Player Matchup

Mercury
Mercury
Far8InAJar
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 104L
1,563 Elo+
Party 1
Anubis
Anubis
Oppss66
Anubis
Level 30
God Stats
4W - 3L
1,484 SR
Queue Stats
60W - 83L
1,437 Elo+
Solo
Vamana
Vamana
SOLOBOLOMASTER
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 3
Bacchus
Bacchus
armad1d0
Bacchus
Level 27
God Stats
8W - 3L
1,798 SR
Queue Stats
113W - 84L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
livadpolska
Ah Muzen Cab
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 7L
1,360 Elo+
Party 3
Team Averages
Level 19
1,599 SR
1,484 Elo+

VS

Team Averages
Level 27
1,568 SR
1,481 Elo+
Achilles
Achilles
Aceilies
Achilles
Level 28
God Stats
16W - 10L
1,732 SR
Queue Stats
79W - 83L
1,458 Elo+
Party 2
Bakasura
Bakasura
Pricebros
Bakasura
Level 27
God Stats
5W - 2L
1,695 SR
Queue Stats
80W - 83L
1,532 Elo+
Solo
Bacchus
Bacchus
Yasuokii
Bacchus
Level 24
God Stats
9W - 5L
1,809 SR
Queue Stats
75W - 70L
1,459 Elo+
Party 2
Apollo
Apollo
iZapGod
Apollo
Level 28
God Stats
5W - 4L
1,513 SR
Queue Stats
66W - 62L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
棍之勇者饮狼
Nu Wa
Level 26
God Stats
1W - 3L
1,092 SR
Queue Stats
66W - 57L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Far8InAJar
Mercury
9
1 / 2 / 0
5,258
526
1,774
6,043
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Oppss66
Anubis
9
2 / 6 / 2
5,308
531
4,943
5,979
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 1
5,204
520
2,956
6,811
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
armad1d0
Bacchus
8
2 / 2 / 2
5,134
513
3,317
7,900
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
livadpolska
Ah Muzen Cab
8
1 / 3 / 2
5,045
505
4,569
5,079
1,043
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aceilies
Achilles
11
3 / 1 / 1
6,428
643
3,682
5,711
5,280
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Pricebros
Bakasura
12
7 / 0 / 2
7,295
730
5,873
5,804
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Yasuokii
Bacchus
9
3 / 2 / 4
5,928
593
2,986
7,005
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
iZapGod
Apollo
10
3 / 3 / 4
5,974
597
5,625
7,365
1,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 5
6,301
630
3,530
3,790
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
17
17
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aceilies
Achilles
3
1
1
3.5
L
Mercury
Far8InAJar
Mercury
1
2
0
0.5
L
Anubis
Oppss66
Anubis
2
6
2
0.5
W
Bakasura
Pricebros
Bakasura
7
0
2
8
L
0
4
1
0.13
W
Bacchus
Yasuokii
Bacchus
3
2
4
2.5
L
Bacchus
armad1d0
Bacchus
2
2
2
1.5
W
Apollo
iZapGod
Apollo
3
3
4
1.67
L
Ah Muzen Cab
livadpolska
Ah Muzen Cab
1
3
2
0.67
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
21,696
31,812
Taken
29,675
12,117
Mitigated
14,480
6,123
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aceilies
Achilles
3,682
1,055
0
1,085
5,711
5,280
636
189
5,522
0
25,062
L
Mercury
Far8InAJar
Mercury
1,774
958
0
500
6,043
1,613
0
1,063
4,794
0
25,564
L
Anubis
Oppss66
Anubis
4,943
445
0
576
5,979
2,310
320
1,967
3,427
23,525
0
W
Bakasura
Pricebros
Bakasura
5,873
3,904
0
2,045
5,804
2,080
0
952
4,766
0
37,303
L
2,956
1,686
0
1,439
6,811
3,326
0
387
5,902
0
24,338
W
Bacchus
Yasuokii
Bacchus
2,986
375
0
1,932
7,005
4,490
93
2,385
4,504
12,024
0
L
Bacchus
armad1d0
Bacchus
3,317
433
0
1,802
7,900
3,825
52
1,037
6,524
12,675
0
W
Apollo
iZapGod
Apollo
5,625
3,596
0
3,172
7,365
1,896
860
2,140
5,169
0
24,757
L
Ah Muzen Cab
livadpolska
Ah Muzen Cab
4,569
2,533
0
1,806
5,079
1,043
644
1,539
3,492
0
18,484
W
3,530
319
0
1,998
3,790
734
608
2,032
1,454
30,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
31,926
192
Minions Killed
307
0
Camps Cleared
0
955,311
Distance Traveled
987,181
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,428
643
55
6
0
181,363
2
L
Mercury
5,258
526
52
5
0
227,564
3
L
Anubis
5,308
531
40
4
0
146,688
1
W
Bakasura
7,295
730
102
10
0
222,069
2
L
Vamana
5,204
520
47
5
0
190,453
0
W
Bacchus
5,928
593
19
2
0
208,604
3
L
Bacchus
5,134
513
19
2
0
199,340
1
W
Apollo
5,974
597
59
6
0
167,016
2
L
Ah Muzen Cab
5,045
505
34
3
0
191,266
2
W
Nu Wa
6,301
630
72
7
0
208,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role