Player Matchup

Thor
Thor
Bigbirdblumpkin
Thor
Level 13
God Stats
7W - 7L
1,382 SR
Queue Stats
72W - 65L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Danchik4414
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Vulcan
Vulcan
Th0mzZ60
Vulcan
Level 22
God Stats
2W - 1L
1,789 SR
Queue Stats
14W - 32L
1,312 Elo+
Party 1
Neith
Neith
andreslara11
Neith
Level 8
God Stats
18W - 19L
1,368 SR
Queue Stats
92W - 93L
1,270 Elo+
Solo
Bellona
Bellona
l__BECKER__l
Bellona
Level 7
God Stats
2W - 5L
1,213 SR
Queue Stats
14W - 23L
1,336 Elo+
Party 1
Team Averages
Level 11
1,450 SR
1,357 Elo+

VS

Team Averages
Level 10
1,430 SR
1,381 Elo+
Nu Wa
Nu Wa
CL3XLOONA
Nu Wa
Level 13
God Stats
101W - 72L
1,443 SR
Queue Stats
190W - 162L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
Caleb17049723
Sun Wukong
Level 7
God Stats
2W - 1L
1,248 SR
Queue Stats
7W - 8L
1,376 Elo+
Solo
Thor
Thor
I_SmittyZ_I
Thor
Level 8
God Stats
3W - 3L
1,452 SR
Queue Stats
18W - 14L
1,462 Elo+
Solo
Hel
Hel
acheron2015
Hel
Level 15
God Stats
116W - 77L
1,607 SR
Queue Stats
145W - 120L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
iEnkiii
Gilgamesh
Level 8
God Stats
3W - 7L
1,400 SR
Queue Stats
17W - 25L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
15,749
1,211
15,324
15,592
5,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Danchik4414
Ah Muzen Cab
18
2 / 12 / 8
11,654
896
4,950
18,073
6,371
Vulcan
Th0mzZ60
Vulcan
20
8 / 5 / 14
14,438
1,111
23,090
16,699
6,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 6 / 14
12,964
997
16,347
15,558
5,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
l__BECKER__l
Bellona
18
2 / 11 / 11
11,815
909
11,866
30,649
20,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CL3XLOONA
Nu Wa
20
11 / 5 / 20
15,545
1,196
34,005
17,483
6,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Caleb17049723
Sun Wukong
16
0 / 4 / 7
10,444
803
1,238
7,348
4,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 3 / 11
13,924
1,071
13,062
12,729
8,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 5 / 21
13,088
1,007
19,930
17,578
11,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
iEnkiii
Gilgamesh
20
13 / 8 / 16
14,458
1,112
22,764
24,569
16,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
114
25
Kills
39
39
Deaths
25
58
Assists
75
Player
Kills
Deaths
Assists
KDA
L
10
5
11
3.1
W
Nu Wa
CL3XLOONA
Nu Wa
11
5
20
4.2
W
Sun Wukong
Caleb17049723
Sun Wukong
0
4
7
0.88
L
Ah Muzen Cab
Danchik4414
Ah Muzen Cab
2
12
8
0.5
W
11
3
11
5.5
L
Vulcan
Th0mzZ60
Vulcan
8
5
14
3
W
4
5
21
2.9
L
3
6
14
1.67
W
Gilgamesh
iEnkiii
Gilgamesh
13
8
16
2.63
L
Bellona
l__BECKER__l
Bellona
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,577
Damage
90,999
96,571
Taken
79,707
44,478
Mitigated
47,104
6,281
Healing
23,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,324
3,935
0
0
15,592
5,589
0
7,914
7,678
0
44,331
W
Nu Wa
CL3XLOONA
Nu Wa
34,005
14,013
0
3,714
17,483
6,608
0
5,040
12,443
74,903
0
W
Sun Wukong
Caleb17049723
Sun Wukong
1,238
326
0
58
7,348
4,393
0
1,323
6,025
0
6,037
L
Ah Muzen Cab
Danchik4414
Ah Muzen Cab
4,950
1,113
0
1,181
18,073
6,371
0
9,272
8,801
0
21,996
W
13,062
1,832
0
0
12,729
8,697
0
2,647
10,082
0
28,844
L
Vulcan
Th0mzZ60
Vulcan
23,090
12,727
0
1,192
16,699
6,106
0
9,030
7,669
42,831
0
W
19,930
1,203
7,590
7,711
17,578
11,134
0
6,855
10,723
41,939
0
L
16,347
5,451
0
2,351
15,558
5,667
0
10,202
5,356
0
58,681
W
Gilgamesh
iEnkiii
Gilgamesh
22,764
8,760
0
4,181
24,569
16,272
0
7,595
16,974
0
37,384
L
Bellona
l__BECKER__l
Bellona
11,866
5,019
0
1,557
30,649
20,745
0
17,517
13,132
385
39,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,620
Gold Earned
67,459
259
Minions Killed
247
7
Camps Cleared
2
1,124,355
Distance Traveled
946,585
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,749
1,211
55
4
5
232,701
0
W
Nu Wa
15,545
1,196
96
7
1
182,808
0
W
Sun Wukong
10,444
803
14
1
0
91,704
1
L
Ah Muzen Cab
11,654
896
21
2
1
175,420
1
W
Thor
13,924
1,071
31
2
1
246,044
1
L
Vulcan
14,438
1,111
44
3
0
246,852
0
W
Hel
13,088
1,007
63
5
0
210,534
0
L
Neith
12,964
997
94
7
0
234,571
0
W
Gilgamesh
14,458
1,112
43
3
0
215,495
0
L
Bellona
11,815
909
45
3
1
234,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role