Player Matchup

Ymir
Ymir
ElBany
Ymir
Level 8
God Stats
45W - 33L
1,624 SR
Queue Stats
69W - 55L
1,536 Elo+
Party 2
Neith
Neith
ForgottenTLR
Neith
Level 35
God Stats
11W - 19L
1,314 SR
Queue Stats
46W - 67L
1,361 Elo+
Solo
Scylla
Scylla
assayix01
Scylla
Level 124
God Stats
9W - 5L
1,468 SR
Queue Stats
190W - 211L
1,507 Elo+
Party 2
Mercury
Mercury
teokineitor300
Mercury
Level 101
God Stats
3W - 0L
1,756 SR
Queue Stats
138W - 140L
1,494 Elo+
Party 2
King Arthur
King Arthur
xspainkillapro
King Arthur
Level 107
God Stats
37W - 41L
1,549 SR
Queue Stats
383W - 394L
1,519 Elo+
Party 2
Team Averages
Level 75
1,542 SR
1,483 Elo+

VS

Team Averages
Level 39
1,497 SR
1,380 Elo+
Kali
Kali
DRAKOSFATHER
Kali
Level 44
God Stats
5W - 3L
1,651 SR
Queue Stats
115W - 161L
1,289 Elo+
Party 3
Thoth
Thoth
DRAKOSGODFATHER
Thoth
Level 26
God Stats
33W - 58L
1,334 SR
Queue Stats
45W - 83L
1,217 Elo+
Party 3
Osiris
Osiris
Forestxavier20
Osiris
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
205W - 238L
1,483 Elo+
Solo
Heimdallr
Heimdallr
LazyCaveman
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
xGTAKILL3Rx
Cerberus
Level 35
God Stats
3W - 5L
1,500 SR
Queue Stats
288W - 345L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElBany
Ymir
16
4 / 5 / 6
11,148
531
9,751
18,290
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 4
9,470
451
4,572
9,497
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
assayix01
Scylla
19
7 / 0 / 9
12,508
596
16,532
9,085
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 4 / 4
10,588
504
4,385
15,572
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
xspainkillapro
King Arthur
19
9 / 2 / 8
12,309
586
22,581
22,835
17,912
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
9,019
429
2,941
15,281
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 1
9,369
446
5,102
10,006
3,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 0
9,734
464
7,659
16,603
13,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
LazyCaveman
Heimdallr
14
4 / 4 / 7
9,016
429
14,538
14,395
7,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
xGTAKILL3Rx
Cerberus
15
6 / 3 / 5
10,258
488
13,701
19,174
19,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
21
Kills
13
14
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
1
5
1
0.3
W
Ymir
ElBany
Ymir
4
5
6
1.4
L
2
5
0
0.4
W
1
3
4
1
L
Heimdallr
LazyCaveman
Heimdallr
4
4
7
1.88
W
Scylla
assayix01
Scylla
7
0
9
11.5
W
0
4
4
0.5
L
Cerberus
xGTAKILL3Rx
Cerberus
6
3
5
2.83
W
King Arthur
xspainkillapro
King Arthur
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,821
Damage
43,941
75,279
Taken
75,459
40,673
Mitigated
51,490
23,385
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,941
959
0
4,228
15,281
6,799
859
1,944
13,316
0
48,144
L
5,102
195
0
1,259
10,006
3,845
998
6,069
3,699
54,847
0
W
Ymir
ElBany
Ymir
9,751
1,100
0
2,107
18,290
11,026
616
7,361
10,929
42,754
0
L
7,659
3,630
0
3,819
16,603
13,846
292
2,867
13,660
0
56,564
W
4,572
1,529
0
3,305
9,497
2,656
895
1,990
7,507
0
45,983
L
Heimdallr
LazyCaveman
Heimdallr
14,538
7,710
0
1,699
14,395
7,273
2,114
7,567
6,698
0
58,347
W
Scylla
assayix01
Scylla
16,532
2,538
456
3,348
9,085
3,175
2,608
3,502
5,583
79,337
0
W
4,385
1,086
0
6,512
15,572
5,904
2,246
1,425
14,146
0
69,697
L
Cerberus
xGTAKILL3Rx
Cerberus
13,701
1,717
1,099
7,231
19,174
19,727
523
7,363
11,619
36,937
0
W
King Arthur
xspainkillapro
King Arthur
22,581
2,775
0
7,657
22,835
17,912
72
4,525
18,310
457
78,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,023
Gold Earned
47,396
549
Minions Killed
487
0
Camps Cleared
0
1,985,110
Distance Traveled
1,715,796
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,019
429
93
4
0
350,616
1
L
Thoth
9,369
446
117
6
0
313,970
0
W
Ymir
11,148
531
48
2
0
340,847
8
L
Osiris
9,734
464
117
6
0
377,890
5
W
Neith
9,470
451
86
4
0
320,776
0
L
Heimdallr
9,016
429
94
4
0
315,521
2
W
Scylla
12,508
596
150
7
0
407,609
8
W
Mercury
10,588
504
144
7
0
471,835
0
L
Cerberus
10,258
488
66
3
0
357,799
0
W
King Arthur
12,309
586
121
6
0
444,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role