Player Matchup

Tiamat
Tiamat
KuroCon
Tiamat
Level 5
God Stats
0W - 4L
1,240 SR
Queue Stats
13W - 14L
1,388 Elo+
Party 1
Thor
Thor
Miboz
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,343 Elo+
Party 1
Aphrodite
Aphrodite
Namelessss02
Aphrodite
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ShayMorgan
Cthulhu
Level 6
God Stats
3W - 3L
1,285 SR
Queue Stats
14W - 16L
1,343 Elo+
Party 1
Izanami
Izanami
vxtoria
Izanami
Level 8
God Stats
7W - 11L
1,340 SR
Queue Stats
9W - 19L
1,171 Elo+
Solo
Team Averages
Level 6
1,373 SR
1,349 Elo+

VS

Team Averages
Level 19
1,425 SR
1,286 Elo+
Ymir
Ymir
Kattazthemattaz
Ymir
Level 9
God Stats
33W - 36L
1,429 SR
Queue Stats
149W - 226L
1,260 Elo+
Solo
Thoth
Thoth
RyuOQ
Thoth
Level 16
God Stats
2W - 0L
1,428 SR
Queue Stats
10W - 7L
1,401 Elo+
Solo
Nemesis
Nemesis
TayoonMnK
Nemesis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 47L
990 Elo+
Party 2
Yemoja
Yemoja
TimeCrisis3
Yemoja
Level 27
God Stats
11W - 9L
1,215 SR
Queue Stats
244W - 261L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
darkstripe456
Sun Wukong
Level 29
God Stats
31W - 21L
1,555 SR
Queue Stats
245W - 305L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KuroCon
Tiamat
17
5 / 7 / 1
11,820
394
18,793
16,462
9,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Miboz
Thor
20
5 / 9 / 3
14,105
470
11,603
24,744
10,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Namelessss02
Aphrodite
18
3 / 8 / 4
12,993
433
6,111
20,581
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
ShayMorgan
Cthulhu
17
1 / 7 / 4
10,715
357
22,087
24,892
24,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
vxtoria
Izanami
20
3 / 10 / 3
13,607
454
10,113
22,627
11,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 8
11,799
393
4,429
17,749
16,732
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
RyuOQ
Thoth
20
12 / 4 / 7
15,159
505
21,506
18,804
7,211
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
TayoonMnK
Nemesis
20
15 / 4 / 5
15,839
528
22,927
28,391
18,832
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
19
2 / 2 / 2
12,181
406
7,451
14,451
6,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
darkstripe456
Sun Wukong
20
11 / 5 / 12
15,325
511
27,052
28,111
23,158
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
17
Kills
41
41
Deaths
18
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Tiamat
KuroCon
Tiamat
5
7
1
0.79
L
Thor
Miboz
Thor
5
9
3
0.72
L
Aphrodite
Namelessss02
Aphrodite
3
8
4
0.63
W
Thoth
RyuOQ
Thoth
12
4
7
3.88
L
Cthulhu
ShayMorgan
Cthulhu
1
7
4
0.43
W
Nemesis
TayoonMnK
Nemesis
15
4
5
4.38
W
Yemoja
2
2
2
1.5
W
Sun Wukong
darkstripe456
Sun Wukong
11
5
12
3.4
L
Izanami
vxtoria
Izanami
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,707
Damage
83,365
109,306
Taken
107,506
66,917
Mitigated
72,871
30,439
Healing
27,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,429
741
783
843
17,749
16,732
652
7,325
10,332
48,545
0
L
Tiamat
KuroCon
Tiamat
18,793
2,882
0
2,727
16,462
9,156
454
3,503
12,518
55,899
0
L
Thor
Miboz
Thor
11,603
3,098
156
7,404
24,744
10,096
0
5,896
18,516
0
82,056
L
Aphrodite
Namelessss02
Aphrodite
6,111
1,834
6,352
7,945
20,581
11,814
175
7,495
12,698
41,910
0
W
Thoth
RyuOQ
Thoth
21,506
2,943
0
3,991
18,804
7,211
1,470
8,993
9,557
80,240
0
L
Cthulhu
ShayMorgan
Cthulhu
22,087
1,486
870
2,097
24,892
24,460
72
8,161
15,923
57,751
0
W
Nemesis
TayoonMnK
Nemesis
22,927
13,948
0
7,647
28,391
18,832
2,677
12,617
15,528
0
122,706
W
Yemoja
7,451
2,135
4,533
4,200
14,451
6,938
2,154
3,820
10,556
78,932
0
W
Sun Wukong
darkstripe456
Sun Wukong
27,052
8,540
828
5,009
28,111
23,158
1,552
13,144
14,542
0
100,384
L
Izanami
vxtoria
Izanami
10,113
6,990
0
2,888
22,627
11,391
2,971
6,892
15,581
0
88,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,240
Gold Earned
70,303
508
Minions Killed
631
0
Camps Cleared
0
2,410,055
Distance Traveled
2,696,544
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,799
393
79
3
0
526,577
0
L
Tiamat
11,820
394
85
3
0
493,301
2
L
Thor
14,105
470
136
5
0
446,088
0
L
Aphrodite
12,993
433
86
3
0
491,594
2
W
Thoth
15,159
505
125
4
0
536,666
1
L
Cthulhu
10,715
357
59
2
0
552,597
0
W
Nemesis
15,839
528
160
5
0
565,688
0
W
Yemoja
12,181
406
114
4
0
532,080
6
W
Sun Wukong
15,325
511
153
5
0
535,533
0
L
Izanami
13,607
454
142
5
0
426,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role