Player Matchup

Chaac
Chaac
Ahbruzencab2238
Chaac
Level 22
God Stats
8W - 4L
1,569 SR
Queue Stats
124W - 63L
1,694 Elo+
Party 3
Cerberus
Cerberus
GreazeGoblin
Cerberus
Level 127
God Stats
2W - 10L
1,395 SR
Queue Stats
422W - 470L
1,473 Elo+
Party 1
Fenrir
Fenrir
MalcolmD_1
Fenrir
Level 29
God Stats
13W - 14L
1,624 SR
Queue Stats
186W - 189L
1,522 Elo+
Party 1
Medusa
Medusa
OG TD0GG
Medusa
Level 89
God Stats
3W - 6L
1,494 SR
Queue Stats
36W - 31L
1,665 Elo+
Party 3
Aphrodite
Aphrodite
SimplyDaWorst_
Aphrodite
Level 27
God Stats
12W - 10L
1,654 SR
Queue Stats
136W - 134L
1,535 Elo+
Party 1
Team Averages
Level 59
1,547 SR
1,578 Elo+

VS

Team Averages
Level 52
1,459 SR
1,567 Elo+
Hera
Hera
Deathsdarkside
Hera
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,589 Elo+
Party 4
Anhur
Anhur
IOMain
Anhur
Level 128
God Stats
16W - 15L
1,564 SR
Queue Stats
477W - 428L
1,501 Elo+
Party 2
Chaac
Chaac
Icky87
Chaac
Level 25
God Stats
28W - 17L
1,567 SR
Queue Stats
244W - 204L
1,594 Elo+
Party 2
Ymir
Ymir
SigAngelofDeath
Ymir
Level 48
God Stats
1W - 1L
1,341 SR
Queue Stats
46W - 32L
1,589 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TrueInstinct
Tsukuyomi
Level 28
God Stats
4W - 1L
1,324 SR
Queue Stats
349W - 305L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 4
12,092
550
27,139
29,221
32,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
GreazeGoblin
Cerberus
16
6 / 4 / 4
10,232
465
12,027
22,305
16,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
MalcolmD_1
Fenrir
14
3 / 6 / 5
9,385
427
9,525
18,246
10,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
OG TD0GG
Medusa
15
3 / 5 / 3
9,821
446
8,415
12,250
3,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
SimplyDaWorst_
Aphrodite
11
0 / 12 / 4
7,723
351
4,242
18,595
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 7
9,554
434
9,337
10,991
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
IOMain
Anhur
20
13 / 1 / 7
13,118
596
24,797
19,406
8,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Icky87
Chaac
18
7 / 4 / 10
11,823
537
16,903
21,826
16,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 4 / 17
11,616
528
14,722
20,474
20,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
TrueInstinct
Tsukuyomi
18
4 / 3 / 7
11,004
500
13,951
14,791
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
18
Kills
30
30
Deaths
18
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
W
0
6
7
0.58
L
Cerberus
GreazeGoblin
Cerberus
6
4
4
2
W
Anhur
IOMain
Anhur
13
1
7
16.5
W
Chaac
Icky87
Chaac
7
4
10
3
L
Fenrir
MalcolmD_1
Fenrir
3
6
5
0.92
L
Medusa
OG TD0GG
Medusa
3
5
3
0.9
W
6
4
17
3.63
L
Aphrodite
SimplyDaWorst_
Aphrodite
0
12
4
0.17
W
Tsukuyomi
TrueInstinct
Tsukuyomi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,348
Damage
79,710
100,617
Taken
87,488
69,973
Mitigated
55,908
39,044
Healing
35,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,139
7,156
0
15,757
29,221
32,532
342
5,631
23,092
0
105,745
W
9,337
2,354
0
1,793
10,991
3,677
2,072
3,845
7,146
45,133
0
L
Cerberus
GreazeGoblin
Cerberus
12,027
667
0
9,970
22,305
16,564
674
6,057
15,641
62,674
0
W
Anhur
IOMain
Anhur
24,797
13,238
0
12,857
19,406
8,698
5,082
3,176
16,230
0
117,227
W
Chaac
Icky87
Chaac
16,903
3,913
0
11,594
21,826
16,822
1,318
2,611
19,215
0
61,918
L
Fenrir
MalcolmD_1
Fenrir
9,525
2,054
0
4,632
18,246
10,923
0
2,986
14,886
0
58,405
L
Medusa
OG TD0GG
Medusa
8,415
3,247
0
3,147
12,250
3,459
2,583
3,049
9,092
0
48,169
W
14,722
3,869
0
3,843
20,474
20,763
292
5,199
15,275
31,196
0
L
Aphrodite
SimplyDaWorst_
Aphrodite
4,242
973
1,751
3,787
18,595
6,495
0
5,426
13,097
14,512
0
W
Tsukuyomi
TrueInstinct
Tsukuyomi
13,951
4,405
0
5,446
14,791
5,948
528
1,438
13,353
0
76,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,253
Gold Earned
57,115
518
Minions Killed
523
0
Camps Cleared
0
1,953,268
Distance Traveled
2,009,349
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,092
550
185
8
0
394,744
1
W
Hera
9,554
434
84
4
0
371,727
1
L
Cerberus
10,232
465
144
7
0
373,433
5
W
Anhur
13,118
596
172
8
0
378,703
3
W
Chaac
11,823
537
102
5
0
419,099
0
L
Fenrir
9,385
427
95
4
0
400,011
0
L
Medusa
9,821
446
71
3
0
417,089
0
W
Ymir
11,616
528
41
2
0
386,788
3
L
Aphrodite
7,723
351
23
1
0
367,991
4
W
Tsukuyomi
11,004
500
124
6
0
453,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role