Player Matchup

Achilles
Achilles
Bakuganz
Achilles
Level 82
God Stats
1W - 1L
1,241 SR
Queue Stats
87W - 82L
1,303 Elo+
Party 1
Tiamat
Tiamat
HydraLiam
Tiamat
Level 64
God Stats
8W - 12L
1,208 SR
Queue Stats
51W - 48L
1,296 Elo+
Party 1
Neith
Neith
itsalenkoOO
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 98L
1,298 Elo+
Party 1
Team Averages
Level 57
1,316 SR
1,299 Elo+

VS

Team Averages
Level 34
1,626 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
Bistoukette
Tsukuyomi
Level 26
God Stats
0W - 3L
1,750 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
Smileysman
Tiamat
Level 46
God Stats
0W - 2L
1,628 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Khepri
Khepri
ferlox
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bakuganz
Achilles
14
5 / 4 / 7
10,991
687
10,108
12,139
13,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
HydraLiam
Tiamat
16
5 / 2 / 5
11,464
717
14,390
11,390
8,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 10
10,625
664
10,026
12,938
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bistoukette
Tsukuyomi
12
2 / 5 / 3
9,819
614
7,053
12,953
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Smileysman
Tiamat
15
5 / 4 / 2
10,802
675
13,444
12,822
8,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
ferlox
Khepri
13
2 / 3 / 3
9,476
592
5,971
14,522
16,169
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
12
Kills
9
10
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bakuganz
Achilles
5
4
7
2.13
L
Tsukuyomi
Bistoukette
Tsukuyomi
2
5
3
0.7
W
Tiamat
HydraLiam
Tiamat
5
2
5
3.75
L
Tiamat
Smileysman
Tiamat
5
4
2
1.5
L
Khepri
ferlox
Khepri
2
3
3
1.17
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,524
Damage
26,468
36,467
Taken
40,297
26,064
Mitigated
30,834
13,659
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bakuganz
Achilles
10,108
4,181
0
1,933
12,139
13,395
224
7,227
4,912
0
25,163
L
Tsukuyomi
Bistoukette
Tsukuyomi
7,053
1,917
0
1,919
12,953
6,018
0
5,683
7,270
0
38,224
W
Tiamat
HydraLiam
Tiamat
14,390
2,080
0
6,185
11,390
8,061
620
5,215
6,175
53,279
0
L
Tiamat
Smileysman
Tiamat
13,444
1,165
0
5,109
12,822
8,647
0
4,685
8,137
50,832
0
L
Khepri
ferlox
Khepri
5,971
375
0
661
14,522
16,169
0
4,050
10,472
23,732
0
W
10,026
4,134
0
5,541
12,938
4,608
1,543
7,042
5,896
0
38,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
30,097
176
Minions Killed
173
0
Camps Cleared
0
855,985
Distance Traveled
849,237
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,991
687
40
3
0
266,219
2
L
Tsukuyomi
9,819
614
51
3
0
273,877
1
W
Tiamat
11,464
717
82
5
0
301,099
0
L
Tiamat
10,802
675
89
6
0
280,886
2
L
Khepri
9,476
592
33
2
0
294,474
0
W
Neith
10,625
664
54
3
0
288,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role