Player Matchup

Set
Set
FirexEzaki
Set
Level 17
God Stats
0W - 1L
1,421 SR
Queue Stats
6W - 8L
1,426 Elo+
Solo
Serqet
Serqet
MrEggSammich
Serqet
Level 28
God Stats
0W - 3L
1,456 SR
Queue Stats
135W - 126L
1,561 Elo+
Solo
Sol
Sol
Totopo2131
Sol
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 16L
1,661 Elo+
Solo
Guan Yu
Guan Yu
lilychydovishe
Guan Yu
Level 6
God Stats
1W - 2L
1,476 SR
Queue Stats
2W - 3L
1,607 Elo+
Solo
Ares
Ares
yãiů
Ares
Level 7
God Stats
0W - 4L
1,248 SR
Queue Stats
5W - 9L
1,090 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,469 Elo+

VS

Team Averages
Level 21
1,444 SR
1,549 Elo+
Hades
Hades
Farbror_Hanibal
Hades
Level 29
God Stats
12W - 9L
1,520 SR
Queue Stats
192W - 217L
1,427 Elo+
Party 1
Sylvanus
Sylvanus
InvoicedSet4973
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,710 Elo+
Solo
Thanatos
Thanatos
Kawaii_potato69-
Thanatos
Level 28
God Stats
10W - 5L
1,590 SR
Queue Stats
166W - 204L
1,472 Elo+
Party 1
Neith
Neith
kirlimike
Neith
Level 18
God Stats
9W - 18L
1,112 SR
Queue Stats
231W - 257L
1,423 Elo+
Solo
Sol
Sol
rextherex
Sol
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 32L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,930
395
3,018
12,660
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
11
3 / 6 / 0
6,585
439
2,826
10,244
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 0 / 0
6,557
437
2,465
4,944
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 12 / 0
5,006
334
543
10,308
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
yãiů
Ares
6
0 / 13 / 0
4,627
308
613
10,391
2,861

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
9,039
603
6,790
7,137
4,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
3
0 / 2 / 0
5,146
343
150
1,599
631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 5 / 1
7,850
523
2,709
9,782
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
kirlimike
Neith
15
10 / 0 / 3
9,409
627
9,223
6,434
2,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

16
17 / 0 / 6
10,616
708
14,577
6,797
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
4
Kills
37
39
Deaths
8
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
0
8
0
0
W
Sylvanus
0
2
0
0
W
5
5
1
1.1
L
Serqet
3
6
0
0.5
L
1
0
0
1
W
Neith
kirlimike
Neith
10
0
3
11.5
L
0
12
0
0
W
17
0
6
20
L
Ares
yãiů
Ares
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,465
Damage
33,449
48,547
Taken
31,749
19,099
Mitigated
13,388
5,191
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,790
883
192
4,015
7,137
4,116
2,576
112
7,025
44,846
0
L
3,018
1,037
0
389
12,660
4,302
0
7,189
5,471
0
38,060
W
Sylvanus
150
70
10
268
1,599
631
0
0
1,599
529
445
W
2,709
986
0
5,254
9,782
3,400
1,026
487
9,179
0
34,319
L
Serqet
2,826
1,403
113
1,273
10,244
5,481
0
5,630
4,614
0
25,715
L
2,465
449
0
3,316
4,944
1,162
0
368
4,576
37,273
0
W
Neith
kirlimike
Neith
9,223
5,419
0
3,928
6,434
2,469
2,534
2,175
4,259
0
53,909
L
543
443
0
100
10,308
5,293
0
5,367
4,941
0
8,006
W
14,577
6,048
0
5,181
6,797
2,772
2,715
304
6,393
60,680
4,464
L
Ares
yãiů
Ares
613
0
0
0
10,391
2,861
0
2,668
7,723
1,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
42,060
217
Minions Killed
378
0
Camps Cleared
0
1,209,247
Distance Traveled
1,127,092
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,039
603
82
5
0
260,200
0
L
Set
5,930
395
70
5
0
275,629
3
W
Sylvanus
5,146
343
0
0
0
58,291
2
W
Thanatos
7,850
523
63
4
0
249,015
1
L
Serqet
6,585
439
42
3
0
238,078
4
L
Sol
6,557
437
84
6
0
206,351
4
W
Neith
9,409
627
116
8
0
285,144
5
L
Guan Yu
5,006
334
20
1
0
231,135
0
W
Sol
10,616
708
117
8
0
274,442
1
L
Ares
4,627
308
1
0
0
258,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role