Player Matchup

Chiron
Chiron
Fatix89
Chiron
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lampenstuhl
Merlin
Level 47
God Stats
3W - 2L
1,443 SR
Queue Stats
22W - 21L
1,494 Elo+
Solo
Fafnir
Fafnir
VLAD845
Fafnir
Level 105
God Stats
8W - 8L
1,439 SR
Queue Stats
72W - 68L
1,561 Elo+
Solo
Tiamat
Tiamat
exampleKoT
Tiamat
Level 124
God Stats
1W - 4L
1,224 SR
Queue Stats
513W - 503L
1,468 Elo+
Party 1
Sol
Sol
skoobyJabba
Sol
Level 105
God Stats
20W - 7L
1,824 SR
Queue Stats
269W - 279L
1,554 Elo+
Party 1
Team Averages
Level 98
1,486 SR
1,515 Elo+

VS

Team Averages
Level 105
1,549 SR
1,508 Elo+
Jormungandr
Jormungandr
Chancell0r
Jormungandr
Level 120
God Stats
4W - 5L
1,825 SR
Queue Stats
510W - 524L
1,514 Elo+
Solo
Ullr
Ullr
Elektroojen
Ullr
Level 89
God Stats
2W - 3L
1,570 SR
Queue Stats
44W - 42L
1,626 Elo+
Solo
Amaterasu
Amaterasu
JAVIERINCHI
Amaterasu
Level 126
God Stats
13W - 14L
1,427 SR
Queue Stats
441W - 478L
1,419 Elo+
Party 2
Janus
Janus
StruenB
Janus
Level 99
God Stats
23W - 24L
1,458 SR
Queue Stats
606W - 626L
1,504 Elo+
Party 2
Awilix
Awilix
oEvoLuTioNzo
Awilix
Level 93
God Stats
17W - 17L
1,465 SR
Queue Stats
325W - 308L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fatix89
Chiron
15
2 / 1 / 3
9,363
520
8,858
10,427
3,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
17
1 / 1 / 2
10,294
572
6,964
7,831
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
VLAD845
Fafnir
14
4 / 1 / 4
10,178
565
6,307
15,679
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
exampleKoT
Tiamat
15
1 / 3 / 4
9,420
523
9,764
8,083
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 4 / 3
13,002
722
20,792
20,245
8,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chancell0r
Jormungandr
12
1 / 3 / 1
6,657
370
5,305
12,089
7,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 1
7,222
401
7,305
11,256
3,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
JAVIERINCHI
Amaterasu
17
3 / 5 / 3
9,910
551
10,115
23,262
18,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Janus
StruenB
Janus
14
2 / 4 / 3
8,333
463
8,253
10,724
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
13
2 / 4 / 3
8,207
456
7,063
12,526
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
10
10
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chancell0r
Jormungandr
1
3
1
0.5
L
2
2
1
1.25
W
Chiron
Fatix89
Chiron
2
1
3
3.5
L
Amaterasu
JAVIERINCHI
Amaterasu
3
5
3
0.9
W
Merlin
1
1
2
2
L
Janus
StruenB
Janus
2
4
3
0.88
W
Fafnir
VLAD845
Fafnir
4
1
4
6
W
Tiamat
exampleKoT
Tiamat
1
3
4
1
L
Awilix
2
4
3
0.88
W
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,685
Damage
38,041
62,265
Taken
69,857
38,575
Mitigated
36,847
30,158
Healing
16,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chancell0r
Jormungandr
5,305
806
392
2,564
12,089
7,147
0
4,815
7,274
30,312
0
L
7,305
3,614
0
1,244
11,256
3,523
0
7,239
4,017
0
32,963
W
Chiron
Fatix89
Chiron
8,858
2,600
944
3,076
10,427
3,750
26
3,454
6,867
0
71,897
L
Amaterasu
JAVIERINCHI
Amaterasu
10,115
4,206
0
8,297
23,262
18,416
276
15,845
7,417
343
69,224
W
Merlin
6,964
329
0
4,432
7,831
3,073
723
97
7,722
81,227
0
L
Janus
StruenB
Janus
8,253
242
0
1,732
10,724
3,626
0
8,094
2,630
55,035
0
W
Fafnir
VLAD845
Fafnir
6,307
1,931
0
6,111
15,679
18,922
1,475
4,386
11,079
14,716
0
W
Tiamat
exampleKoT
Tiamat
9,764
1,038
0
2,876
8,083
4,776
2,189
2,702
5,196
50,512
0
L
Awilix
7,063
2,744
0
2,656
12,526
4,135
0
7,834
4,692
0
39,821
W
20,792
10,501
0
12,719
20,245
8,054
10,043
2,550
17,596
84,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,257
Gold Earned
40,329
544
Minions Killed
417
0
Camps Cleared
0
1,564,672
Distance Traveled
1,745,291
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,657
370
59
3
0
313,655
4
L
Ullr
7,222
401
52
3
0
342,281
3
W
Chiron
9,363
520
129
7
0
303,614
6
L
Amaterasu
9,910
551
123
7
0
364,370
1
W
Merlin
10,294
572
142
8
0
337,862
1
L
Janus
8,333
463
100
6
0
347,377
2
W
Fafnir
10,178
565
29
2
0
341,782
7
W
Tiamat
9,420
523
87
5
0
314,454
5
L
Awilix
8,207
456
83
5
0
377,608
1
W
Sol
13,002
722
157
9
0
266,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role