Player Matchup

Tsukuyomi
Tsukuyomi
Dyzo Asta
Tsukuyomi
Level 7
God Stats
1W - 5L
1,726 SR
Queue Stats
82W - 99L
1,432 Elo+
Solo
Izanami
Izanami
LifeIsLife666
Izanami
Level 26
God Stats
0W - 1L
1,437 SR
Queue Stats
5W - 9L
1,396 Elo+
Solo
Merlin
Merlin
MrMohammad01
Merlin
Level 25
God Stats
11W - 10L
1,643 SR
Queue Stats
295W - 267L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
adri_eng15
Sun Wukong
Level 29
God Stats
6W - 6L
1,637 SR
Queue Stats
24W - 25L
1,525 Elo+
Solo
Kukulkan
Kukulkan
kacapeek
Kukulkan
Level 25
God Stats
5W - 3L
1,624 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 22
1,613 SR
1,490 Elo+

VS

Team Averages
Level 20
1,481 SR
1,496 Elo+
Bacchus
Bacchus
CB4ker151
Bacchus
Level 28
God Stats
3W - 1L
1,404 SR
Queue Stats
37W - 32L
1,481 Elo+
Solo
Scylla
Scylla
GofiodelDuro
Scylla
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 155L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
Kyathology
Gilgamesh
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 7L
1,483 Elo+
Solo
Hou Yi
Hou Yi
REd60r6
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,531 Elo+
Solo
Thor
Thor
SAMU68SHADOW
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dyzo Asta
Tsukuyomi
1
0 / 0 / 0
3,900
325
0
0
0
Izanami
9
0 / 3 / 0
5,134
428
3,319
6,617
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
4 / 2 / 0
7,164
597
5,158
6,157
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sun Wukong
adri_eng15
Sun Wukong
12
1 / 1 / 0
6,395
533
1,701
8,114
3,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
kacapeek
Kukulkan
11
1 / 2 / 0
6,407
534
2,865
3,785
1,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CB4ker151
Bacchus
9
1 / 2 / 1
5,843
487
1,437
6,493
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
0 / 0 / 0
6,016
501
1,013
2,932
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Kyathology
Gilgamesh
13
2 / 1 / 0
7,284
607
4,350
6,031
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
REd60r6
Hou Yi
11
2 / 2 / 3
6,614
551
4,933
6,806
2,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 1 / 2
6,968
581
3,600
6,170
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
6
Kills
8
8
Deaths
6
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CB4ker151
Bacchus
1
2
1
0.75
L
Tsukuyomi
Dyzo Asta
Tsukuyomi
0
0
0
0
W
Scylla
0
0
0
0
W
Gilgamesh
Kyathology
Gilgamesh
2
1
0
2
L
Izanami
0
3
0
0
L
Merlin
4
2
0
2
W
Hou Yi
REd60r6
Hou Yi
2
2
3
1.75
W
3
1
2
4
L
Sun Wukong
adri_eng15
Sun Wukong
1
1
0
1
L
Kukulkan
kacapeek
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,043
Damage
15,333
24,673
Taken
28,432
9,334
Mitigated
13,797
2,780
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CB4ker151
Bacchus
1,437
36
0
1,180
6,493
4,947
292
1,974
4,519
16,167
0
L
Tsukuyomi
Dyzo Asta
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
1,013
253
0
490
2,932
894
78
690
2,242
29,281
0
W
Gilgamesh
Kyathology
Gilgamesh
4,350
1,343
0
1,052
6,031
3,464
86
2,865
3,166
0
39,512
L
Izanami
3,319
1,589
0
205
6,617
2,571
484
735
5,842
0
23,576
L
Merlin
5,158
444
0
1,630
6,157
2,173
0
900
5,225
39,411
0
W
Hou Yi
REd60r6
Hou Yi
4,933
2,012
0
3,497
6,806
2,299
1,783
1,053
5,753
0
35,331
W
3,600
794
0
331
6,170
2,193
380
1,441
4,729
0
34,263
L
Sun Wukong
adri_eng15
Sun Wukong
1,701
741
0
945
8,114
3,213
0
743
7,371
0
43,024
L
Kukulkan
kacapeek
Kukulkan
2,865
287
0
0
3,785
1,377
653
0
3,785
32,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
32,725
293
Minions Killed
309
0
Camps Cleared
0
871,391
Distance Traveled
1,112,537
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,843
487
29
2
0
228,386
2
L
Tsukuyomi
3,900
325
0
0
0
0
0
W
Scylla
6,016
501
57
5
0
187,141
4
W
Gilgamesh
7,284
607
81
7
0
250,017
3
L
Izanami
5,134
428
42
4
0
199,748
0
L
Merlin
7,164
597
78
7
0
201,281
2
W
Hou Yi
6,614
551
69
6
0
192,473
3
W
Thor
6,968
581
73
6
0
254,520
1
L
Sun Wukong
6,395
533
98
8
0
256,492
2
L
Kukulkan
6,407
534
75
6
0
213,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role