Player Matchup

Nemesis
Nemesis
Neibiii
Nemesis
Level 25
God Stats
6W - 6L
1,431 SR
Queue Stats
64W - 90L
1,295 Elo+
Party 1
Aphrodite
Aphrodite
Nesspine
Aphrodite
Level 43
God Stats
29W - 31L
1,485 SR
Queue Stats
82W - 115L
1,278 Elo+
Party 1
Bacchus
Bacchus
RocketSpon
Bacchus
Level 89
God Stats
2W - 0L
1,700 SR
Queue Stats
153W - 177L
1,419 Elo+
Solo
Raijin
Raijin
Tennisgreen
Raijin
Level 42
God Stats
17W - 27L
1,436 SR
Queue Stats
124W - 159L
1,324 Elo+
Party 1
Izanami
Izanami
Valarym
Izanami
Level 40
God Stats
13W - 10L
1,578 SR
Queue Stats
125W - 154L
1,308 Elo+
Party 1
Team Averages
Level 48
1,526 SR
1,325 Elo+

VS

Team Averages
Level 86
1,644 SR
1,471 Elo+
Sol
Sol
Jukases
Sol
Level 42
God Stats
2W - 5L
1,942 SR
Queue Stats
11W - 8L
1,676 Elo+
Solo
Gilgamesh
Gilgamesh
KULBOLAT
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LedaRose
Bastet
Level 141
God Stats
15W - 13L
1,760 SR
Queue Stats
215W - 244L
1,366 Elo+
Solo
Athena
Athena
NeoGalax12
Athena
Level 35
God Stats
3W - 3L
1,517 SR
Queue Stats
234W - 278L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
他的亲爹
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Neibiii
Nemesis
19
6 / 4 / 8
12,380
563
6,503
16,539
8,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Nesspine
Aphrodite
17
4 / 6 / 14
12,580
572
7,305
18,511
20,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
RocketSpon
Bacchus
16
4 / 5 / 4
11,307
514
11,929
18,687
14,019
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
20
7 / 4 / 6
13,472
612
13,472
13,587
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Valarym
Izanami
20
14 / 3 / 8
14,134
642
17,294
15,866
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
5 / 8 / 6
11,954
543
12,573
16,098
4,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
KULBOLAT
Gilgamesh
17
4 / 7 / 3
10,800
491
15,112
18,380
10,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
LedaRose
Bastet
17
5 / 8 / 7
10,875
494
10,703
18,061
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
NeoGalax12
Athena
4
0 / 3 / 0
6,295
286
822
2,947
869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
他的亲爹
Baron Samedi
17
7 / 9 / 3
11,303
514
11,805
18,344
7,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
35
Kills
21
22
Deaths
35
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
5
8
6
1
L
Gilgamesh
KULBOLAT
Gilgamesh
4
7
3
0.79
L
Bastet
LedaRose
Bastet
5
8
7
1.06
W
Nemesis
Neibiii
Nemesis
6
4
8
2.5
L
Athena
NeoGalax12
Athena
0
3
0
0
W
Aphrodite
Nesspine
Aphrodite
4
6
14
1.83
W
Bacchus
RocketSpon
Bacchus
4
5
4
1.2
W
Raijin
7
4
6
2.5
W
Izanami
Valarym
Izanami
14
3
8
6
L
Baron Samedi
他的亲爹
Baron Samedi
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,503
Damage
51,015
83,190
Taken
73,830
55,776
Mitigated
29,997
28,805
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
12,573
2,794
0
5,534
16,098
4,776
1,624
5,849
10,097
66,654
0
L
Gilgamesh
KULBOLAT
Gilgamesh
15,112
4,355
0
1,936
18,380
10,226
0
10,337
7,885
0
72,454
L
Bastet
LedaRose
Bastet
10,703
2,719
0
28
18,061
6,315
1,385
8,039
9,776
0
45,039
W
Nemesis
Neibiii
Nemesis
6,503
3,355
0
6,344
16,539
8,502
1,377
3,882
12,657
0
71,038
L
Athena
NeoGalax12
Athena
822
197
20
420
2,947
869
0
701
2,246
6,540
0
W
Aphrodite
Nesspine
Aphrodite
7,305
2,457
2,115
8,327
18,511
20,040
2,181
7,009
11,502
47,504
0
W
Bacchus
RocketSpon
Bacchus
11,929
1,117
0
4,402
18,687
14,019
725
2,690
15,997
48,992
0
W
Raijin
13,472
1,251
0
1,983
13,587
5,966
1,080
5,100
8,487
79,474
0
W
Izanami
Valarym
Izanami
17,294
12,104
111
5,523
15,866
7,249
8,236
6,519
9,347
0
127,579
L
Baron Samedi
他的亲爹
Baron Samedi
11,805
1,312
61
3,357
18,344
7,811
0
6,968
11,120
61,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,873
Gold Earned
51,227
628
Minions Killed
433
0
Camps Cleared
0
1,943,287
Distance Traveled
1,614,151
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,954
543
98
4
0
366,383
3
L
Gilgamesh
10,800
491
120
5
0
386,519
2
L
Bastet
10,875
494
100
5
0
449,816
1
W
Nemesis
12,380
563
113
5
0
450,930
0
L
Athena
6,295
286
8
0
0
84,542
1
W
Aphrodite
12,580
572
87
4
0
357,977
0
W
Bacchus
11,307
514
90
4
0
387,467
0
W
Raijin
13,472
612
150
7
0
370,741
2
W
Izanami
14,134
642
188
9
0
376,172
1
L
Baron Samedi
11,303
514
107
5
0
326,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role