Player Matchup

Cernunnos
Cernunnos
BluKing
Cernunnos
Level 10
God Stats
3W - 2L
1,787 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
EkorrenErik
Nu Wa
Level 27
God Stats
9W - 17L
1,407 SR
Queue Stats
294W - 315L
1,417 Elo+
Solo
Freya
Freya
SirKuanng
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 55L
1,518 Elo+
Solo
Da Ji
Da Ji
Tabbon
Da Ji
Level 29
God Stats
4W - 0L
1,756 SR
Queue Stats
99W - 58L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
WakamaruSS
Gilgamesh
Level 24
God Stats
19W - 6L
1,727 SR
Queue Stats
126W - 106L
1,602 Elo+
Party 1
Team Averages
Level 21
1,635 SR
1,505 Elo+

VS

Team Averages
Level 14
1,508 SR
1,568 Elo+
Ra
Ra
ATOM1968
Ra
Level 29
God Stats
36W - 37L
1,557 SR
Queue Stats
185W - 167L
1,683 Elo+
Solo
Nemesis
Nemesis
AtomDevil
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,653 Elo+
Solo
Sun Wukong
Sun Wukong
Telluright
Sun Wukong
Level 15
God Stats
0W - 2L
1,365 SR
Queue Stats
321W - 254L
1,570 Elo+
Solo
Neith
Neith
doobyy
Neith
Level 18
God Stats
126W - 107L
1,617 SR
Queue Stats
363W - 393L
1,510 Elo+
Solo
Nox
Nox
zzeynep34
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BluKing
Cernunnos
18
8 / 5 / 25
11,668
1,167
15,095
13,233
5,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 1 / 26
13,771
1,377
21,710
10,065
4,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
SirKuanng
Freya
18
8 / 2 / 20
11,657
1,166
16,807
9,158
3,505
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Tabbon
Da Ji
19
11 / 4 / 21
13,112
1,311
17,000
11,548
4,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WakamaruSS
Gilgamesh
19
10 / 2 / 21
12,140
1,214
16,236
15,012
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

225

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
11,355
1,136
13,191
13,551
6,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
AtomDevil
Nemesis
16
2 / 16 / 6
10,476
1,048
8,734
23,253
9,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Telluright
Sun Wukong
17
4 / 3 / 7
11,148
1,115
12,009
17,255
20,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
doobyy
Neith
16
3 / 8 / 7
10,830
1,083
15,461
21,296
8,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 15 / 5
9,579
958
5,041
17,552
7,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
45
49
Kills
14
14
Deaths
49
113
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
Nemesis
AtomDevil
Nemesis
2
16
6
0.31
W
Cernunnos
BluKing
Cernunnos
8
5
25
4.1
W
12
1
26
25
W
Freya
SirKuanng
Freya
8
2
20
9
W
Da Ji
Tabbon
Da Ji
11
4
21
5.38
L
Sun Wukong
Telluright
Sun Wukong
4
3
7
2.5
W
Gilgamesh
WakamaruSS
Gilgamesh
10
2
21
10.25
L
Neith
doobyy
Neith
3
8
7
0.81
L
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,848
Damage
54,436
59,016
Taken
92,907
26,588
Mitigated
51,907
9,000
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,191
1,030
2,128
1,926
13,551
6,202
0
3,102
10,449
67,207
0
L
Nemesis
AtomDevil
Nemesis
8,734
2,465
0
940
23,253
9,610
0
12,090
11,163
0
22,225
W
Cernunnos
BluKing
Cernunnos
15,095
8,804
0
1,513
13,233
5,406
0
5,585
7,648
0
28,513
W
21,710
6,354
469
2,734
10,065
4,168
0
3,099
6,966
72,516
0
W
Freya
SirKuanng
Freya
16,807
4,739
0
1,314
9,158
3,505
0
1,209
7,949
27,990
0
W
Da Ji
Tabbon
Da Ji
17,000
6,547
0
63
11,548
4,935
0
3,758
7,790
0
30,478
L
Sun Wukong
Telluright
Sun Wukong
12,009
462
0
1,228
17,255
20,046
0
8,022
9,233
0
27,675
W
Gilgamesh
WakamaruSS
Gilgamesh
16,236
5,695
0
2,907
15,012
8,574
0
4,581
10,431
0
22,964
L
Neith
doobyy
Neith
15,461
8,032
690
2,547
21,296
8,795
0
8,315
12,981
0
31,115
L
5,041
1,125
0
0
17,552
7,254
0
6,988
10,564
14,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,348
Gold Earned
53,388
205
Minions Killed
210
12
Camps Cleared
4
933,483
Distance Traveled
909,059
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,355
1,136
121
12
0
209,094
0
L
Nemesis
10,476
1,048
21
2
2
194,710
2
W
Cernunnos
11,668
1,167
29
3
1
132,747
0
W
Nu Wa
13,771
1,377
129
13
0
167,733
0
W
Freya
11,657
1,166
13
1
3
219,909
1
W
Da Ji
13,112
1,311
23
2
6
182,569
2
L
Sun Wukong
11,148
1,115
32
3
0
222,116
0
W
Gilgamesh
12,140
1,214
11
1
2
230,525
0
L
Neith
10,830
1,083
21
2
2
186,409
0
L
Nox
9,579
958
15
2
0
96,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role