chulainn
6,010
501
79
7
0
178,787
2
L
Danzaburou
5,149
429
51
4
0
192,509
2
W
Xing Tian
6,355
530
13
1
0
208,082
4
W
Janus
6,048
504
78
7
0
214,575
1
W
Tyr
6,418
535
70
6
0
288,053
5
L
Ares
5,668
472
21
2
0
215,131
1
L
Gilgamesh
5,316
443
53
4
0
222,966
3
L
Sol
7,006
584
95
8
0
225,948
5
W
Izanami
7,313
609
102
9
0
217,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role