Player Matchup

Neith
Neith
LaGuepeZ
Neith
Level 88
God Stats
13W - 15L
1,514 SR
Queue Stats
20W - 27L
1,436 Elo+
Solo
Yemoja
Yemoja
LordsRok
Yemoja
Level 87
God Stats
18W - 13L
1,895 SR
Queue Stats
553W - 479L
1,587 Elo+
Solo
Pele
Pele
OttBoys_Eichi
Pele
Level 112
God Stats
2W - 6L
1,500 SR
Queue Stats
426W - 413L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
kever-THC-
Nu Wa
Level 102
God Stats
9W - 10L
1,521 SR
Queue Stats
115W - 126L
1,487 Elo+
Party 2
Ymir
Ymir
loco-soldato
Ymir
Level 89
God Stats
27W - 34L
1,457 SR
Queue Stats
358W - 334L
1,525 Elo+
Party 2
Team Averages
Level 96
1,578 SR
1,517 Elo+

VS

Team Averages
Level 100
1,535 SR
1,492 Elo+
Chang'e
Chang'e
Belic-gardener
Chang'e
Level 98
God Stats
7W - 11L
1,236 SR
Queue Stats
479W - 435L
1,546 Elo+
Party 3
Camazotz
Camazotz
WP_ME_Krzak
Camazotz
Level 104
God Stats
1W - 1L
1,299 SR
Queue Stats
231W - 231L
1,484 Elo+
Party 1
Athena
Athena
corncakethepie
Athena
Level 127
God Stats
9W - 5L
1,611 SR
Queue Stats
401W - 372L
1,492 Elo+
Party 3
King Arthur
King Arthur
dragonfire200368
King Arthur
Level 86
God Stats
13W - 6L
1,584 SR
Queue Stats
325W - 318L
1,447 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
znuzony_gruby
Ah Muzen Cab
Level 85
God Stats
5W - 2L
1,946 SR
Queue Stats
187W - 183L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LaGuepeZ
Neith
18
3 / 5 / 4
11,524
461
15,554
17,765
7,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
LordsRok
Yemoja
19
1 / 5 / 1
11,323
453
18,366
20,875
13,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 3 / 1
12,330
493
14,505
15,967
11,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
14
0 / 6 / 6
9,633
385
11,201
13,033
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 4
10,178
407
6,441
14,771
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 6
13,387
535
9,535
14,975
6,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
WP_ME_Krzak
Camazotz
20
7 / 3 / 5
13,997
560
11,023
22,255
14,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 14
11,560
462
11,269
29,346
31,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
dragonfire200368
King Arthur
20
3 / 3 / 6
13,519
541
14,609
27,226
29,690
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
znuzony_gruby
Ah Muzen Cab
20
3 / 5 / 5
13,801
552
15,283
17,012
7,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
15
Kills
24
24
Deaths
17
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
L
Neith
LaGuepeZ
Neith
3
5
4
1
L
Yemoja
LordsRok
Yemoja
1
5
1
0.3
L
9
3
1
3.17
W
Camazotz
WP_ME_Krzak
Camazotz
7
3
5
3.17
W
3
2
14
5
W
King Arthur
dragonfire200368
King Arthur
3
3
6
2
L
Nu Wa
0
6
6
0.5
L
2
5
4
0.8
W
Ah Muzen Cab
znuzony_gruby
Ah Muzen Cab
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,067
Damage
61,719
82,411
Taken
110,814
48,857
Mitigated
89,861
24,894
Healing
43,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,535
674
7,153
8,060
14,975
6,360
190
5,133
9,650
95,573
0
L
Neith
LaGuepeZ
Neith
15,554
5,136
222
6,004
17,765
7,039
0
3,245
14,520
0
87,906
L
Yemoja
LordsRok
Yemoja
18,366
1,854
367
6,491
20,875
13,426
61
3,943
16,932
84,470
0
L
14,505
3,304
0
6,698
15,967
11,680
0
2,801
13,166
0
85,890
W
Camazotz
WP_ME_Krzak
Camazotz
11,023
2,560
0
10,662
22,255
14,902
343
5,519
16,552
0
110,293
W
11,269
3,266
578
2,938
29,346
31,460
1,140
8,791
20,231
58,136
0
W
King Arthur
dragonfire200368
King Arthur
14,609
1,770
0
6,169
27,226
29,690
1,040
14,267
12,711
0
106,223
L
Nu Wa
11,201
3,671
0
1,023
13,033
4,513
245
6,796
6,237
48,559
0
L
6,441
332
0
4,089
14,771
12,199
0
4,019
10,752
47,307
0
W
Ah Muzen Cab
znuzony_gruby
Ah Muzen Cab
15,283
8,284
0
7,890
17,012
7,449
3,230
4,005
12,817
0
125,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,988
Gold Earned
66,264
624
Minions Killed
803
0
Camps Cleared
0
2,071,890
Distance Traveled
2,482,891
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,387
535
164
7
0
499,930
9
L
Neith
11,524
461
161
6
0
398,517
1
L
Yemoja
11,323
453
138
6
0
371,532
3
L
Pele
12,330
493
144
6
0
484,146
1
W
Camazotz
13,997
560
156
6
0
517,764
2
W
Athena
11,560
462
85
3
0
517,416
1
W
King Arthur
13,519
541
186
7
0
485,607
3
L
Nu Wa
9,633
385
73
3
0
407,413
6
L
Ymir
10,178
407
108
4
0
410,282
3
W
Ah Muzen Cab
13,801
552
212
8
0
462,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role