Player Matchup

Sun Wukong
Sun Wukong
Silver III
BIGMAX6777
Sun Wukong
Silver III
Level 88
God Stats
65W - 37L
1,596 SR
Queue Stats
219W - 236L
1,317 MMR
Party 1
Susano
Susano
Gold II
ColderBus722
Susano
Gold II
Level 124
God Stats
9W - 16L
1,469 SR
Queue Stats
211W - 204L
1,558 MMR
Solo
Cthulhu
Cthulhu
Gold IV
TacticalNade85
Cthulhu
Gold IV
Level 147
God Stats
6W - 5L
1,690 SR
Queue Stats
202W - 187L
1,514 MMR
Solo
Izanami
Izanami
Gold I
dieguit_perlio
Izanami
Gold I
Level 89
God Stats
14W - 14L
1,366 SR
Queue Stats
209W - 204L
1,558 MMR
Solo
Eset
Eset
Silver I
hugogamer674
Eset
Silver I
Level 82
God Stats
6W - 4L
1,690 SR
Queue Stats
21W - 30L
1,642 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,562 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,452 SR
1,518 MMR
Heimdallr
Heimdallr
Gold II
BacalaoEnOferta
Heimdallr
Gold II
Level 106
God Stats
0W - 3L
1,205 SR
Queue Stats
111W - 105L
1,521 MMR
Solo
Nemesis
Nemesis
Gold IV
CallMeUncleBill
Nemesis
Gold IV
Level 94
God Stats
0W - 2L
1,414 SR
Queue Stats
30W - 33L
1,463 MMR
Solo
Scylla
Scylla
Platinum V
SbrellitosWayne9
Scylla
Platinum V
Level 127
God Stats
26W - 28L
1,536 SR
Queue Stats
751W - 735L
1,549 MMR
Solo
Ymir
Ymir
Silver II
Tama_Gotchix
Ymir
Silver II
Level 62
God Stats
3W - 3L
1,566 SR
Queue Stats
21W - 19L
1,509 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
iQ_cadiaN
Cu Chulainn
Gold IV
Level 113
God Stats
3W - 3L
1,542 SR
Queue Stats
51W - 43L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGMAX6777
Sun Wukong
19
4 / 2 / 7
12,170
553
10,449
18,415
12,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
20
10 / 1 / 6
12,832
583
15,139
14,590
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 11
10,881
495
14,362
19,215
21,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 2 / 6
11,908
541
15,772
11,516
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
1 / 4 / 8
11,105
505
6,211
11,739
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
He BoSetDanzaburouApolloFenrir

VS

Bans
JanusTyrHou YiAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BacalaoEnOferta
Heimdallr
16
0 / 4 / 3
10,133
461
6,700
15,456
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 3
10,038
456
4,962
16,710
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 2
11,114
505
12,940
11,542
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 5
8,907
405
5,423
19,351
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
iQ_cadiaN
Cu Chulainn
18
2 / 3 / 2
11,091
504
15,702
19,023
14,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
23
Kills
10
10
Deaths
23
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BIGMAX6777
Sun Wukong
4
2
7
3.75
L
Heimdallr
BacalaoEnOferta
Heimdallr
0
4
3
0.38
L
3
5
3
0.9
W
Susano
10
1
6
13
L
5
5
2
1.2
W
4
1
11
9.5
L
0
6
5
0.42
W
4
2
6
3.5
W
1
4
8
1.25
L
Cu Chulainn
iQ_cadiaN
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,933
Damage
45,727
75,475
Taken
82,082
52,218
Mitigated
42,827
19,001
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BIGMAX6777
Sun Wukong
10,449
3,028
140
5,196
18,415
12,950
140
3,612
14,803
0
70,914
L
Heimdallr
BacalaoEnOferta
Heimdallr
6,700
3,301
0
6,208
15,456
6,023
0
1,734
13,722
0
69,151
L
4,962
1,683
0
2,175
16,710
7,418
0
4,305
12,253
0
89,903
W
Susano
15,139
2,986
0
5,383
14,590
6,877
67
4,307
10,283
0
87,690
L
12,940
177
0
2,038
11,542
3,892
0
3,431
7,955
70,630
0
W
14,362
794
519
3,010
19,215
21,663
171
5,305
13,910
35,375
0
L
5,423
1,009
0
4,357
19,351
11,258
0
7,031
12,184
23,112
0
W
15,772
12,054
0
778
11,516
5,754
1,047
3,169
8,347
0
122,218
W
6,211
329
1,918
2,057
11,739
4,974
359
4,244
7,495
71,002
0
L
Cu Chulainn
iQ_cadiaN
Cu Chulainn
15,702
1,969
0
3,538
19,023
14,236
667
4,108
14,879
10,922
76,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,896
Gold Earned
51,283
642
Minions Killed
590
0
Camps Cleared
0
2,191,601
Distance Traveled
2,053,217
31
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,170
553
151
7
0
426,083
1
L
Heimdallr
10,133
461
140
6
0
370,463
5
L
Nemesis
10,038
456
127
6
0
437,103
10
W
Susano
12,832
583
139
6
0
480,951
6
L
Scylla
11,114
505
138
6
0
405,637
3
W
Cthulhu
10,881
495
30
1
0
433,703
14
L
Ymir
8,907
405
25
1
0
411,980
11
W
Izanami
11,908
541
167
8
0
436,311
5
W
Eset
11,105
505
155
7
0
414,553
5
L
Cu Chulainn
11,091
504
160
7
0
428,034
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role