Player Matchup

Fenrir
Fenrir
Alphachadasaur
Fenrir
Level 102
God Stats
18W - 7L
1,716 SR
Queue Stats
240W - 171L
1,566 Elo+
Party 1
Chronos
Chronos
CuAbRaDo
Chronos
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,588 Elo+
Party 2
Bacchus
Bacchus
GoobisSlapper
Bacchus
Level 27
God Stats
3W - 1L
1,715 SR
Queue Stats
389W - 259L
1,625 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fastasma20
Cu Chulainn
Level 107
God Stats
26W - 7L
1,812 SR
Queue Stats
248W - 191L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
ximper
Danzaburou
Level 65
God Stats
44W - 31L
1,609 SR
Queue Stats
135W - 115L
1,573 Elo+
Party 2
Team Averages
Level 68
1,670 SR
1,590 Elo+

VS

Team Averages
Level 50
1,556 SR
1,552 Elo+
Artemis
Artemis
HunckyFalconer
Artemis
Level 17
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 2L
1,811 Elo+
Party 3
Ao Kuang
Ao Kuang
ILoveKerrigan
Ao Kuang
Level 45
God Stats
1W - 1L
1,495 SR
Queue Stats
29W - 25L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
TniChief
Gilgamesh
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 133L
1,581 Elo+
Solo
Olorun
Olorun
Ulfric22
Olorun
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,299 Elo+
Solo
Erlang Shen
Erlang Shen
h3yExoQq
Erlang Shen
Level 103
God Stats
1W - 2L
1,547 SR
Queue Stats
31W - 37L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
10,147
564
6,690
13,027
9,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
CuAbRaDo
Chronos
18
8 / 1 / 7
11,446
636
10,805
12,445
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
16
4 / 2 / 9
9,895
550
12,284
15,709
9,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
fastasma20
Cu Chulainn
17
7 / 5 / 6
11,135
619
13,393
18,193
15,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ximper
Danzaburou
18
3 / 1 / 6
10,940
608
12,008
15,824
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,176
454
7,711
8,851
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
ILoveKerrigan
Ao Kuang
13
4 / 6 / 3
8,468
470
5,610
16,479
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TniChief
Gilgamesh
15
4 / 5 / 2
9,422
523
13,496
18,283
12,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Ulfric22
Olorun
15
3 / 5 / 1
9,024
501
8,977
13,783
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
h3yExoQq
Erlang Shen
12
0 / 7 / 5
7,152
397
7,796
16,314
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
27
Kills
12
12
Deaths
27
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Chronos
CuAbRaDo
Chronos
8
1
7
11.5
W
Bacchus
4
2
9
4.25
L
1
4
5
0.88
L
Ao Kuang
ILoveKerrigan
Ao Kuang
4
6
3
0.92
L
Gilgamesh
TniChief
Gilgamesh
4
5
2
1
L
Olorun
Ulfric22
Olorun
3
5
1
0.7
W
Cu Chulainn
fastasma20
Cu Chulainn
7
5
6
2
L
Erlang Shen
h3yExoQq
Erlang Shen
0
7
5
0.36
W
Danzaburou
ximper
Danzaburou
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,180
Damage
43,590
75,198
Taken
73,710
46,674
Mitigated
34,684
29,076
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,690
1,162
0
2,390
13,027
9,790
0
2,575
10,452
0
24,530
W
Chronos
CuAbRaDo
Chronos
10,805
6,417
0
6,818
12,445
5,335
2,486
2,838
9,607
78,487
0
W
Bacchus
12,284
1,931
0
6,699
15,709
9,767
0
2,069
13,640
60,152
0
L
7,711
3,958
0
458
8,851
3,351
0
4,843
4,008
0
34,348
L
Ao Kuang
ILoveKerrigan
Ao Kuang
5,610
978
0
2,967
16,479
6,336
0
6,926
9,553
46,797
0
L
Gilgamesh
TniChief
Gilgamesh
13,496
3,678
0
4,333
18,283
12,404
0
5,672
12,611
3,249
48,427
L
Olorun
Ulfric22
Olorun
8,977
5,088
384
6,129
13,783
4,779
0
2,261
11,522
60,884
0
W
Cu Chulainn
fastasma20
Cu Chulainn
13,393
2,705
0
3,393
18,193
15,393
0
1,773
16,420
7,701
65,088
L
Erlang Shen
h3yExoQq
Erlang Shen
7,796
3,316
207
4,484
16,314
7,814
0
4,755
11,559
0
35,315
W
Danzaburou
ximper
Danzaburou
12,008
5,633
0
9,776
15,824
6,389
2,359
6,271
9,553
0
92,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,563
Gold Earned
42,242
561
Minions Killed
420
0
Camps Cleared
0
1,748,043
Distance Traveled
1,660,738
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,147
564
25
1
0
357,802
0
W
Chronos
11,446
636
158
9
0
373,323
4
W
Bacchus
9,895
550
89
5
0
361,993
6
L
Artemis
8,176
454
66
4
0
358,006
1
L
Ao Kuang
8,468
470
77
4
0
306,290
7
L
Gilgamesh
9,422
523
106
6
0
346,900
0
L
Olorun
9,024
501
113
6
0
303,165
6
W
Cu Chulainn
11,135
619
146
8
0
337,228
4
L
Erlang Shen
7,152
397
58
3
0
346,377
3
W
Danzaburou
10,940
608
143
8
0
317,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role