Player Matchup

Heimdallr
Heimdallr
Diamond III
Jinpov
Heimdallr
Diamond III
Level 160
God Stats
7W - 14L
1,435 SR
Queue Stats
450W - 415L
2,228 MMR
Party 1
Persephone
Persephone
Diamond II
PetterThePanda
Persephone
Diamond II
Level 156
God Stats
0W - 1L
1,700 SR
Queue Stats
85W - 67L
2,341 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
SUPERMONKEY2004
Erlang Shen
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Verkher
Sylvanus
Diamond III
Level 152
God Stats
1W - 4L
1,814 SR
Queue Stats
44W - 41L
2,228 MMR
Solo
Fenrir
Fenrir
Masters
daddyslittletoy
Fenrir
Masters
Level 160
God Stats
15W - 13L
1,613 SR
Queue Stats
693W - 660L
2,160 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,612 SR
2,091 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,819 SR
2,202 MMR
Discordia
Discordia
Diamond III
AaKerr
Discordia
Diamond III
Level 160
God Stats
6W - 3L
1,894 SR
Queue Stats
143W - 129L
2,327 MMR
Solo
Hou Yi
Hou Yi
Diamond V
PollyDeRevivalS
Hou Yi
Diamond V
Level 159
God Stats
7W - 4L
1,668 SR
Queue Stats
357W - 332L
2,063 MMR
Party 2
Geb
Geb
Platinum II
PollyTheDog1
Geb
Platinum II
Level 62
God Stats
4W - 0L
1,981 SR
Queue Stats
67W - 48L
2,001 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond II
ThaRealBRUh
Cu Chulainn
Diamond II
Level 160
God Stats
69W - 48L
1,838 SR
Queue Stats
628W - 592L
2,266 MMR
Solo
Thanatos
Thanatos
Diamond II
TheFireant
Thanatos
Diamond II
Level 155
God Stats
4W - 3L
1,713 SR
Queue Stats
114W - 90L
2,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jinpov
Heimdallr
19
2 / 6 / 4
12,509
500
8,818
19,104
9,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
PetterThePanda
Persephone
19
4 / 6 / 4
12,191
488
16,737
16,028
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
SUPERMONKEY2004
Erlang Shen
18
10 / 8 / 5
12,518
501
14,110
28,347
16,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Verkher
Sylvanus
15
0 / 5 / 9
10,220
409
12,079
22,526
25,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 4 / 2
12,903
516
18,704
23,053
24,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ApolloSetTiamatTsukuyomiAthena

VS

Bans
Guan YuNemesisHun BatzYemojaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AaKerr
Discordia
19
2 / 5 / 9
13,033
521
14,844
14,723
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 6
14,809
592
20,747
23,327
9,309
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 11
11,512
460
6,382
21,358
20,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
ThaRealBRUh
Cu Chulainn
20
7 / 5 / 5
15,784
631
23,782
32,093
30,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
TheFireant
Thanatos
20
14 / 3 / 6
16,396
656
19,396
18,419
10,715
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
24
Kills
29
29
Deaths
24
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
AaKerr
Discordia
2
5
9
1.3
L
Heimdallr
Jinpov
Heimdallr
2
6
4
0.67
L
Persephone
PetterThePanda
Persephone
4
6
4
1
W
6
7
6
1.29
W
0
4
11
1.38
L
Erlang Shen
SUPERMONKEY2004
Erlang Shen
10
8
5
1.56
W
Cu Chulainn
ThaRealBRUh
Cu Chulainn
7
5
5
1.9
W
Thanatos
TheFireant
Thanatos
14
3
6
5.67
L
Sylvanus
Verkher
Sylvanus
0
5
9
0.9
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,448
Damage
85,151
109,058
Taken
109,920
81,405
Mitigated
78,051
35,756
Healing
53,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AaKerr
Discordia
14,844
1,381
381
3,998
14,723
6,490
401
6,141
8,582
103,244
0
L
Heimdallr
Jinpov
Heimdallr
8,818
6,281
0
5,767
19,104
9,253
1,010
1,545
17,559
0
96,469
L
Persephone
PetterThePanda
Persephone
16,737
1,269
0
2,992
16,028
5,404
232
2,542
13,401
96,506
0
W
20,747
14,266
0
9,674
23,327
9,309
3,148
6,628
16,699
0
112,818
W
6,382
1,048
0
3,531
21,358
20,645
213
8,087
13,271
21,647
0
L
Erlang Shen
SUPERMONKEY2004
Erlang Shen
14,110
8,160
0
8,366
28,347
16,691
42
7,564
20,783
0
84,954
W
Cu Chulainn
ThaRealBRUh
Cu Chulainn
23,782
6,626
0
10,840
32,093
30,892
1,444
4,538
27,555
11,892
106,135
W
Thanatos
TheFireant
Thanatos
19,396
5,855
0
25,219
18,419
10,715
2,151
4,528
13,891
0
125,881
L
Sylvanus
Verkher
Sylvanus
12,079
671
3,629
6,880
22,526
25,852
0
7,749
14,377
35,445
0
L
18,704
8,515
0
8,122
23,053
24,205
0
4,522
18,371
0
80,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,341
Gold Earned
71,534
635
Minions Killed
684
0
Camps Cleared
0
2,276,287
Distance Traveled
2,502,552
36
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,033
521
153
6
0
449,192
7
L
Heimdallr
12,509
500
166
7
0
420,341
5
L
Persephone
12,191
488
156
6
0
466,232
6
W
Hou Yi
14,809
592
159
6
0
436,244
4
W
Geb
11,512
460
14
1
0
551,596
10
L
Erlang Shen
12,518
501
130
5
0
475,661
8
W
Cu Chulainn
15,784
631
189
8
0
500,343
9
W
Thanatos
16,396
656
169
7
0
565,177
8
L
Sylvanus
10,220
409
42
2
0
460,954
16
L
Fenrir
12,903
516
141
6
0
453,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role