Player Matchup

Skadi
Skadi
Diamond V
AnnaPåvlovna
Skadi
Diamond V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
2,007 MMR
Solo
Tyr
Tyr
Diamond V
KioJACroCodile
Tyr
Diamond V
Level 147
God Stats
13W - 8L
1,704 SR
Queue Stats
136W - 102L
1,986 MMR
Solo
Danzaburou
Danzaburou
Platinum III
LuxDaWolf
Danzaburou
Platinum III
Level 158
God Stats
3W - 2L
1,558 SR
Queue Stats
58W - 48L
2,030 MMR
Solo
Nu Wa
Nu Wa
Platinum I
PinkLamborghini
Nu Wa
Platinum I
Level 65
God Stats
14W - 6L
1,854 SR
Queue Stats
161W - 155L
2,021 MMR
Solo
Cerberus
Cerberus
Diamond V
Thain0
Cerberus
Diamond V
Level 150
God Stats
20W - 9L
1,670 SR
Queue Stats
426W - 409L
2,033 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,657 SR
2,015 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,681 SR
2,016 MMR
Merlin
Merlin
Diamond V
C4limero
Merlin
Diamond V
Level 160
God Stats
23W - 24L
1,621 SR
Queue Stats
202W - 198L
2,016 MMR
Solo
Anhur
Anhur
Diamond III
CheekyLemonMan
Anhur
Diamond III
Level 155
God Stats
29W - 27L
1,563 SR
Queue Stats
196W - 177L
1,986 MMR
Party 1
Loki
Loki
Diamond IV
Flucke
Loki
Diamond IV
Level 154
God Stats
4W - 6L
1,657 SR
Queue Stats
195W - 176L
2,012 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
PanzyMatty
Xing Tian
Diamond V
Level 147
God Stats
3W - 3L
1,830 SR
Queue Stats
54W - 28L
2,085 MMR
Solo
Artio
Artio
Diamond IV
Sieldor
Artio
Diamond IV
Level 148
God Stats
3W - 3L
1,733 SR
Queue Stats
114W - 102L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,535
596
4,967
8,656
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 2
8,995
562
5,401
10,875
5,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
LuxDaWolf
Danzaburou
14
0 / 2 / 4
9,135
571
5,674
7,632
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 8
9,917
620
13,108
6,613
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Thain0
Cerberus
14
4 / 1 / 5
9,058
566
6,633
9,829
6,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaTiamatApolloSetPersephone

VS

Bans
AphroditeChang'eGuan YuAo KuangChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C4limero
Merlin
13
1 / 5 / 0
7,427
464
5,270
9,460
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 1
8,690
543
6,670
11,071
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Flucke
Loki
13
2 / 3 / 2
7,620
476
4,150
10,098
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
PanzyMatty
Xing Tian
10
1 / 0 / 4
7,165
448
2,107
5,766
2,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
Sieldor
Artio
15
2 / 3 / 0
8,163
510
6,662
13,661
8,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
9
9
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
Merlin
C4limero
Merlin
1
5
0
0.2
L
3
3
1
1.17
L
Loki
Flucke
Loki
2
3
2
1
W
2
1
2
3
W
Danzaburou
LuxDaWolf
Danzaburou
0
2
4
1
L
Xing Tian
PanzyMatty
Xing Tian
1
0
4
3
W
4
2
8
4
L
Artio
Sieldor
Artio
2
3
0
0.67
W
Cerberus
Thain0
Cerberus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,783
Damage
24,859
43,605
Taken
50,056
19,166
Mitigated
21,701
14,900
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,967
2,468
0
2,988
8,656
2,934
468
2,486
6,170
0
67,101
L
Merlin
C4limero
Merlin
5,270
451
0
1,248
9,460
2,087
0
7,134
2,033
59,749
0
L
6,670
2,767
0
3,835
11,071
3,068
0
4,005
6,961
0
66,676
L
Loki
Flucke
Loki
4,150
357
0
2,868
10,098
5,757
0
2,205
7,705
0
44,500
W
5,401
1,175
0
5,538
10,875
5,460
125
5,167
5,708
0
51,943
W
Danzaburou
LuxDaWolf
Danzaburou
5,674
3,217
0
2,179
7,632
2,350
2,318
736
6,896
0
56,502
L
Xing Tian
PanzyMatty
Xing Tian
2,107
401
0
1,364
5,766
2,203
0
2,075
3,509
13,593
0
W
13,108
2,459
0
1,091
6,613
2,249
518
3,222
3,391
76,745
0
L
Artio
Sieldor
Artio
6,662
916
160
6,240
13,661
8,586
0
3,398
10,107
48,283
0
W
Cerberus
Thain0
Cerberus
6,633
244
0
3,104
9,829
6,173
0
2,428
7,401
22,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
39,065
560
Minions Killed
460
0
Camps Cleared
0
1,566,282
Distance Traveled
1,379,153
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,535
596
144
9
0
316,714
0
L
Merlin
7,427
464
106
7
0
263,056
3
L
Anhur
8,690
543
137
9
0
246,219
4
L
Loki
7,620
476
99
6
0
321,733
3
W
Tyr
8,995
562
111
7
0
328,148
8
W
Danzaburou
9,135
571
125
8
0
308,403
3
L
Xing Tian
7,165
448
18
1
0
244,956
5
W
Nu Wa
9,917
620
145
9
0
283,272
4
L
Artio
8,163
510
100
6
0
303,189
5
W
Cerberus
9,058
566
35
2
0
329,745
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role