Player Matchup

Cthulhu
Cthulhu
DarthTenebrae
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
HFields80
Yemoja
Level 28
God Stats
37W - 39L
1,485 SR
Queue Stats
905W - 997L
1,369 Elo+
Solo
Ratatoskr
Ratatoskr
JuanRegis_
Ratatoskr
Level 28
God Stats
18W - 23L
1,456 SR
Queue Stats
183W - 217L
1,435 Elo+
Solo
Apollo
Apollo
TioMarleyWilsson
Apollo
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bellona
Bellona
friendlyVANT
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,314 Elo+
Solo
Team Averages
Level 13
1,488 SR
1,424 Elo+

VS

Team Averages
Level 26
1,475 SR
1,378 Elo+
Chang'e
Chang'e
FB_DIAMOND-_-
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 85L
1,290 Elo+
Solo
The Morrigan
The Morrigan
Ninguem7
The Morrigan
Level 26
God Stats
34W - 36L
1,490 SR
Queue Stats
487W - 518L
1,420 Elo+
Solo
Anubis
Anubis
Ryu1997ST
Anubis
Level 25
God Stats
3W - 8L
1,455 SR
Queue Stats
26W - 44L
1,326 Elo+
Solo
Artemis
Artemis
Selback
Artemis
Level 27
God Stats
1W - 1L
1,739 SR
Queue Stats
319W - 341L
1,464 Elo+
Solo
Hera
Hera
inkcente
Hera
Level 27
God Stats
11W - 15L
1,191 SR
Queue Stats
470W - 622L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 3 / 0
5,827
291
822
4,480
1,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
HFields80
Yemoja
16
1 / 2 / 3
9,314
466
3,474
10,530
8,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
JuanRegis_
Ratatoskr
18
7 / 5 / 4
11,381
569
11,716
15,931
5,010
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 8 / 5
9,187
459
8,746
16,912
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
friendlyVANT
Bellona
17
5 / 4 / 6
10,403
520
8,952
14,114
9,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
6 / 3 / 1
10,921
546
6,806
14,980
5,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Ninguem7
The Morrigan
17
6 / 5 / 6
10,967
548
9,758
11,941
4,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Ryu1997ST
Anubis
18
9 / 3 / 3
12,279
614
11,511
15,445
8,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Selback
Artemis
14
0 / 5 / 5
9,270
464
8,303
13,388
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
1 / 2 / 5
10,136
507
9,126
6,873
2,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
17
Kills
22
22
Deaths
18
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
3
0
0
W
Chang'e
6
3
1
2.17
L
Yemoja
HFields80
Yemoja
1
2
3
1.25
L
Ratatoskr
JuanRegis_
Ratatoskr
7
5
4
1.8
W
The Morrigan
Ninguem7
The Morrigan
6
5
6
1.8
W
Anubis
Ryu1997ST
Anubis
9
3
3
3.5
W
Artemis
Selback
Artemis
0
5
5
0.5
L
4
8
5
0.81
L
Bellona
friendlyVANT
Bellona
5
4
6
2
W
Hera
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,710
Damage
45,504
61,967
Taken
62,627
30,375
Mitigated
24,505
14,916
Healing
26,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
822
0
0
214
4,480
1,704
46
3,599
881
8,396
0
W
Chang'e
6,806
1,288
703
8,552
14,980
5,403
1,109
53
14,927
70,394
0
L
Yemoja
HFields80
Yemoja
3,474
443
1,196
3,863
10,530
8,292
0
6,244
4,286
35,144
0
L
Ratatoskr
JuanRegis_
Ratatoskr
11,716
4,109
0
5,030
15,931
5,010
1,882
8,856
7,075
0
66,042
W
The Morrigan
Ninguem7
The Morrigan
9,758
1,911
465
1,481
11,941
4,258
707
625
11,266
57,019
3,068
W
Anubis
Ryu1997ST
Anubis
11,511
720
138
9,697
15,445
8,143
2,360
962
14,375
66,309
0
W
Artemis
Selback
Artemis
8,303
3,186
0
3,747
13,388
4,521
396
676
12,640
0
57,111
L
8,746
4,454
0
2,513
16,912
5,458
0
9,809
7,103
0
46,001
L
Bellona
friendlyVANT
Bellona
8,952
4,183
0
2,100
14,114
9,911
341
6,548
7,566
0
60,110
W
Hera
9,126
1,911
0
1,920
6,873
2,180
2,592
1,534
5,123
58,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
53,573
372
Minions Killed
518
0
Camps Cleared
0
1,589,567
Distance Traveled
1,619,749
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,827
291
13
1
0
137,741
2
W
Chang'e
10,921
546
116
6
0
353,216
0
L
Yemoja
9,314
466
71
4
0
351,378
1
L
Ratatoskr
11,381
569
114
6
0
365,052
0
W
The Morrigan
10,967
548
86
4
0
366,176
0
W
Anubis
12,279
614
127
6
0
289,204
5
W
Artemis
9,270
464
96
5
0
274,660
8
L
Apollo
9,187
459
83
4
0
342,271
3
L
Bellona
10,403
520
91
5
0
393,125
6
W
Hera
10,136
507
93
5
0
336,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role