Player Matchup

Baron Samedi
Baron Samedi
LuaEagle
Baron Samedi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
Minibuz
Kukulkan
Level 9
God Stats
3W - 2L
1,145 SR
Queue Stats
3W - 6L
1,116 Elo+
Party 2
Medusa
Medusa
Natsirth
Medusa
Level 16
God Stats
7W - 4L
1,504 SR
Queue Stats
31W - 36L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
Slaker54
Sylvanus
Level 8
God Stats
1W - 0L
1,271 SR
Queue Stats
29W - 28L
1,446 Elo+
Solo
Da Ji
Da Ji
Yrvech
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 1
Team Averages
Level 21
1,384 SR
1,363 Elo+

VS

Team Averages
Level 27
1,334 SR
1,410 Elo+
The Morrigan
The Morrigan
Arakaal
The Morrigan
Level 8
God Stats
4W - 8L
1,341 SR
Queue Stats
13W - 16L
1,410 Elo+
Solo
Chernobog
Chernobog
Artémislégende
Chernobog
Level 66
God Stats
3W - 4L
1,159 SR
Queue Stats
105W - 97L
1,442 Elo+
Party 3
Sobek
Sobek
Rémink
Sobek
Level 5
God Stats
5W - 8L
1,293 SR
Queue Stats
18W - 34L
1,238 Elo+
Party 3
Ra
Ra
diddyd6
Ra
Level 26
God Stats
1W - 4L
1,564 SR
Queue Stats
199W - 148L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
lucius84
Gilgamesh
Level 29
God Stats
2W - 2L
1,314 SR
Queue Stats
64W - 81L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LuaEagle
Baron Samedi
12
9 / 2 / 0
7,172
652
6,612
5,864
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Minibuz
Kukulkan
10
2 / 1 / 0
6,269
570
3,603
4,886
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Natsirth
Medusa
11
4 / 1 / 6
6,469
588
8,702
5,181
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Slaker54
Sylvanus
11
5 / 0 / 5
6,186
562
4,469
4,985
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
Yrvech
Da Ji
11
2 / 1 / 3
6,839
622
4,402
7,529
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arakaal
The Morrigan
7
0 / 6 / 1
5,036
458
1,606
5,428
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
8
1 / 5 / 0
5,056
460
4,135
8,625
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Rémink
Sobek
8
0 / 4 / 1
5,338
485
1,548
8,607
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 1
6,275
570
1,594
6,106
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
lucius84
Gilgamesh
10
2 / 4 / 2
6,258
569
5,727
10,453
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
22
Kills
5
5
Deaths
22
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Arakaal
The Morrigan
0
6
1
0.08
L
Chernobog
1
5
0
0.2
W
Baron Samedi
LuaEagle
Baron Samedi
9
2
0
4.5
W
Kukulkan
Minibuz
Kukulkan
2
1
0
2
W
Medusa
Natsirth
Medusa
4
1
6
7
L
Sobek
Rémink
Sobek
0
4
1
0.13
W
Sylvanus
Slaker54
Sylvanus
5
0
5
7.5
W
Da Ji
Yrvech
Da Ji
2
1
3
3.5
L
2
3
1
0.83
L
Gilgamesh
lucius84
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
14,610
28,445
Taken
39,219
12,231
Mitigated
15,845
12,536
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Arakaal
The Morrigan
1,606
364
0
17
5,428
1,726
287
3,077
2,117
12,026
0
L
Chernobog
4,135
2,712
0
2,555
8,625
2,357
0
2,763
5,858
0
36,221
W
Baron Samedi
LuaEagle
Baron Samedi
6,612
946
57
2,116
5,864
2,530
1,214
1,617
3,816
33,802
0
W
Kukulkan
Minibuz
Kukulkan
3,603
622
0
1,288
4,886
1,894
1,484
854
3,942
29,569
0
W
Medusa
Natsirth
Medusa
8,702
3,768
0
2,929
5,181
1,383
650
711
4,470
0
36,086
L
Sobek
Rémink
Sobek
1,548
558
0
1,451
8,607
4,489
0
1,263
7,344
9,693
0
W
Sylvanus
Slaker54
Sylvanus
4,469
1,403
265
1,761
4,985
4,006
534
759
4,226
12,737
2,068
W
Da Ji
Yrvech
Da Ji
4,402
1,546
0
4,120
7,529
2,418
752
266
7,243
0
39,927
L
1,594
256
237
799
6,106
1,945
622
2,509
3,423
27,501
0
L
Gilgamesh
lucius84
Gilgamesh
5,727
1,598
0
2,904
10,453
5,328
0
4,135
6,111
0
21,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
27,963
310
Minions Killed
232
0
Camps Cleared
0
1,009,138
Distance Traveled
1,014,327
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,036
458
27
2
0
199,174
1
L
Chernobog
5,056
460
80
7
0
194,559
1
W
Baron Samedi
7,172
652
64
6
0
174,492
2
W
Kukulkan
6,269
570
75
7
0
218,038
0
W
Medusa
6,469
588
57
5
0
189,607
0
L
Sobek
5,338
485
18
2
0
215,622
0
W
Sylvanus
6,186
562
27
2
0
202,861
4
W
Da Ji
6,839
622
87
8
0
224,140
1
L
Ra
6,275
570
61
6
0
196,555
3
L
Gilgamesh
6,258
569
46
4
0
208,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role