Player Matchup

Medusa
Medusa
I Geller I
Medusa
Level 130
God Stats
49W - 40L
1,643 SR
Queue Stats
471W - 461L
1,619 Elo+
Party 1
Fenrir
Fenrir
LaurenTheBot661
Fenrir
Level 145
God Stats
6W - 2L
1,521 SR
Queue Stats
68W - 56L
1,518 Elo+
Party 1
Sol
Sol
M0N1T0RR
Sol
Level 128
God Stats
50W - 37L
1,589 SR
Queue Stats
145W - 137L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
RektalInvadr
Guan Yu
Level 9
God Stats
2W - 0L
1,287 SR
Queue Stats
17W - 5L
1,639 Elo+
Party 1
Baron Samedi
Baron Samedi
UndrCoverPanda1
Baron Samedi
Level 26
God Stats
6W - 0L
2,004 SR
Queue Stats
66W - 28L
1,761 Elo+
Party 1
Team Averages
Level 88
1,609 SR
1,613 Elo+

VS

Team Averages
Level 49
1,458 SR
1,408 Elo+
Achilles
Achilles
A-P-O-S-T-L-E-8
Achilles
Level 107
God Stats
43W - 27L
1,583 SR
Queue Stats
527W - 591L
1,335 Elo+
Solo
Chernobog
Chernobog
El_MatapUszy73
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 2
Zeus
Zeus
Gamer342con
Zeus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 2
Ymir
Ymir
PGS_GorditoPlus
Ymir
Level 25
God Stats
2W - 1L
1,313 SR
Queue Stats
2W - 1L
1,619 Elo+
Party 2
Ao Kuang
Ao Kuang
VictorARH011
Ao Kuang
Level 28
God Stats
1W - 2L
1,394 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I Geller I
Medusa
10
7 / 0 / 2
6,673
667
4,543
2,952
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
5 / 1 / 3
5,592
559
2,672
5,890
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 6
5,894
589
2,562
4,633
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
RektalInvadr
Guan Yu
10
5 / 0 / 7
6,291
629
3,017
5,624
2,241
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
UndrCoverPanda1
Baron Samedi
11
8 / 1 / 2
6,628
663
4,764
5,476
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 1 / 0
4,793
479
945
4,237
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
El_MatapUszy73
Chernobog
6
0 / 5 / 0
4,009
401
1,720
5,478
1,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 8 / 1
4,383
438
2,959
5,721
1,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 6 / 0
3,923
392
509
5,902
1,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
VictorARH011
Ao Kuang
8
1 / 6 / 0
4,783
478
2,157
6,041
2,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
26
Kills
2
3
Deaths
26
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
1
0
0
L
Chernobog
El_MatapUszy73
Chernobog
0
5
0
0
L
1
8
1
0.19
W
Medusa
I Geller I
Medusa
7
0
2
8
W
5
1
3
6.5
W
1
1
6
4
L
0
6
0
0
W
Guan Yu
RektalInvadr
Guan Yu
5
0
7
8.5
W
Baron Samedi
UndrCoverPanda1
Baron Samedi
8
1
2
9
L
Ao Kuang
VictorARH011
Ao Kuang
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
8,290
24,575
Taken
27,379
9,051
Mitigated
7,243
12,869
Healing
2,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
945
60
0
571
4,237
1,280
261
706
3,531
0
24,329
L
Chernobog
El_MatapUszy73
Chernobog
1,720
1,080
0
1,117
5,478
1,157
0
846
4,632
0
12,062
L
2,959
883
0
252
5,721
1,284
319
1,934
3,787
11,844
0
W
Medusa
I Geller I
Medusa
4,543
1,907
0
1,992
2,952
845
666
70
2,882
0
34,544
W
2,672
470
0
3,126
5,890
1,909
0
1,266
4,624
0
17,391
W
2,562
792
0
1,788
4,633
1,696
135
1,706
2,927
30,300
2,962
L
509
345
0
0
5,902
1,462
60
111
5,791
5,505
0
W
Guan Yu
RektalInvadr
Guan Yu
3,017
758
270
2,727
5,624
2,241
188
518
5,106
0
18,985
W
Baron Samedi
UndrCoverPanda1
Baron Samedi
4,764
1,239
0
2,966
5,476
2,360
630
2,065
3,411
31,476
0
L
Ao Kuang
VictorARH011
Ao Kuang
2,157
387
0
904
6,041
2,060
836
3,676
2,365
12,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
21,891
257
Minions Killed
125
0
Camps Cleared
0
941,805
Distance Traveled
809,055
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,793
479
55
6
0
160,672
2
L
Chernobog
4,009
401
20
2
0
155,490
0
L
Zeus
4,383
438
16
2
0
152,191
2
W
Medusa
6,673
667
56
6
0
186,716
1
W
Fenrir
5,592
559
43
4
0
235,011
0
W
Sol
5,894
589
74
7
0
171,908
1
L
Ymir
3,923
392
17
2
0
154,278
0
W
Guan Yu
6,291
629
39
4
0
181,968
0
W
Baron Samedi
6,628
663
45
5
0
166,202
0
L
Ao Kuang
4,783
478
17
2
0
186,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role