Player Matchup

Artemis
Artemis
DARK_KILLER_7698
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Loki
Loki
Davidex_21
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
FenouilSauvage
Gilgamesh
Level 23
God Stats
9W - 10L
1,485 SR
Queue Stats
60W - 65L
1,333 Elo+
Solo
Arachne
Arachne
luuiis2005
Arachne
Level 28
God Stats
11W - 7L
1,492 SR
Queue Stats
37W - 29L
1,401 Elo+
Party 2
Sol
Sol
shayancortex
Sol
Level 12
God Stats
5W - 6L
1,478 SR
Queue Stats
9W - 17L
1,365 Elo+
Party 4
Team Averages
Level 18
1,491 SR
1,408 Elo+

VS

Team Averages
Level 18
1,460 SR
1,413 Elo+
Ra
Ra
Ilove-twixx-2
Ra
Level 16
God Stats
2W - 5L
1,171 SR
Queue Stats
207W - 230L
1,486 Elo+
Party 1
Fenrir
Fenrir
Kr548is
Fenrir
Level 17
God Stats
37W - 29L
1,477 SR
Queue Stats
185W - 224L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
funtom248
Baron Samedi
Level 26
God Stats
2W - 0L
1,667 SR
Queue Stats
121W - 162L
1,349 Elo+
Party 3
Set
Set
mitchell_kouba
Set
Level 28
God Stats
21W - 17L
1,487 SR
Queue Stats
132W - 178L
1,340 Elo+
Party 3
Olorun
Olorun
zloioldi
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
5,085
339
1,438
4,622
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 4 / 2
5,213
348
1,573
6,461
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
FenouilSauvage
Gilgamesh
13
5 / 2 / 3
7,707
514
8,101
7,748
3,737
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
luuiis2005
Arachne
14
15 / 3 / 1
9,038
603
13,114
9,806
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 3 / 5
5,835
389
3,199
5,233
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
9,695
646
7,480
6,607
2,653
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Kr548is
Fenrir
12
3 / 3 / 2
7,886
526
3,405
9,618
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
funtom248
Baron Samedi
11
2 / 7 / 2
7,075
472
2,138
8,054
2,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 4 / 2
7,916
528
5,285
10,606
4,871
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
zloioldi
Olorun
9
1 / 7 / 3
6,631
442
1,569
8,549
2,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
23
Kills
15
16
Deaths
23
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
4
2
0.25
L
Gilgamesh
FenouilSauvage
Gilgamesh
5
2
3
3.25
W
6
2
4
4
W
Fenrir
Kr548is
Fenrir
3
3
2
1.33
W
Baron Samedi
funtom248
Baron Samedi
2
7
2
0.43
L
Arachne
luuiis2005
Arachne
15
3
1
5.17
W
3
4
2
1
L
2
3
5
1.5
W
Olorun
zloioldi
Olorun
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
19,877
33,870
Taken
43,434
13,266
Mitigated
16,696
6,009
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,438
967
0
30
4,622
1,554
126
1,766
2,856
0
8,357
L
1,573
894
0
1,376
6,461
1,401
65
969
5,452
0
8,949
L
Gilgamesh
FenouilSauvage
Gilgamesh
8,101
2,250
135
2,059
7,748
3,737
250
4,084
3,637
0
25,365
W
7,480
1,716
537
2,078
6,607
2,653
2,383
306
6,301
59,642
0
W
Fenrir
Kr548is
Fenrir
3,405
447
0
250
9,618
4,093
1,793
238
9,380
0
29,306
W
Baron Samedi
funtom248
Baron Samedi
2,138
307
150
499
8,054
2,447
1,445
268
7,786
22,481
0
L
Arachne
luuiis2005
Arachne
13,114
10,390
0
1,819
9,806
4,826
0
2,360
7,368
0
50,383
W
5,285
3,006
19
1,340
10,606
4,871
2,203
740
9,866
0
47,885
L
3,199
1,114
0
590
5,233
1,748
970
1,863
3,370
16,156
1,107
W
Olorun
zloioldi
Olorun
1,569
909
448
1,309
8,549
2,632
400
1,492
7,057
21,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
39,203
190
Minions Killed
320
0
Camps Cleared
0
1,150,450
Distance Traveled
1,293,417
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,085
339
14
1
0
197,065
0
L
Loki
5,213
348
22
1
0
157,420
0
L
Gilgamesh
7,707
514
44
3
0
310,923
5
W
Ra
9,695
646
116
8
0
296,459
2
W
Fenrir
7,886
526
47
3
0
278,556
1
W
Baron Samedi
7,075
472
36
2
0
234,552
0
L
Arachne
9,038
603
79
5
0
293,167
0
W
Set
7,916
528
88
6
0
273,029
4
L
Sol
5,835
389
31
2
0
191,875
0
W
Olorun
6,631
442
33
2
0
210,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role