Player Matchup

Neith
Neith
Silver V
GhostIvan92
Neith
Silver V
Level 59
God Stats
29W - 34L
1,304 SR
Queue Stats
146W - 172L
769 MMR
Party 3
King Arthur
King Arthur
Silver IV
IITheWitcherII
King Arthur
Silver IV
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Sk1boss
Ymir
Silver V
Level 68
God Stats
13W - 20L
1,531 SR
Queue Stats
577W - 564L
744 MMR
Party 3
Arachne
Arachne
Bronze IV
TinMhar
Arachne
Bronze IV
Level 62
God Stats
11W - 20L
1,434 SR
Queue Stats
54W - 84L
878 MMR
Party 2
Agni
Agni
Bronze IV
oMOUSTACHEo
Agni
Bronze IV
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 121L
785 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,454 SR
935 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,502 SR
938 MMR
Nemesis
Nemesis
Silver IV
 
Nemesis
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
GigiiRandy_
Guan Yu
Silver III
Level 67
God Stats
0W - 3L
1,465 SR
Queue Stats
198W - 198L
765 MMR
Solo
Cupid
Cupid
Silver IV
MiGz_Dinkleberg
Cupid
Silver IV
Level 66
God Stats
11W - 8L
1,590 SR
Queue Stats
18W - 34L
924 MMR
Party 1
Bacchus
Bacchus
Silver V
Necromorph_CpW
Bacchus
Silver V
Level 66
God Stats
8W - 7L
1,640 SR
Queue Stats
52W - 75L
698 MMR
Party 1
Janus
Janus
Silver III
Terrordark94
Janus
Silver III
Level 94
God Stats
9W - 12L
1,314 SR
Queue Stats
320W - 339L
803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 12
17,806
556
25,585
18,722
9,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
IITheWitcherII
King Arthur
20
2 / 4 / 6
17,376
543
27,793
28,212
29,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Sk1boss
Ymir
20
10 / 2 / 13
18,565
580
20,174
23,957
24,332
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
TinMhar
Arachne
20
5 / 3 / 10
17,698
553
17,062
21,993
11,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 4 / 8
16,975
530
17,935
13,408
5,171
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Nu WaSetThanatosScyllaHun Batz

VS

Bans
TiamatCthulhuTsukuyomiDanzaburouLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
8 / 8 / 6
15,487
484
20,826
35,692
20,399
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
GigiiRandy_
Guan Yu
20
2 / 2 / 7
14,609
457
13,720
40,311
60,090
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 8 / 1
11,371
355
8,948
15,562
5,460
17
0 / 12 / 0
11,396
356
5,305
25,302
25,677
20
5 / 6 / 2
16,255
508
14,498
22,824
9,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
36
Kills
16
16
Deaths
36
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
8
6
1.38
W
13
3
12
6.33
L
Guan Yu
GigiiRandy_
Guan Yu
2
2
7
2.75
W
King Arthur
IITheWitcherII
King Arthur
2
4
6
1.25
L
1
8
1
0.19
L
0
12
0
0
W
Ymir
Sk1boss
Ymir
10
2
13
8.25
L
5
6
2
1
W
Arachne
TinMhar
Arachne
5
3
10
3.33
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,549
Damage
63,297
106,292
Taken
139,691
80,622
Mitigated
120,924
32,836
Healing
38,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
20,826
12,327
0
3,664
35,692
20,399
0
7,960
27,548
0
120,138
W
25,585
16,072
0
8,742
18,722
9,484
6,964
4,326
14,371
0
130,763
L
Guan Yu
GigiiRandy_
Guan Yu
13,720
1,988
3,186
19,114
40,311
60,090
0
10,174
29,799
0
88,300
W
King Arthur
IITheWitcherII
King Arthur
27,793
3,643
0
8,054
28,212
29,984
1,307
2,858
24,745
54
141,102
L
8,948
2,680
1,146
4,148
15,562
5,460
0
3,276
12,286
0
72,966
L
5,305
348
0
2,017
25,302
25,677
869
6,391
18,852
35,042
0
W
Ymir
Sk1boss
Ymir
20,174
3,101
100
5,759
23,957
24,332
1,899
5,167
18,312
114,181
0
L
14,498
1,019
302
4,665
22,824
9,298
0
9,489
13,043
121,575
0
W
Arachne
TinMhar
Arachne
17,062
12,223
784
6,981
21,993
11,651
4,106
3,863
17,980
0
160,232
W
17,935
774
466
1,950
13,408
5,171
862
3,589
9,744
100,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,420
Gold Earned
69,118
889
Minions Killed
745
0
Camps Cleared
0
3,018,484
Distance Traveled
2,608,512
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,487
484
172
5
0
591,059
4
W
Neith
17,806
556
166
5
0
552,433
9
L
Guan Yu
14,609
457
156
5
0
625,298
9
W
King Arthur
17,376
543
201
6
0
545,930
4
L
Cupid
11,371
355
122
4
0
383,806
1
L
Bacchus
11,396
356
55
2
0
476,451
3
W
Ymir
18,565
580
149
5
0
554,991
7
L
Janus
16,255
508
240
8
0
531,898
7
W
Arachne
17,698
553
219
7
0
703,059
1
W
Agni
16,975
530
154
5
0
662,071
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role