Player Matchup

Yemoja
Yemoja
AzaGeraldo
Yemoja
Level 5
God Stats
1W - 2L
1,586 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 1
Ao Kuang
Ao Kuang
Barbarrossa27
Ao Kuang
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,606 Elo+
Party 1
Rama
Rama
Kloudsoccer
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 92L
1,419 Elo+
Solo
Neith
Neith
M_A_R_U_S_Y_A-
Neith
Level 7
God Stats
1W - 4L
1,298 SR
Queue Stats
6W - 10L
1,410 Elo+
Solo
Freya
Freya
deester329
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 145L
1,384 Elo+
Solo
Team Averages
Level 14
1,477 SR
1,415 Elo+

VS

Team Averages
Level 18
1,468 SR
1,455 Elo+
Cthulhu
Cthulhu
ClawZeno
Cthulhu
Level 15
God Stats
1W - 2L
1,345 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Janus
Janus
NemuNemu
Janus
Level 29
God Stats
12W - 10L
1,502 SR
Queue Stats
513W - 567L
1,415 Elo+
Solo
Bellona
Bellona
QuietCastle710
Bellona
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
309W - 343L
1,413 Elo+
Solo
Hou Yi
Hou Yi
Ve1ociraptor5
Hou Yi
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
Yayo3024
Nemesis
Level 7
God Stats
9W - 9L
1,491 SR
Queue Stats
9W - 9L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AzaGeraldo
Yemoja
18
0 / 8 / 6
11,899
915
4,116
20,698
23,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Barbarrossa27
Ao Kuang
18
6 / 10 / 2
12,890
992
15,263
26,616
13,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 11 / 4
11,002
846
13,698
20,632
9,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 3 / 5
11,513
886
12,488
12,664
5,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
17
1 / 10 / 5
11,318
871
11,855
24,416
11,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClawZeno
Cthulhu
20
5 / 0 / 20
12,957
997
14,974
11,404
13,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
NemuNemu
Janus
20
10 / 2 / 14
13,702
1,054
17,120
9,633
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 1 / 19
13,788
1,061
25,184
18,900
19,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 1 / 15
12,956
997
13,896
5,003
2,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Yayo3024
Nemesis
19
10 / 6 / 13
12,735
980
21,025
18,646
7,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
123
10
Kills
42
42
Deaths
10
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AzaGeraldo
Yemoja
0
8
6
0.38
L
Ao Kuang
Barbarrossa27
Ao Kuang
6
10
2
0.7
W
Cthulhu
ClawZeno
Cthulhu
5
0
20
15
L
1
11
4
0.27
L
2
3
5
1.5
W
Janus
NemuNemu
Janus
10
2
14
8.5
W
10
1
19
19.5
W
7
1
15
14.5
W
Nemesis
Yayo3024
Nemesis
10
6
13
2.75
L
Freya
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,420
Damage
92,199
105,026
Taken
63,586
62,635
Mitigated
47,583
19,673
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AzaGeraldo
Yemoja
4,116
1,005
5,360
3,215
20,698
23,419
0
6,588
13,859
18,946
0
L
Ao Kuang
Barbarrossa27
Ao Kuang
15,263
5,002
0
4,393
26,616
13,195
0
6,648
19,747
31,496
0
W
Cthulhu
ClawZeno
Cthulhu
14,974
744
0
1,346
11,404
13,552
0
4,278
7,126
35,264
0
L
13,698
8,917
0
1,264
20,632
9,295
0
8,888
11,384
0
31,811
L
12,488
4,091
0
715
12,664
5,698
0
3,319
9,235
0
48,421
W
Janus
NemuNemu
Janus
17,120
467
587
806
9,633
4,330
0
3,191
6,442
39,713
0
W
25,184
10,582
386
2,624
18,900
19,554
0
10,719
8,181
0
35,461
W
13,896
5,848
364
1,157
5,003
2,189
0
2,141
2,862
0
38,280
W
Nemesis
Yayo3024
Nemesis
21,025
12,246
0
3,650
18,646
7,958
0
10,905
7,741
0
36,195
L
Freya
11,855
5,066
0
4,726
24,416
11,028
0
5,449
18,707
31,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,622
Gold Earned
66,138
184
Minions Killed
210
4
Camps Cleared
7
893,813
Distance Traveled
1,181,591
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,899
915
18
1
0
171,491
0
L
Ao Kuang
12,890
992
24
2
0
212,137
0
W
Cthulhu
12,957
997
54
4
1
269,003
1
L
Rama
11,002
846
33
3
0
151,673
3
L
Neith
11,513
886
70
5
3
176,956
0
W
Janus
13,702
1,054
57
4
0
241,044
1
W
Bellona
13,788
1,061
22
2
1
259,577
0
W
Hou Yi
12,956
997
46
4
1
198,407
0
W
Nemesis
12,735
980
31
2
4
213,560
0
L
Freya
11,318
871
39
3
1
181,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role